diff options
author | Mitch Curtis <mitch.curtis@qt.io> | 2016-11-22 11:25:46 +0100 |
---|---|---|
committer | Shawn Rutledge <shawn.rutledge@qt.io> | 2016-12-18 14:57:54 +0000 |
commit | c4eefa4a8d6d3e95062deb78229940460a7ef605 (patch) | |
tree | d31a66fb7e249c8c7b2812d85b979df05786d820 /src | |
parent | 17a1c12a4520c4ae756e7dd5c08b2386ef84673a (diff) |
Keys: add shortcutOverride signal
This allows an item to accept the shortcutOverride event, preventing
e.g. Shortcut from stealing key events.
The original use case that prompted the creation of this patch was
using a Popup from Controls 2 to create a keyboard shortcut editor.
When the user wanted to cancel the shortcut that they were editing,
they could press escape, but Popup would grab the shortcut and close
itself. As the test case demonstrates, the same problem occurs with
the Shortcut type in Qt Quick.
[ChangeLog][QtQuick][Keys] Added shortcutOverride signal to Keys
attached object to allow prevention of e.g. Shortcut from stealing
key events.
Task-number: QTBUG-57098
Change-Id: I594e4ea17ec417d8c7d93c6cf347c1a1a2e62b93
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
Diffstat (limited to 'src')
-rw-r--r-- | src/quick/items/qquickitem.cpp | 66 | ||||
-rw-r--r-- | src/quick/items/qquickitem_p.h | 4 | ||||
-rw-r--r-- | src/quick/util/qquickshortcut.cpp | 2 |
3 files changed, 71 insertions, 1 deletions
diff --git a/src/quick/items/qquickitem.cpp b/src/quick/items/qquickitem.cpp index ca8ef7ba2e..504446a8be 100644 --- a/src/quick/items/qquickitem.cpp +++ b/src/quick/items/qquickitem.cpp @@ -333,6 +333,12 @@ QVariant QQuickItemKeyFilter::inputMethodQuery(Qt::InputMethodQuery query) const } #endif // im +void QQuickItemKeyFilter::shortcutOverride(QKeyEvent *event) +{ + if (m_next) + m_next->shortcutOverride(event); +} + void QQuickItemKeyFilter::componentComplete() { if (m_next) m_next->componentComplete(); @@ -935,6 +941,46 @@ bool QQuickKeysAttached::isConnected(const char *signalName) const */ /*! + \qmlsignal QtQuick::Keys::shortcutOverride(KeyEvent event) + \since 5.9 + + This signal is emitted when a key has been pressed that could potentially + be used as a shortcut. The \a event parameter provides information about + the event. + + Set \c event.accepted to \c true if you wish to prevent the pressed key + from being used as a shortcut by other types, such as \l Shortcut. For + example: + + \code + Item { + id: escapeItem + focus: true + + // Ensure that we get escape key press events first. + Keys.onShortcutOverride: event.accepted = (event.key === Qt.Key_Escape) + + Keys.onEscapePressed: { + console.log("escapeItem is handling escape"); + event.accepted = true; + } + } + + Shortcut { + sequence: "Escape" + onActivated: console.log("Shortcut is handling escape") + } + \endcode + + As with the other signals, \c shortcutOverride will only be emitted for an + item if that item has \l {Item::}{activeFocus}. + + The corresponding handler is \c onShortcutOverride. + + \sa Shortcut +*/ + +/*! \qmlsignal QtQuick::Keys::digit0Pressed(KeyEvent event) This signal is emitted when the digit '0' has been pressed. The \a event @@ -1426,6 +1472,16 @@ QVariant QQuickKeysAttached::inputMethodQuery(Qt::InputMethodQuery query) const } #endif // im +void QQuickKeysAttached::shortcutOverride(QKeyEvent *event) +{ + Q_D(QQuickKeysAttached); + QQuickKeyEvent &keyEvent = d->theKeyEvent; + keyEvent.reset(*event); + emit shortcutOverride(&keyEvent); + + event->setAccepted(keyEvent.isAccepted()); +} + QQuickKeysAttached *QQuickKeysAttached::qmlAttachedProperties(QObject *obj) { return new QQuickKeysAttached(obj); @@ -5019,6 +5075,13 @@ void QQuickItemPrivate::deliverInputMethodEvent(QInputMethodEvent *e) } #endif // im +void QQuickItemPrivate::deliverShortcutOverrideEvent(QKeyEvent *event) +{ + if (extra.isAllocated() && extra->keyHandler) { + extra->keyHandler->shortcutOverride(event); + } +} + /*! Called when \a change occurs for this item. @@ -7652,6 +7715,9 @@ bool QQuickItem::event(QEvent *ev) case QEvent::KeyRelease: d->deliverKeyEvent(static_cast<QKeyEvent*>(ev)); break; + case QEvent::ShortcutOverride: + d->deliverShortcutOverrideEvent(static_cast<QKeyEvent*>(ev)); + break; case QEvent::FocusIn: focusInEvent(static_cast<QFocusEvent*>(ev)); break; diff --git a/src/quick/items/qquickitem_p.h b/src/quick/items/qquickitem_p.h index 3002b73a8c..c0c9bd46bd 100644 --- a/src/quick/items/qquickitem_p.h +++ b/src/quick/items/qquickitem_p.h @@ -559,6 +559,7 @@ public: #if QT_CONFIG(im) void deliverInputMethodEvent(QInputMethodEvent *); #endif + void deliverShortcutOverrideEvent(QKeyEvent *); bool isTransparentForPositioner() const; void setTransparentForPositioner(bool trans); @@ -622,6 +623,7 @@ public: virtual void inputMethodEvent(QInputMethodEvent *event, bool post); virtual QVariant inputMethodQuery(Qt::InputMethodQuery query) const; #endif + virtual void shortcutOverride(QKeyEvent *event); virtual void componentComplete(); bool m_processPost; @@ -813,6 +815,7 @@ Q_SIGNALS: void priorityChanged(); void pressed(QQuickKeyEvent *event); void released(QQuickKeyEvent *event); + void shortcutOverride(QQuickKeyEvent *event); void digit0Pressed(QQuickKeyEvent *event); void digit1Pressed(QQuickKeyEvent *event); void digit2Pressed(QQuickKeyEvent *event); @@ -861,6 +864,7 @@ private: void inputMethodEvent(QInputMethodEvent *, bool post) Q_DECL_OVERRIDE; QVariant inputMethodQuery(Qt::InputMethodQuery query) const Q_DECL_OVERRIDE; #endif + void shortcutOverride(QKeyEvent *event) override; static QByteArray keyToSignal(int key); bool isConnected(const char *signalName) const; diff --git a/src/quick/util/qquickshortcut.cpp b/src/quick/util/qquickshortcut.cpp index a0a58f2e02..72d9c889e3 100644 --- a/src/quick/util/qquickshortcut.cpp +++ b/src/quick/util/qquickshortcut.cpp @@ -73,7 +73,7 @@ It is also possible to set multiple shortcut \l sequences, so that the shortcut can be \l activated via several different sequences of key presses. - \sa Keys + \sa Keys, {Keys::}{shortcutOverride()} */ /*! \qmlsignal QtQuick::Shortcut::activated() |