diff options
author | Gunnar Sletta <gunnar.sletta@jollamobile.com> | 2014-05-15 21:01:06 +0200 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-05-19 11:15:08 +0200 |
commit | 851ae1a77dc207ec11b8ed3f0786bfe1c1905e4c (patch) | |
tree | 6576f581a94851366e4481ea6994b610636f5fe0 /src | |
parent | 8f6254a88e4c634203df779aa385d9955e91b56f (diff) |
Fix crash with running animators on re-shown windows.
The non-threaded render loops would clean up the nodes for a window
when it was hidden, but the animators kept running and had a reference
to the deleted nodes. This was not a problem for the threaded render
loop as it would wipe the animator controller as well which would
clean the jobs.
Fix it by triggering a reset of all nodes in the animators when the
window is told to clean up. If an animator is ticked when it doesn't
have a node, it will simply do nothing. When the window is made visible
again, we call initialize on all animators to find the new node.
Task-number: QTBUG-37995
Change-Id: Ie5609d95db29f4b2b30ca5bf641dce901e528389
Reviewed-by: Michael Brasser <michael.brasser@live.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/quick/items/qquickwindow.cpp | 1 | ||||
-rw-r--r-- | src/quick/util/qquickanimatorcontroller.cpp | 42 | ||||
-rw-r--r-- | src/quick/util/qquickanimatorcontroller_p.h | 4 | ||||
-rw-r--r-- | src/quick/util/qquickanimatorjob.cpp | 26 | ||||
-rw-r--r-- | src/quick/util/qquickanimatorjob_p.h | 4 |
5 files changed, 68 insertions, 9 deletions
diff --git a/src/quick/items/qquickwindow.cpp b/src/quick/items/qquickwindow.cpp index d258b63484..6220ea2e1f 100644 --- a/src/quick/items/qquickwindow.cpp +++ b/src/quick/items/qquickwindow.cpp @@ -2449,6 +2449,7 @@ void QQuickWindowPrivate::cleanupNodesOnShutdown() QSet<QQuickItem *>::const_iterator it = parentlessItems.begin(); for (; it != parentlessItems.end(); ++it) cleanupNodesOnShutdown(*it); + animationController->windowNodesDestroyed(); q->cleanupSceneGraph(); } diff --git a/src/quick/util/qquickanimatorcontroller.cpp b/src/quick/util/qquickanimatorcontroller.cpp index 7991dd8110..697c25b211 100644 --- a/src/quick/util/qquickanimatorcontroller.cpp +++ b/src/quick/util/qquickanimatorcontroller.cpp @@ -54,6 +54,7 @@ QT_BEGIN_NAMESPACE QQuickAnimatorController::QQuickAnimatorController() : m_window(0) + , m_nodesAreInvalid(false) { } @@ -80,6 +81,26 @@ QQuickAnimatorController::~QQuickAnimatorController() } } +static void qquickanimator_invalidate_node(QAbstractAnimationJob *job) +{ + if (job->isRenderThreadJob()) { + static_cast<QQuickAnimatorJob *>(job)->nodeWasDestroyed(); + } else if (job->isGroup()) { + QAnimationGroupJob *g = static_cast<QAnimationGroupJob *>(job); + for (QAbstractAnimationJob *a = g->firstChild(); a; a = a->nextSibling()) + qquickanimator_invalidate_node(a); + } +} + +void QQuickAnimatorController::windowNodesDestroyed() +{ + m_nodesAreInvalid = true; + for (QHash<QAbstractAnimationJob *, QQuickAnimatorProxyJob *>::const_iterator it = m_animatorRoots.constBegin(); + it != m_animatorRoots.constEnd(); ++it) { + qquickanimator_invalidate_node(it.key()); + } +} + void QQuickAnimatorController::itemDestroyed(QObject *o) { m_deletedSinceLastFrame << (QQuickItem *) o; @@ -112,7 +133,7 @@ void QQuickAnimatorController::advance() m_window->update(); } -static void qquick_initialize_helper(QAbstractAnimationJob *job, QQuickAnimatorController *c) +static void qquick_initialize_helper(QAbstractAnimationJob *job, QQuickAnimatorController *c, bool attachListener) { if (job->isRenderThreadJob()) { QQuickAnimatorJob *j = static_cast<QQuickAnimatorJob *>(job); @@ -121,13 +142,14 @@ static void qquick_initialize_helper(QAbstractAnimationJob *job, QQuickAnimatorC } else if (c->m_deletedSinceLastFrame.contains(j->target())) { j->targetWasDeleted(); } else { - j->addAnimationChangeListener(c, QAbstractAnimationJob::StateChange); + if (attachListener) + j->addAnimationChangeListener(c, QAbstractAnimationJob::StateChange); j->initialize(c); } } else if (job->isGroup()) { QAnimationGroupJob *g = static_cast<QAnimationGroupJob *>(job); for (QAbstractAnimationJob *a = g->firstChild(); a; a = a->nextSibling()) - qquick_initialize_helper(a, c); + qquick_initialize_helper(a, c, attachListener); } } @@ -147,7 +169,7 @@ void QQuickAnimatorController::beforeNodeSync() foreach (QQuickAnimatorProxyJob *proxy, m_starting) { QAbstractAnimationJob *job = proxy->job(); job->addAnimationChangeListener(this, QAbstractAnimationJob::Completion); - qquick_initialize_helper(job, this); + qquick_initialize_helper(job, this, true); m_animatorRoots[job] = proxy; job->start(); proxy->startedByController(); @@ -160,6 +182,18 @@ void QQuickAnimatorController::beforeNodeSync() } m_stopping.clear(); + // First sync after a window was hidden or otherwise invalidated. + // call initialize again to pick up new nodes.. + if (m_nodesAreInvalid) { + for (QHash<QAbstractAnimationJob *, QQuickAnimatorProxyJob *>::const_iterator it = m_animatorRoots.constBegin(); + it != m_animatorRoots.constEnd(); ++it) { + qquick_initialize_helper(it.key(), this, false); + } + m_nodesAreInvalid = false; + } + + + foreach (QQuickAnimatorJob *job, m_activeLeafAnimations) { if (!job->target()) continue; diff --git a/src/quick/util/qquickanimatorcontroller_p.h b/src/quick/util/qquickanimatorcontroller_p.h index 6223a9938f..745a494eec 100644 --- a/src/quick/util/qquickanimatorcontroller_p.h +++ b/src/quick/util/qquickanimatorcontroller_p.h @@ -76,6 +76,8 @@ public: void lock() { m_mutex.lock(); } void unlock() { m_mutex.unlock(); } + void windowNodesDestroyed(); + public Q_SLOTS: void itemDestroyed(QObject *); @@ -92,6 +94,8 @@ public: QSet<QQuickItem *> m_deletedSinceLastFrame; QQuickWindow *m_window; QMutex m_mutex; + + bool m_nodesAreInvalid; }; QT_END_NAMESPACE diff --git a/src/quick/util/qquickanimatorjob.cpp b/src/quick/util/qquickanimatorjob.cpp index 3bc4cef5b9..0bf95a49b4 100644 --- a/src/quick/util/qquickanimatorjob.cpp +++ b/src/quick/util/qquickanimatorjob.cpp @@ -281,6 +281,12 @@ void QQuickTransformAnimatorJob::initialize(QQuickAnimatorController *controller } } +void QQuickTransformAnimatorJob::nodeWasDestroyed() +{ + if (m_helper) + m_helper->node = 0; +} + void QQuickTransformAnimatorJob::Helper::sync() { const quint32 mask = QQuickItemPrivate::Position @@ -326,7 +332,7 @@ void QQuickTransformAnimatorJob::Helper::sync() void QQuickTransformAnimatorJob::Helper::apply() { - if (!wasChanged) + if (!wasChanged || !node) return; QMatrix4x4 m; @@ -412,6 +418,11 @@ void QQuickOpacityAnimatorJob::initialize(QQuickAnimatorController *controller) } } +void QQuickOpacityAnimatorJob::nodeWasDestroyed() +{ + m_opacityNode = 0; +} + void QQuickOpacityAnimatorJob::writeBack() { if (m_target) @@ -420,7 +431,7 @@ void QQuickOpacityAnimatorJob::writeBack() void QQuickOpacityAnimatorJob::updateCurrentTime(int time) { - if (!m_controller) + if (!m_controller || !m_opacityNode) return; Q_ASSERT(m_controller->m_window->openglContext()->thread() == QThread::currentThread()); @@ -504,13 +515,18 @@ void QQuickUniformAnimatorJob::setTarget(QQuickItem *target) m_target = target; } +void QQuickUniformAnimatorJob::nodeWasDestroyed() +{ + m_node = 0; + m_uniformIndex = -1; + m_uniformType = -1; +} + void QQuickUniformAnimatorJob::afterNodeSync() { m_node = static_cast<QQuickShaderEffectNode *>(QQuickItemPrivate::get(m_target)->paintNode); - if (m_node) { - m_uniformIndex = -1; - m_uniformType = -1; + if (m_node && m_uniformIndex == -1 && m_uniformType == -1) { QQuickShaderEffectMaterial *material = static_cast<QQuickShaderEffectMaterial *>(m_node->material()); bool found = false; diff --git a/src/quick/util/qquickanimatorjob_p.h b/src/quick/util/qquickanimatorjob_p.h index 8aae121106..03b13bcd30 100644 --- a/src/quick/util/qquickanimatorjob_p.h +++ b/src/quick/util/qquickanimatorjob_p.h @@ -131,6 +131,7 @@ public: void targetWasDeleted(); virtual void initialize(QQuickAnimatorController *controller); virtual void writeBack() = 0; + virtual void nodeWasDestroyed() = 0; bool isTransform() const { return m_isTransform; } bool isUniform() const { return m_isUniform; } @@ -208,6 +209,7 @@ public: protected: QQuickTransformAnimatorJob(); void initialize(QQuickAnimatorController *controller); + void nodeWasDestroyed(); Helper *m_helper; }; @@ -256,6 +258,7 @@ public: void initialize(QQuickAnimatorController *controller); void updateCurrentTime(int time); void writeBack(); + void nodeWasDestroyed(); private: QSGOpacityNode *m_opacityNode; @@ -275,6 +278,7 @@ public: void updateCurrentTime(int time); void writeBack(); + void nodeWasDestroyed(); private: QByteArray m_uniform; |