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authorThiago Macieira <thiago.macieira@intel.com>2013-08-05 22:12:40 -0700
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-08-06 18:14:53 +0200
commit503a45b2c1167c47594aab2d1442465aa521cccb (patch)
treef0249b8a3a98491cdea9349a19fbc6cde3defa44 /src
parent65d08c6d214c59c380cce0d88f0de02254afa06d (diff)
Remove C-style casts from public headers.
Task-number: QTBUG-32735 Change-Id: I14c313d17b80dce1826290ddd634f449b315190e Reviewed-by: Alan Alpert <aalpert@blackberry.com>
Diffstat (limited to 'src')
-rw-r--r--src/quick/scenegraph/coreapi/qsggeometry.h24
-rw-r--r--src/quick/scenegraph/util/qsgtexturematerial.h8
2 files changed, 16 insertions, 16 deletions
diff --git a/src/quick/scenegraph/coreapi/qsggeometry.h b/src/quick/scenegraph/coreapi/qsggeometry.h
index 78ad03e411..f1d8c875b6 100644
--- a/src/quick/scenegraph/coreapi/qsggeometry.h
+++ b/src/quick/scenegraph/coreapi/qsggeometry.h
@@ -151,10 +151,10 @@ public:
static void updateTexturedRectGeometry(QSGGeometry *g, const QRectF &rect, const QRectF &sourceRect);
void setIndexDataPattern(DataPattern p);
- DataPattern indexDataPattern() const { return (DataPattern) m_index_usage_pattern; }
+ DataPattern indexDataPattern() const { return DataPattern(m_index_usage_pattern); }
void setVertexDataPattern(DataPattern p);
- DataPattern vertexDataPattern() const { return (DataPattern) m_vertex_usage_pattern; }
+ DataPattern vertexDataPattern() const { return DataPattern(m_vertex_usage_pattern); }
void markIndexDataDirty();
void markVertexDataDirty();
@@ -190,25 +190,25 @@ private:
inline uint *QSGGeometry::indexDataAsUInt()
{
Q_ASSERT(m_index_type == GL_UNSIGNED_INT);
- return (uint *) indexData();
+ return static_cast<uint *>(indexData());
}
inline quint16 *QSGGeometry::indexDataAsUShort()
{
Q_ASSERT(m_index_type == GL_UNSIGNED_SHORT);
- return (quint16 *) indexData();
+ return static_cast<quint16 *>(indexData());
}
inline const uint *QSGGeometry::indexDataAsUInt() const
{
Q_ASSERT(m_index_type == GL_UNSIGNED_INT);
- return (uint *) indexData();
+ return static_cast<const uint *>(indexData());
}
inline const quint16 *QSGGeometry::indexDataAsUShort() const
{
Q_ASSERT(m_index_type == GL_UNSIGNED_SHORT);
- return (quint16 *) indexData();
+ return static_cast<const quint16 *>(indexData());
}
inline QSGGeometry::Point2D *QSGGeometry::vertexDataAsPoint2D()
@@ -218,7 +218,7 @@ inline QSGGeometry::Point2D *QSGGeometry::vertexDataAsPoint2D()
Q_ASSERT(m_attributes.attributes[0].tupleSize == 2);
Q_ASSERT(m_attributes.attributes[0].type == GL_FLOAT);
Q_ASSERT(m_attributes.attributes[0].position == 0);
- return (Point2D *) m_data;
+ return static_cast<Point2D *>(m_data);
}
inline QSGGeometry::TexturedPoint2D *QSGGeometry::vertexDataAsTexturedPoint2D()
@@ -231,7 +231,7 @@ inline QSGGeometry::TexturedPoint2D *QSGGeometry::vertexDataAsTexturedPoint2D()
Q_ASSERT(m_attributes.attributes[1].position == 1);
Q_ASSERT(m_attributes.attributes[1].tupleSize == 2);
Q_ASSERT(m_attributes.attributes[1].type == GL_FLOAT);
- return (TexturedPoint2D *) m_data;
+ return static_cast<TexturedPoint2D *>(m_data);
}
inline QSGGeometry::ColoredPoint2D *QSGGeometry::vertexDataAsColoredPoint2D()
