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authorGunnar Sletta <gunnar.sletta@nokia.com>2012-02-08 10:19:39 +0100
committerQt by Nokia <qt-info@nokia.com>2012-02-09 04:55:44 +0100
commit5b76b0de4848912cb9901524ff07d03bc9b71a5f (patch)
treeff34999d32cc20f2f700b79b4e53f3f827d96466 /src
parentfdf80ee4677a3b83c00e69071e614cadf54f9897 (diff)
Make use of the new maybeAdvance animation logic inside the animation system
Change-Id: Ifef986241d4817fe1e8f8cb94b9640b2bcec0d29 Reviewed-by: Michael Brasser <michael.brasser@nokia.com>
Diffstat (limited to 'src')
-rw-r--r--src/declarative/animations/qabstractanimationjob.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/declarative/animations/qabstractanimationjob.cpp b/src/declarative/animations/qabstractanimationjob.cpp
index a796016bb1..d9fe79596c 100644
--- a/src/declarative/animations/qabstractanimationjob.cpp
+++ b/src/declarative/animations/qabstractanimationjob.cpp
@@ -137,7 +137,7 @@ void QDeclarativeAnimationTimer::startAnimations()
startAnimationPending = false;
//force timer to update, which prevents large deltas for our newly added animations
if (!animations.isEmpty())
- QUnifiedTimer::instance()->updateAnimationTimers(-1);
+ QUnifiedTimer::instance()->maybeUpdateAnimationsToCurrentTime();
//we transfer the waiting animations into the "really running" state
animations += animationsToStart;