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authorShawn Rutledge <shawn.rutledge@qt.io>2018-05-09 09:21:54 +0200
committerShawn Rutledge <shawn.rutledge@qt.io>2018-05-16 10:35:09 +0000
commitc248a32fe69dfe1c685105d0c6aeaeb15d7ba29f (patch)
treeb1f74f88881177d3a70106f2ba9a05194f553bd8 /src
parent7dcada48d2435e8ceb0cc8a6771f79b76979e11f (diff)
Move QQuickHandlerPoint into its own header and cpp files
...in anticipation of needing it in QQuickMultiPointHandler. Change-Id: Id98f2da34ee12b4cea3ba58550b446bfc989da1b Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
Diffstat (limited to 'src')
-rw-r--r--src/quick/handlers/handlers.pri2
-rw-r--r--src/quick/handlers/qquickhandlerpoint.cpp254
-rw-r--r--src/quick/handlers/qquickhandlerpoint_p.h114
-rw-r--r--src/quick/handlers/qquicksinglepointhandler.cpp211
-rw-r--r--src/quick/handlers/qquicksinglepointhandler_p.h54
5 files changed, 373 insertions, 262 deletions
diff --git a/src/quick/handlers/handlers.pri b/src/quick/handlers/handlers.pri
index aed74241d2..23ed65cbc4 100644
--- a/src/quick/handlers/handlers.pri
+++ b/src/quick/handlers/handlers.pri
@@ -1,5 +1,6 @@
HEADERS += \
$$PWD/qquickdraghandler_p.h \
+ $$PWD/qquickhandlerpoint_p.h \
$$PWD/qquickhandlersmodule_p.h \
$$PWD/qquickmultipointhandler_p.h \
$$PWD/qquickpinchhandler_p.h \
@@ -12,6 +13,7 @@ HEADERS += \
SOURCES += \
$$PWD/qquickdraghandler.cpp \
+ $$PWD/qquickhandlerpoint.cpp \
$$PWD/qquickhandlersmodule.cpp \
$$PWD/qquickmultipointhandler.cpp \
$$PWD/qquickpinchhandler.cpp \
diff --git a/src/quick/handlers/qquickhandlerpoint.cpp b/src/quick/handlers/qquickhandlerpoint.cpp
new file mode 100644
index 0000000000..45c85f88fc
--- /dev/null
+++ b/src/quick/handlers/qquickhandlerpoint.cpp
@@ -0,0 +1,254 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qquickhandlerpoint_p.h"
+
+QT_BEGIN_NAMESPACE
+Q_DECLARE_LOGGING_CATEGORY(DBG_TOUCH_TARGET)
+
+/*!
+ \qmltype HandlerPoint
+ \instantiates QQuickHandlerPoint
+ \inqmlmodule Qt.labs.handlers
+ \ingroup qtquick-handlers
+ \brief An event point
+
+ A QML representation of a QQuickEventPoint.
+
+ It's possible to make bindings to properties of a \l SinglePointHandler's
+ current point. For example:
+
+ \snippet pointerHandlers/dragHandlerNullTarget.qml 0
+
+ The point is kept up-to-date when the DragHandler is actively responding to
+ an EventPoint; but when the point is released, or the current point is
+ being handled by a different handler, \c position.x and \c position.y are 0.
+
+ \note This is practically identical to QtQuick::EventPoint; however an
+ EventPoint is a long-lived QObject which is invalidated between gestures
+ and reused for subsequent event deliveries. Continuous bindings to its
+ properties are not possible, and an individual handler cannot rely on it
+ outside the period when that point is part of an active gesture which that
+ handler is handling. HandlerPoint is a Q_GADGET that the handler owns.
+ This allows you to make lifetime bindings to its properties.
+
+ \sa SinglePointHandler::point
+*/
+
+QQuickHandlerPoint::QQuickHandlerPoint()
+ : m_id(0)
+ , m_rotation(0)
+ , m_pressure(0)
+{}
+
+void QQuickHandlerPoint::reset()
+{
+ m_id = 0;
+ m_uniqueId = QPointingDeviceUniqueId();
+ m_position = QPointF();
+ m_scenePosition = QPointF();
+ m_pressPosition = QPointF();
+ m_scenePressPosition = QPointF();
+ m_sceneGrabPosition = QPointF();
+ m_velocity = QVector2D();
+ m_rotation = 0;
+ m_pressure = 0;
+ m_ellipseDiameters = QSizeF();
+ m_pressedButtons = Qt::NoButton;
+}
+
+/*!