@@ -244,7 +244,7 @@ inline QSGGeometry::ColoredPoint2D *QSGGeometry::vertexDataAsColoredPoint2D()
Q_ASSERT(m_attributes.attributes[1].position == 1);
Q_ASSERT(m_attributes.attributes[1].tupleSize == 4);
Q_ASSERT(m_attributes.attributes[1].type == GL_UNSIGNED_BYTE);
- return (ColoredPoint2D *) m_data;
+ return static_cast<ColoredPoint2D *>(m_data);
}
inline const QSGGeometry::Point2D *QSGGeometry::vertexDataAsPoint2D() const
@@ -254,7 +254,7 @@ inline const QSGGeometry::Point2D *QSGGeometry::vertexDataAsPoint2D() const
Q_ASSERT(m_attributes.attributes[0].tupleSize == 2);
Q_ASSERT(m_attributes.attributes[0].type == GL_FLOAT);
Q_ASSERT(m_attributes.attributes[0].position == 0);
- return (const Point2D *) m_data;
+ return static_cast<const Point2D *>(m_data);
}
inline const QSGGeometry::TexturedPoint2D *QSGGeometry::vertexDataAsTexturedPoint2D() const
@@ -267,7 +267,7 @@ inline const QSGGeometry::TexturedPoint2D *QSGGeometry::vertexDataAsTexturedPoin
Q_ASSERT(m_attributes.attributes[1].position == 1);
Q_ASSERT(m_attributes.attributes[1].tupleSize == 2);
Q_ASSERT(m_attributes.attributes[1].type == GL_FLOAT);
- return (const TexturedPoint2D *) m_data;
+ return static_cast<const TexturedPoint2D *>(m_data);
}
inline const QSGGeometry::ColoredPoint2D *QSGGeometry::vertexDataAsColoredPoint2D() const
@@ -280,7 +280,7 @@ inline const QSGGeometry::ColoredPoint2D *QSGGeometry::vertexDataAsColoredPoint2
Q_ASSERT(m_attributes.attributes[1].position == 1);
Q_ASSERT(m_attributes.attributes[1].tupleSize == 4);
Q_ASSERT(m_attributes.attributes[1].type == GL_UNSIGNED_BYTE);
- return (const ColoredPoint2D *) m_data;
+ return static_cast<const ColoredPoint2D *>(m_data);
}
int QSGGeometry::sizeOfIndex() const
diff --git a/src/quick/scenegraph/util/qsgtexturematerial.h b/src/quick/scenegraph/util/qsgtexturematerial.h
index b842779716..ff7933ec54 100644
--- a/src/quick/scenegraph/util/qsgtexturematerial.h
+++ b/src/quick/scenegraph/util/qsgtexturematerial.h
@@ -60,16 +60,16 @@ public:
QSGTexture *texture() const { return m_texture; }
void setMipmapFiltering(QSGTexture::Filtering filteringType) { m_mipmap_filtering = filteringType; }
- QSGTexture::Filtering mipmapFiltering() const { return (QSGTexture::Filtering) m_mipmap_filtering; }
+ QSGTexture::Filtering mipmapFiltering() const { return QSGTexture::Filtering(m_mipmap_filtering); }
void setFiltering(QSGTexture::Filtering filteringType) { m_filtering = filteringType; }
- QSGTexture::Filtering filtering() const { return (QSGTexture::Filtering) m_filtering; }
+ QSGTexture::Filtering filtering() const { return QSGTexture::Filtering(m_filtering); }
void setHorizontalWrapMode(QSGTexture::WrapMode mode) { m_horizontal_wrap = mode; }
- QSGTexture::WrapMode horizontalWrapMode() const { return (QSGTexture::WrapMode) m_horizontal_wrap; }
+ QSGTexture::WrapMode horizontalWrapMode() const { return QSGTexture::WrapMode(m_horizontal_wrap); }
void setVerticalWrapMode(QSGTexture::WrapMode mode) { m_vertical_wrap = mode; }
- QSGTexture::WrapMode verticalWrapMode() const { return (QSGTexture::WrapMode) m_vertical_wrap; }
+ QSGTexture::WrapMode verticalWrapMode() const { return QSGTexture::WrapMode(m_vertical_wrap); }
protected:
QSGTexture *m_texture;