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authorGunnar Sletta <gunnar.sletta@jollamobile.com>2015-08-11 18:33:01 +0200
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-08-17 09:54:22 +0000
commit4336566e48e7853bcf91d768c70d20db5de9e174 (patch)
tree3545c6c1a31259c899d330f41c615f925eed67e5 /src
parente3a875dedc63163c595df2d4ea642a53f5e6eb4a (diff)
Support QSGGeometry::lineWidth also in the batched code path.
Change-Id: Ifc664b9c718744b9549953e42ac3450a88403dea Task-number: QTBUG-47090 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Diffstat (limited to 'src')
-rw-r--r--src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp43
-rw-r--r--src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h1
2 files changed, 26 insertions, 18 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
index 63938d50a9..42b9f526d0 100644
--- a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
+++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
@@ -1518,6 +1518,7 @@ void Renderer::prepareOpaqueBatches()
if (gni->clipList() == gnj->clipList()
&& gni->geometry()->drawingMode() == gnj->geometry()->drawingMode()
+ && (gni->geometry()->drawingMode() != GL_LINES || gni->geometry()->lineWidth() == gnj->geometry()->lineWidth())
&& gni->geometry()->attributes() == gnj->geometry()->attributes()
&& gni->inheritedOpacity() == gnj->inheritedOpacity()
&& gni->activeMaterial()->type() == gnj->activeMaterial()->type()
@@ -1616,6 +1617,7 @@ void Renderer::prepareAlphaBatches()
if (gni->clipList() == gnj->clipList()
&& gni->geometry()->drawingMode() == gnj->geometry()->drawingMode()
+ && (gni->geometry()->drawingMode() != GL_LINES || gni->geometry()->lineWidth() == gnj->geometry()->lineWidth())
&& gni->geometry()->attributes() == gnj->geometry()->attributes()
&& gni->inheritedOpacity() == gnj->inheritedOpacity()
&& gni->activeMaterial()->type() == gnj->activeMaterial()->type()
@@ -2278,6 +2280,7 @@ void Renderer::renderMergedBatch(const Batch *batch)
m_currentMaterial = material;
QSGGeometry* g = gn->geometry();
+ updateLineWidth(g);
char const *const *attrNames = program->attributeNames();
for (int i=0; i<batch->drawSets.size(); ++i) {
const DrawSet &draw = batch->drawSets.at(i);
@@ -2408,24 +2411,7 @@ void Renderer::renderUnmergedBatch(const Batch *batch)
offset += a.tupleSize * size_of_type(a.type);
}
- if (g->drawingMode() == GL_LINE_STRIP || g->drawingMode() == GL_LINE_LOOP || g->drawingMode() == GL_LINES)
- glLineWidth(g->lineWidth());
-#if !defined(QT_OPENGL_ES_2)
- else if (!QOpenGLContext::currentContext()->isOpenGLES() && g->drawingMode() == GL_POINTS) {
- QOpenGLFunctions_1_0 *gl1funcs = 0;
- QOpenGLFunctions_3_2_Core *gl3funcs = 0;
- if (QOpenGLContext::currentContext()->format().profile() == QSurfaceFormat::CoreProfile)
- gl3funcs = QOpenGLContext::currentContext()->versionFunctions<QOpenGLFunctions_3_2_Core>();
- else
- gl1funcs = QOpenGLContext::currentContext()->versionFunctions<QOpenGLFunctions_1_0>();
- Q_ASSERT(gl1funcs || gl3funcs);
- if (gl1funcs)
- gl1funcs->glPointSize(g->lineWidth());
- else
- gl3funcs->glPointSize(g->lineWidth());
- }
-#endif
-
+ updateLineWidth(g);
if (g->indexCount())
glDrawElements(g->drawingMode(), g->indexCount(), g->indexType(), iOffset);
else
@@ -2441,6 +2427,27 @@ void Renderer::renderUnmergedBatch(const Batch *batch)
}
}
+void Renderer::updateLineWidth(QSGGeometry *g)
+{
+ if (g->drawingMode() == GL_LINE_STRIP || g->drawingMode() == GL_LINE_LOOP || g->drawingMode() == GL_LINES)
+ glLineWidth(g->lineWidth());
+#if !defined(QT_OPENGL_ES_2)
+ else if (!QOpenGLContext::currentContext()->isOpenGLES() && g->drawingMode() == GL_POINTS) {
+ QOpenGLFunctions_1_0 *gl1funcs = 0;
+ QOpenGLFunctions_3_2_Core *gl3funcs = 0;
+ if (QOpenGLContext::currentContext()->format().profile() == QSurfaceFormat::CoreProfile)
+ gl3funcs = QOpenGLContext::currentContext()->versionFunctions<QOpenGLFunctions_3_2_Core>();
+ else
+ gl1funcs = QOpenGLContext::currentContext()->versionFunctions<QOpenGLFunctions_1_0>();
+ Q_ASSERT(gl1funcs || gl3funcs);
+ if (gl1funcs)
+ gl1funcs->glPointSize(g->lineWidth());
+ else
+ gl3funcs->glPointSize(g->lineWidth());
+ }
+#endif
+}
+
void Renderer::renderBatches()
{
if (Q_UNLIKELY(debug_render())) {
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h b/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
index f87dd75c8c..6b494dbaeb 100644
--- a/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
+++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
@@ -591,6 +591,7 @@ private:
void nodeWasRemoved(Node *node);
void nodeWasAdded(QSGNode *node, Node *shadowParent);
BatchRootInfo *batchRootInfo(Node *node);
+ void updateLineWidth(QSGGeometry *g);
inline Batch *newBatch();
void invalidateAndRecycleBatch(Batch *b);