+ \readonly
+ \qmlproperty int QtQuick::HandlerPoint::id
+ \brief The ID number of the point
+
+ During a touch gesture, from the time that the first finger is pressed
+ until the last finger is released, each touchpoint will have a unique ID
+ number. Likewise, if input from multiple devices occurs (for example
+ simultaneous mouse and touch presses), all the current event points from
+ all the devices will have unique IDs.
+
+ \note Do not assume that id numbers start at zero or that they are
+ sequential. Such an assumption is often false due to the way the underlying
+ drivers work.
+
+ \sa QTouchEvent::TouchPoint::id
+*/
+
+/*!
+ \readonly
+ \qmlproperty PointingDeviceUniqueId QtQuick::HandlerPoint::uniqueId
+ \brief The unique ID of the point, if any
+
+ This is normally empty, because touchscreens cannot uniquely identify fingers.
+
+ On some types of touchscreens, especially those using TUIO drivers,
+ it's possible to use recognizable physical tokens (fiducial objects)
+ in addition to fingers. So if this point is a touch point, and
+ uniqueId is set, it is the identifier for such an object.
+
+ On a graphics tablet, each type of stylus or other tool often has a unique
+ ID or serial number, which can be useful to respond in different ways to
+ different tools.
+
+ Interpreting the contents of this ID requires knowledge of the hardware and
+ drivers in use.
+
+ \sa QTabletEvent::uniqueId, QtQuick::TouchPoint::uniqueId, QtQuick::EventTouchPoint::uniqueId
+*/
+
+/*!
+ \readonly
+ \qmlproperty QPointF QtQuick::HandlerPoint::position
+ \brief The position within the \c parent Item
+
+ This is the position of the event point relative to the bounds of
+ the \l {PointerHandler::parent} {parent}.
+*/
+
+/*!
+ \readonly
+ \qmlproperty QPointF QtQuick::HandlerPoint::scenePosition
+ \brief The position within the scene
+
+ This is the position of the event point relative to the bounds of the Qt
+ Quick scene (typically the whole window).
+*/
+
+/*!
+ \readonly
+ \qmlproperty QPointF QtQuick::HandlerPoint::pressPosition
+ \brief The pressed position within the \c parent Item
+
+ This is the position at which this point was pressed, relative to the
+ bounds of the \l {PointerHandler::parent} {parent}.
+*/
+
+/*!
+ \readonly
+ \qmlproperty QPointF QtQuick::HandlerPoint::scenePressPosition
+ \brief The pressed position within the scene
+
+ This is the position at which this point was pressed, in the coordinate
+ system of the \l {Qt Quick Scene Graph}{scene graph}.
+*/
+
+/*!
+ \readonly
+ \qmlproperty QPointF QtQuick::HandlerPoint::sceneGrabPosition
+ \brief The grabbed position within the scene
+
+ If this point has been grabbed by a Pointer Handler or an Item, it means
+ that object has taken sole responsibility for handling the movement and the
+ release if this point. In that case, this is the position at which the grab
+ occurred, in the coordinate system of the \l {Qt Quick Scene Graph}{scene graph}.
+*/
+
+/*!
+ \readonly
+ \qmlproperty enum QtQuick::HandlerPoint::pressedButtons
+ \brief Which mouse or stylus buttons are currently pressed
+
+ \sa MouseArea::pressedButtons
+*/
+
+/*!
+ \readonly
+ \qmlproperty QVector2D QtQuick::HandlerPoint::velocity
+ \brief A vector representing the average speed and direction of movement
+
+ This is a velocity vector pointing in the direction of movement, in logical
+ pixels per second. It has x and y components, at least one of which will be
+ nonzero when this point is in motion. It holds the average recent velocity:
+ how fast and in which direction the event point has been moving recently.
+
+ \sa QtQuick::EventPoint::velocity, QtQuick::TouchPoint::velocity, QTouchEvent::TouchPoint::velocity
+*/
+
+/*!
