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authorQt Forward Merge Bot <qt_forward_merge_bot@qt-project.org>2019-10-15 01:00:05 +0200
committerQt Forward Merge Bot <qt_forward_merge_bot@qt-project.org>2019-10-15 01:00:06 +0200
commitb08809b521591bd17955846fbeee651200983f3b (patch)
tree9cb30ead810e433b35e4a831325ba8f6e709bce3 /src
parent8d560d1bf0a747bf62f73fad6b6774095442d9d2 (diff)
parent6e03533f9432eb1695e3c3bbe65667974b5415b4 (diff)
Merge remote-tracking branch 'origin/5.13' into 5.14
Diffstat (limited to 'src')
-rw-r--r--src/imports/testlib/TestCase.qml2
-rw-r--r--src/particles/qquickimageparticle.cpp18
-rw-r--r--src/particles/qquickimageparticle_p.h1
-rw-r--r--src/quick/items/qquicktextedit.cpp9
-rw-r--r--src/quick/items/qquicktextinput.cpp4
5 files changed, 24 insertions, 10 deletions
diff --git a/src/imports/testlib/TestCase.qml b/src/imports/testlib/TestCase.qml
index e7669fd03d..6e075d8792 100644
--- a/src/imports/testlib/TestCase.qml
+++ b/src/imports/testlib/TestCase.qml
@@ -1631,7 +1631,7 @@ Item {
TestCase {
name: "ItemTests"
- when: area.pressed
+ when: windowShown
id: test1
function test_touch() {
diff --git a/src/particles/qquickimageparticle.cpp b/src/particles/qquickimageparticle.cpp
index bd3865f42f..4ce8186c7c 100644
--- a/src/particles/qquickimageparticle.cpp
+++ b/src/particles/qquickimageparticle.cpp
@@ -1104,6 +1104,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size)
QQuickImageParticle::QQuickImageParticle(QQuickItem* parent)
: QQuickParticlePainter(parent)
, m_color_variation(0.0)
+ , m_outgoingNode(nullptr)
, m_material(nullptr)
, m_alphaVariation(0.0)
, m_alpha(1.0)
@@ -1149,6 +1150,8 @@ void QQuickImageParticle::sceneGraphInvalidated()
{
m_nodes.clear();
m_material = nullptr;
+ delete m_outgoingNode;
+ m_outgoingNode = nullptr;
}
void QQuickImageParticle::setImage(const QUrl &image)
@@ -1931,8 +1934,11 @@ QSGNode *QQuickImageParticle::updatePaintNode(QSGNode *node, UpdatePaintNodeData
}
if (m_pleaseReset){
- if (node)
- delete node;
+ // Cannot just destroy the node and then return null (in case image
+ // loading is still in progress). Rather, keep track of the old node
+ // until we have a new one.
+ delete m_outgoingNode;
+ m_outgoingNode = node;
node = nullptr;
m_lastLevel = perfLevel;
@@ -1946,6 +1952,9 @@ QSGNode *QQuickImageParticle::updatePaintNode(QSGNode *node, UpdatePaintNodeData
m_pleaseReset = false;
m_startedImageLoading = 0;//Cancel a part-way build (may still have a pending load)
+ } else if (!m_material) {
+ delete node;
+ node = nullptr;
}
if (m_system && m_system->isRunning() && !m_system->isPaused()){
@@ -1959,6 +1968,11 @@ QSGNode *QQuickImageParticle::updatePaintNode(QSGNode *node, UpdatePaintNodeData
}
}
+ if (!node) {
+ node = m_outgoingNode;
+ m_outgoingNode = nullptr;
+ }
+
return node;
}
diff --git a/src/particles/qquickimageparticle_p.h b/src/particles/qquickimageparticle_p.h
index 059cf67019..45eb73b86c 100644
--- a/src/particles/qquickimageparticle_p.h
+++ b/src/particles/qquickimageparticle_p.h
@@ -389,6 +389,7 @@ private:
QColor m_color;
qreal m_color_variation;
+ QSGNode *m_outgoingNode;
QHash<int, QSGGeometryNode *> m_nodes;
QHash<int, int> m_idxStarts;//TODO: Proper resizing will lead to needing a spriteEngine per particle - do this after sprite engine gains transparent sharing?
QList<QPair<int, int> > m_startsIdx;//Same data, optimized for alternate retrieval
diff --git a/src/quick/items/qquicktextedit.cpp b/src/quick/items/qquicktextedit.cpp
index c4e9c0d316..7d34cc3f56 100644
--- a/src/quick/items/qquicktextedit.cpp
+++ b/src/quick/items/qquicktextedit.cpp
@@ -2060,20 +2060,19 @@ QSGNode *QQuickTextEdit::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *
firstDirtyPos = nodeIterator->startPos();
// ### this could be optimized if the first and last dirty nodes are not connected
// as the intermediate text nodes would usually only need to be transformed differently.
- int lastDirtyPos = firstDirtyPos;
+ QQuickTextNode *firstCleanNode = nullptr;
auto it = d->textNodeMap.constEnd();
while (it != nodeIterator) {
--it;
- if (it->dirty()) {
- lastDirtyPos = it->startPos();
+ if (it->dirty())
break;
- }
+ firstCleanNode = it->textNode();
}
do {
rootNode->removeChildNode(nodeIterator->textNode());
delete nodeIterator->textNode();
nodeIterator = d->textNodeMap.erase(nodeIterator);
- } while (nodeIterator != d->textNodeMap.constEnd() && nodeIterator->startPos() <= lastDirtyPos);
+ } while (nodeIterator != d->textNodeMap.constEnd() && nodeIterator->textNode() != firstCleanNode);
}
// FIXME: the text decorations could probably be handled separately (only updated for affected textFrames)
diff --git a/src/quick/items/qquicktextinput.cpp b/src/quick/items/qquicktextinput.cpp
index 34105d8c81..a83b9beaa5 100644
--- a/src/quick/items/qquicktextinput.cpp
+++ b/src/quick/items/qquicktextinput.cpp
@@ -2259,8 +2259,8 @@ void QQuickTextInput::remove(int start, int end)
d->m_cursor -= qMin(d->m_cursor, end) - start;
if (d->m_selstart > start)
d->m_selstart -= qMin(d->m_selstart, end) - start;
- if (d->m_selend > end)
- d->m_selend -= qMin(d->m_selend, end) - start;
+ if (d->m_selend >= end)
+ d->m_selend -= end - start;
}
d->addCommand(QQuickTextInputPrivate::Command(
QQuickTextInputPrivate::SetSelection, d->m_cursor, 0, d->m_selstart, d->m_selend));