aboutsummaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
authorKim Motoyoshi Kalland <kim.kalland@nokia.com>2011-07-19 12:14:39 +0200
committerQt by Nokia <qt-info@nokia.com>2011-07-20 06:57:44 +0200
commitdc62227da7eaa88c7d305ebd3c16d6567209d630 (patch)
treefb53336bcb10374a3589b39ea88ebfa9e1506616 /src
parent0e743ee1691509f1c6b7a740de8a4f381114168a (diff)
Renamed the Bindable class to QSGBindable.
Change-Id: Id00868bd0ea93010912f06fba67624fb325ecc41 Reviewed-on: http://codereview.qt.nokia.com/1818 Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com> Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Diffstat (limited to 'src')
-rw-r--r--src/declarative/items/qsgshadereffectsource.cpp6
-rw-r--r--src/declarative/scenegraph/coreapi/qsgrenderer.cpp12
-rw-r--r--src/declarative/scenegraph/coreapi/qsgrenderer_p.h16
-rw-r--r--src/declarative/scenegraph/qsgcontext.cpp2
4 files changed, 18 insertions, 18 deletions
diff --git a/src/declarative/items/qsgshadereffectsource.cpp b/src/declarative/items/qsgshadereffectsource.cpp
index 3be8744fdb..4803ca0a60 100644
--- a/src/declarative/items/qsgshadereffectsource.cpp
+++ b/src/declarative/items/qsgshadereffectsource.cpp
@@ -314,7 +314,7 @@ void QSGShaderEffectTexture::grab()
m_renderer->setClearColor(Qt::transparent);
if (m_multisampling) {
- m_renderer->renderScene(BindableFbo(m_secondaryFbo));
+ m_renderer->renderScene(QSGBindableFbo(m_secondaryFbo));
if (deleteFboLater) {
delete m_fbo;
@@ -332,7 +332,7 @@ void QSGShaderEffectTexture::grab()
QGLFramebufferObject::blitFramebuffer(m_fbo, r, m_secondaryFbo, r);
} else {
if (m_recursive) {
- m_renderer->renderScene(BindableFbo(m_secondaryFbo));
+ m_renderer->renderScene(QSGBindableFbo(m_secondaryFbo));
if (deleteFboLater) {
delete m_fbo;
@@ -346,7 +346,7 @@ void QSGShaderEffectTexture::grab()
}
qSwap(m_fbo, m_secondaryFbo);
} else {
- m_renderer->renderScene(BindableFbo(m_fbo));
+ m_renderer->renderScene(QSGBindableFbo(m_fbo));
}
}
diff --git a/src/declarative/scenegraph/coreapi/qsgrenderer.cpp b/src/declarative/scenegraph/coreapi/qsgrenderer.cpp
index cf86b04a12..e5c6bfb4f8 100644
--- a/src/declarative/scenegraph/coreapi/qsgrenderer.cpp
+++ b/src/declarative/scenegraph/coreapi/qsgrenderer.cpp
@@ -65,7 +65,7 @@ static int updatePassTime;
static int frameNumber = 0;
#endif
-void Bindable::clear(QSGRenderer::ClearMode mode) const
+void QSGBindable::clear(QSGRenderer::ClearMode mode) const
{
GLuint bits = 0;
if (mode & QSGRenderer::ClearColorBuffer) bits |= GL_COLOR_BUFFER_BIT;
@@ -75,17 +75,17 @@ void Bindable::clear(QSGRenderer::ClearMode mode) const
}
// Reactivate the color buffer after switching to the stencil.
-void Bindable::reactivate() const
+void QSGBindable::reactivate() const
{
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
}
-BindableFbo::BindableFbo(QGLFramebufferObject *fbo) : m_fbo(fbo)
+QSGBindableFbo::QSGBindableFbo(QGLFramebufferObject *fbo) : m_fbo(fbo)
{
}
-void BindableFbo::bind() const
+void QSGBindableFbo::bind() const
{
m_fbo->bind();
}
@@ -203,7 +203,7 @@ void QSGRenderer::setRootNode(QSGRootNode *node)
void QSGRenderer::renderScene()
{
- class B : public Bindable
+ class B : public QSGBindable
{
public:
void bind() const { QGLFramebufferObject::bindDefault(); }
@@ -211,7 +211,7 @@ void QSGRenderer::renderScene()
renderScene(b);
}
-void QSGRenderer::renderScene(const Bindable &bindable)
+void QSGRenderer::renderScene(const QSGBindable &bindable)
{
if (!m_root_node)
return;
diff --git a/src/declarative/scenegraph/coreapi/qsgrenderer_p.h b/src/declarative/scenegraph/coreapi/qsgrenderer_p.h
index e59296a8cf..3fdcf06a08 100644
--- a/src/declarative/scenegraph/coreapi/qsgrenderer_p.h
+++ b/src/declarative/scenegraph/coreapi/qsgrenderer_p.h
@@ -64,7 +64,7 @@ class QSGMaterialShader;
struct QSGMaterialType;
class QGLFramebufferObject;
class TextureReference;
-class Bindable;
+class QSGBindable;
class QSGNodeUpdater;
@@ -121,7 +121,7 @@ public:
QSGContext *context();
void renderScene();
- void renderScene(const Bindable &bindable);
+ void renderScene(const QSGBindable &bindable);
virtual void nodeChanged(QSGNode *node, QSGNode::DirtyFlags flags);
virtual void materialChanged(QSGGeometryNode *node, QSGMaterial *from, QSGMaterial *to);
@@ -143,7 +143,7 @@ protected:
virtual void render() = 0;
QSGRenderer::ClipType updateStencilClip(const QSGClipNode *clip);
- const Bindable *bindable() const { return m_bindable; }
+ const QSGBindable *bindable() const { return m_bindable; }
virtual void preprocess();
@@ -172,7 +172,7 @@ private:
QGLShaderProgram m_clip_program;
int m_clip_matrix_id;
- const Bindable *m_bindable;
+ const QSGBindable *m_bindable;
bool m_changed_emitted : 1;
bool m_mirrored : 1;
@@ -181,19 +181,19 @@ private:
Q_DECLARE_OPERATORS_FOR_FLAGS(QSGRenderer::ClearMode)
-class Q_DECLARATIVE_EXPORT Bindable
+class Q_DECLARATIVE_EXPORT QSGBindable
{
public:
- virtual ~Bindable() { }
+ virtual ~QSGBindable() { }
virtual void bind() const = 0;
virtual void clear(QSGRenderer::ClearMode mode) const;
virtual void reactivate() const;
};
-class BindableFbo : public Bindable
+class QSGBindableFbo : public QSGBindable
{
public:
- BindableFbo(QGLFramebufferObject *fbo);
+ QSGBindableFbo(QGLFramebufferObject *fbo);
virtual void bind() const;
private:
QGLFramebufferObject *m_fbo;
diff --git a/src/declarative/scenegraph/qsgcontext.cpp b/src/declarative/scenegraph/qsgcontext.cpp
index 2148cf76ef..c5e4a7de24 100644
--- a/src/declarative/scenegraph/qsgcontext.cpp
+++ b/src/declarative/scenegraph/qsgcontext.cpp
@@ -255,7 +255,7 @@ void QSGContext::renderNextFrame(QGLFramebufferObject *fbo)
cleanupTextures();
if (fbo) {
- BindableFbo bindable(fbo);
+ QSGBindableFbo bindable(fbo);
d->renderer->renderScene(bindable);
} else {
d->renderer->renderScene();