+ \readonly
+ \qmlproperty qreal QtQuick::HandlerPoint::rotation
+
+ This property holds the rotation angle of the stylus on a graphics tablet
+ or the contact patch of a touchpoint on a touchscreen.
+
+ It is valid only with certain tablet stylus devices and touchscreens that
+ can measure the rotation angle. Otherwise, it will be zero.
+*/
+
+/*!
+ \readonly
+ \qmlproperty qreal QtQuick::HandlerPoint::pressure
+
+ This property tells how hard the user is pressing the stylus on a graphics
+ tablet or the finger against a touchscreen, in the range from \c 0 (no
+ measurable pressure) to \c 1.0 (maximum pressure which the device can
+ measure).
+
+ It is valid only with certain tablets and touchscreens that can measure
+ pressure. Otherwise, it will be zero.
+*/
+
+/*!
+ \readonly
+ \qmlproperty size QtQuick::HandlerPoint::ellipseDiameters
+
+ This property holds the diameters of the contact patch, if the event
+ comes from a touchpoint and the device provides this information.
+
+ A touchpoint is modeled as an elliptical area where the finger is pressed
+ against the touchscreen. (In fact, it could also be modeled as a bitmap;
+ but in that case we expect an elliptical bounding estimate to be fitted to
+ the contact patch before the event is sent.) The harder the user presses,
+ the larger the contact patch; so, these diameters provide an alternate way
+ of detecting pressure, in case the device does not include a separate
+ pressure sensor. The ellipse is centered on \l scenePosition (\l position
+ in the PointerHandler's Item's local coordinates). The \l rotation property
+ provides the rotation of the ellipse, if known. It is expected that if the
+ \l rotation is zero, the \l {QSize::height}{height} is the larger dimension
+ (the major axis), because of the usual hand position, reaching upward or
+ outward across the surface.
+
+ If the contact patch is unknown, or the device is not a touchscreen,
+ these values will be zero.
+
+ \sa QtQuick::EventTouchPoint::ellipseDiameters, QtQuick::TouchPoint::ellipseDiameters, QTouchEvent::TouchPoint::ellipseDiameters
+*/
+
+QT_END_NAMESPACE
diff --git a/src/quick/handlers/qquickhandlerpoint_p.h b/src/quick/handlers/qquickhandlerpoint_p.h
new file mode 100644
index 0000000000..b390b9b6f7
--- /dev/null
+++ b/src/quick/handlers/qquickhandlerpoint_p.h
@@ -0,0 +1,114 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QQUICKHANDLERPOINT_H
+#define QQUICKHANDLERPOINT_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "qquickpointerdevicehandler_p.h"
+
+QT_BEGIN_NAMESPACE
+
+class QQuickMultiPointHandler;
+class QQuickSinglePointHandler;
+
+class Q_QUICK_PRIVATE_EXPORT QQuickHandlerPoint {
+ Q_GADGET
+ Q_PROPERTY(int id READ id)
+ Q_PROPERTY(QPointingDeviceUniqueId uniqueId READ uniqueId)
+ Q_PROPERTY(QPointF position READ position)
+ Q_PROPERTY(QPointF scenePosition READ scenePosition)
+ Q_PROPERTY(QPointF pressPosition READ pressPosition)
+ Q_PROPERTY(QPointF scenePressPosition READ scenePressPosition)
+ Q_PROPERTY(QPointF sceneGrabPosition READ sceneGrabPosition)
+ Q_PROPERTY(Qt::MouseButtons pressedButtons READ pressedButtons)
+ Q_PROPERTY(QVector2D velocity READ velocity)
+ Q_PROPERTY(qreal rotation READ rotation)
+ Q_PROPERTY(qreal pressure READ pressure)
+ Q_PROPERTY(QSizeF ellipseDiameters READ ellipseDiameters)
+
+public:
+ QQuickHandlerPoint();
+
+ int id() const { return m_id; }
+ Qt::MouseButtons pressedButtons() const { return m_pressedButtons; }
+ QPointF pressPosition() const { return m_pressPosition; }
+ QPointF scenePressPosition() const { return m_scenePressPosition; }
+ QPointF sceneGrabPosition() const { return m_sceneGrabPosition; }
+ QPointF position() const { return m_position; }
+ QPointF scenePosition() const { return m_scenePosition; }
+ QVector2D velocity() const { return m_velocity; }
+ qreal rotation() const { return m_rotation; }
+ qreal pressure() const { return m_pressure; }
+ QSizeF ellipseDiameters() const { return m_ellipseDiameters; }
+ QPointingDeviceUniqueId uniqueId() const { return m_uniqueId; }
+
+private:
+ void reset();
+ int m_id;
+ QPointingDeviceUniqueId m_uniqueId;
+ Qt::MouseButtons m_pressedButtons;
+ QPointF m_position;
+ QPointF m_scenePosition;
+ QPointF m_pressPosition;
+ QPointF m_scenePressPosition;
+ QPointF m_sceneGrabPosition;
+ QVector2D m_velocity;
+ qreal m_rotation;
+ qreal m_pressure;
+ QSizeF m_ellipseDiameters;
+ friend class QQuickMultiPointHandler;
+ friend class QQuickSinglePointHandler;
+};
+
+QT_END_NAMESPACE
+
+QML_DECLARE_TYPE(QQuickHandlerPoint)
+
+#endif // QQUICKHANDLERPOINT_H
diff --git a/src/quick/handlers/qquicksinglepointhandler.cpp b/src/quick/handlers/qquicksinglepointhandler.cpp
index 1a5537b732..5510813cce 100644
--- a/src/quick/handlers/qquicksinglepointhandler.cpp
+++ b/src/quick/handlers/qquicksinglepointhandler.cpp
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2017 The Qt Company Ltd.
+** Copyright (C) 2018 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
@@ -264,213 +264,4 @@ void QQuickSinglePointHandler::reset()
handled, this object is reset to default values (all coordinates are 0).
*/
-/*!
- \qmltype HandlerPoint
- \instantiates QQuickHandlerPoint
- \inqmlmodule Qt.labs.handlers
- \ingroup qtquick-handlers
- \brief An event point
-
- A QML representation of a QQuickEventPoint.
-
- It's possible to make bindings to properties of a \l SinglePointHandler's
- current point. For example:
-
- \snippet pointerHandlers/dragHandlerNullTarget.qml 0
-
- The point is kept up-to-date when the DragHandler is actively responding to
- an EventPoint; but when the point is released, or the current point is
- being handled by a different handler, \c position.x and \c position.y are 0.
-
- \note This is practically identical to QtQuick::EventPoint; however an
- EventPoint is a long-lived QObject which is invalidated between gestures
- and reused for subsequent event deliveries. Continuous bindings to its
- properties are not possible, and an individual handler cannot rely on it
- outside the period when that point is part of an active gesture which that
- handler is handling. HandlerPoint is a Q_GADGET that the handler owns.
- This allows you to make lifetime bindings to its properties.
-
- \sa SinglePointHandler::point
-*/
-
-QQuickHandlerPoint::QQuickHandlerPoint()
- : m_id(0)
- , m_rotation(0)
- , m_pressure(0)
-{}
-
-void QQuickHandlerPoint::reset()
-{
- m_id = 0;
- m_uniqueId = QPointingDeviceUniqueId();
- m_position = QPointF();
- m_scenePosition = QPointF();
- m_pressPosition = QPointF();
- m_scenePressPosition = QPointF();
- m_sceneGrabPosition = QPointF();
- m_velocity = QVector2D();
- m_rotation = 0;
- m_pressure = 0;
- m_ellipseDiameters = QSizeF();
- m_pressedButtons = Qt::NoButton;
-}
-
-/*!
- \readonly
- \qmlproperty int QtQuick::HandlerPoint::id
- \brief The ID number of the point
-
- During a touch gesture, from the time that the first finger is pressed
- until the last finger is released, each touchpoint will have a unique ID
- number. Likewise, if input from multiple devices occurs (for example
- simultaneous mouse and touch presses), all the current event points from
- all the devices will have unique IDs.
-
- \note Do not assume that id numbers start at zero or that they are
- sequential. Such an assumption is often false due to the way the underlying
- drivers work.
-
- \sa QTouchEvent::TouchPoint::id
-*/
-
-/*!
- \readonly
- \qmlproperty PointingDeviceUniqueId QtQuick::HandlerPoint::uniqueId
- \brief The unique ID of the point, if any
-
- This is normally empty, because touchscreens cannot uniquely identify fingers.
-
- On some types of touchscreens, especially those using TUIO drivers,
- it's possible to use recognizable physical tokens (fiducial objects)
- in addition to fingers. So if this point is a touch point, and
- uniqueId is set, it is the identifier for such an object.
-
- On a graphics tablet, each type of stylus or other tool often has a unique
- ID or serial number, which can be useful to respond in different ways to
- different tools.
-
- Interpreting the contents of this ID requires knowledge of the hardware and
- drivers in use.
-
- \sa QTabletEvent::uniqueId, QtQuick::TouchPoint::uniqueId, QtQuick::EventTouchPoint::uniqueId
-*/
-
-/*!
- \readonly
- \qmlproperty QPointF QtQuick::HandlerPoint::position
- \brief The position within the \c parent Item
-
- This is the position of the event point relative to the bounds of
- the \l {PointerHandler::parent} {parent}.
-*/
-
-/*!
- \readonly
- \qmlproperty QPointF QtQuick::HandlerPoint::scenePosition
- \brief The position within the scene
-
- This is the position of the event point relative to the bounds of the Qt
- Quick scene (typically the whole window).
-*/
-
-/*!
- \readonly
- \qmlproperty QPointF QtQuick::HandlerPoint::pressPosition
- \brief The pressed position within the \c parent Item
-
- This is the position at which this point was pressed, relative to the
- bounds of the \l {PointerHandler::parent} {parent}.
-*/
-
-/*!
- \readonly
- \qmlproperty QPointF QtQuick::HandlerPoint::scenePressPosition
- \brief The pressed position within the scene
-
- This is the position at which this point was pressed, in the coordinate
- system of the \l {Qt Quick Scene Graph}{scene graph}.
-*/
-
-/*!
- \readonly
- \qmlproperty QPointF QtQuick::HandlerPoint::sceneGrabPosition
- \brief The grabbed position within the scene
-
- If this point has been grabbed by a Pointer Handler or an Item, it means
- that object has taken sole responsibility for handling the movement and the
- release if this point. In that case, this is the position at which the grab
- occurred, in the coordinate system of the \l {Qt Quick Scene Graph}{scene graph}.
-*/
-
-/*!
- \readonly
- \qmlproperty enum QtQuick::HandlerPoint::pressedButtons
- \brief Which mouse or stylus buttons are currently pressed
-
- \sa MouseArea::pressedButtons
-*/
-
-/*!
- \readonly
- \qmlproperty QVector2D QtQuick::HandlerPoint::velocity
- \brief A vector representing the average speed and direction of movement
-
- This is a velocity vector pointing in the direction of movement, in logical
- pixels per second. It has x and y components, at least one of which will be
- nonzero when this point is in motion. It holds the average recent velocity:
- how fast and in which direction the event point has been moving recently.
-
- \sa QtQuick::EventPoint::velocity, QtQuick::TouchPoint::velocity, QTouchEvent::TouchPoint::velocity
-*/
-
-/*!
- \readonly
- \qmlproperty qreal QtQuick::HandlerPoint::rotation
-
- This property holds the rotation angle of the stylus on a graphics tablet
- or the contact patch of a touchpoint on a touchscreen.
-
- It is valid only with certain tablet stylus devices and touchscreens that
- can measure the rotation angle. Otherwise, it will be zero.
-*/
-
-/*!
- \readonly
- \qmlproperty qreal QtQuick::HandlerPoint::pressure
-
- This property tells how hard the user is pressing the stylus on a graphics
- tablet or the finger against a touchscreen, in the range from \c 0 (no
- measurable pressure) to \c 1.0 (maximum pressure which the device can
- measure).
-
- It is valid only with certain tablets and touchscreens that can measure
- pressure. Otherwise, it will be zero.
-*/
-
-/*!
- \readonly
- \qmlproperty size QtQuick::HandlerPoint::ellipseDiameters
-
- This property holds the diameters of the contact patch, if the event
- comes from a touchpoint and the device provides this information.
-
- A touchpoint is modeled as an elliptical area where the finger is pressed
- against the touchscreen. (In fact, it could also be modeled as a bitmap;
- but in that case we expect an elliptical bounding estimate to be fitted to
- the contact patch before the event is sent.) The harder the user presses,
- the larger the contact patch; so, these diameters provide an alternate way
- of detecting pressure, in case the device does not include a separate
- pressure sensor. The ellipse is centered on \l scenePosition (\l position
- in the PointerHandler's Item's local coordinates). The \l rotation property
- provides the rotation of the ellipse, if known. It is expected that if the
- \l rotation is zero, the \l {QSize::height}{height} is the larger dimension
- (the major axis), because of the usual hand position, reaching upward or
- outward across the surface.
-
- If the contact patch is unknown, or the device is not a touchscreen,
- these values will be zero.
-
- \sa QtQuick::EventTouchPoint::ellipseDiameters, QtQuick::TouchPoint::ellipseDiameters, QTouchEvent::TouchPoint::ellipseDiameters
-*/
-
QT_END_NAMESPACE
diff --git a/src/quick/handlers/qquicksinglepointhandler_p.h b/src/quick/handlers/qquicksinglepointhandler_p.h
index 7606b4f7ba..e4b0584a08 100644
--- a/src/quick/handlers/qquicksinglepointhandler_p.h
+++ b/src/quick/handlers/qquicksinglepointhandler_p.h
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2016 The Qt Company Ltd.
+** Copyright (C) 2018 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
@@ -51,60 +51,11 @@
// We mean it.
//
+#include "qquickhandlerpoint_p.h"
#include "qquickpointerdevicehandler_p.h"
QT_BEGIN_NAMESPACE
-class QQuickSinglePointHandler;
-
-class Q_QUICK_PRIVATE_EXPORT QQuickHandlerPoint {
- Q_GADGET
- Q_PROPERTY(int id READ id)
- Q_PROPERTY(QPointingDeviceUniqueId uniqueId READ uniqueId)
- Q_PROPERTY(QPointF position READ position)
- Q_PROPERTY(QPointF scenePosition READ scenePosition)
- Q_PROPERTY(QPointF pressPosition READ pressPosition)
- Q_PROPERTY(QPointF scenePressPosition READ scenePressPosition)
- Q_PROPERTY(QPointF sceneGrabPosition READ sceneGrabPosition)
- Q_PROPERTY(Qt::MouseButtons pressedButtons READ pressedButtons)
- Q_PROPERTY(QVector2D velocity READ velocity)
- Q_PROPERTY(qreal rotation READ rotation)
- Q_PROPERTY(qreal pressure READ pressure)
- Q_PROPERTY(QSizeF ellipseDiameters READ ellipseDiameters)
-
-public:
- QQuickHandlerPoint();
-
- int id() const { return m_id; }
- Qt::MouseButtons pressedButtons() const { return m_pressedButtons; }
- QPointF pressPosition() const { return m_pressPosition; }
- QPointF scenePressPosition() const { return m_scenePressPosition; }
- QPointF sceneGrabPosition() const { return m_sceneGrabPosition; }
- QPointF position() const { return m_position; }
- QPointF scenePosition() const { return m_scenePosition; }
- QVector2D velocity() const { return m_velocity; }
- qreal rotation() const { return m_rotation; }
- qreal pressure() const { return m_pressure; }
- QSizeF ellipseDiameters() const { return m_ellipseDiameters; }
- QPointingDeviceUniqueId uniqueId() const { return m_uniqueId; }
-
-private:
- void reset();
- int m_id;
- QPointingDeviceUniqueId m_uniqueId;
- Qt::MouseButtons m_pressedButtons;
- QPointF m_position;
- QPointF m_scenePosition;
- QPointF m_pressPosition;
- QPointF m_scenePressPosition;
- QPointF m_sceneGrabPosition;
- QVector2D m_velocity;
- qreal m_rotation;
- qreal m_pressure;
- QSizeF m_ellipseDiameters;
- friend class QQuickSinglePointHandler;
-};
-
class Q_QUICK_PRIVATE_EXPORT QQuickSinglePointHandler : public QQuickPointerDeviceHandler
{
Q_OBJECT
@@ -148,7 +99,6 @@ private:
QT_END_NAMESPACE
-QML_DECLARE_TYPE(QQuickHandlerPoint)
QML_DECLARE_TYPE(QQuickSinglePointHandler)
#endif // QQUICKPOINTERSINGLEHANDLER_H