aboutsummaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
authorKim Motoyoshi Kalland <kim.kalland@nokia.com>2012-09-05 15:51:02 +0200
committerQt by Nokia <qt-info@nokia.com>2012-09-07 05:40:31 +0200
commita3ca899129cff374386fdc7b702548b01c820bbe (patch)
tree9681050904aa19fc6ab18f58e4a60dcabca11bf6 /src
parentf4be00df17b02bab2bd91d68ec7315a717a5a7e8 (diff)
Doc: Fix documentation issues.
Change-Id: I03c4faa1aee60cd1ad706cb6c1b983f03311d251 Reviewed-by: aavit <qt_aavit@ovi.com>
Diffstat (limited to 'src')
-rw-r--r--src/quick/items/qquickitem.cpp6
-rw-r--r--src/quick/items/qquickpainteditem.cpp3
-rw-r--r--src/quick/items/qquickview.cpp2
-rw-r--r--src/quick/items/qquickwindow.cpp101
-rw-r--r--src/quick/scenegraph/coreapi/qsgmaterial.cpp3
-rw-r--r--src/quick/scenegraph/util/qsgsimplerectnode.cpp7
-rw-r--r--src/quick/scenegraph/util/qsgsimpletexturenode.cpp9
7 files changed, 104 insertions, 27 deletions
diff --git a/src/quick/items/qquickitem.cpp b/src/quick/items/qquickitem.cpp
index d1fa60004e..12474fd53e 100644
--- a/src/quick/items/qquickitem.cpp
+++ b/src/quick/items/qquickitem.cpp
@@ -2952,7 +2952,8 @@ void QQuickItem::geometryChanged(const QRectF &newGeometry, const QRectF &oldGeo
this item. Most implementations will return a single
QSGGeometryNode containing the visual representation of this item.
\a oldNode is the node that was returned the last time the
- function was called.
+ function was called. \a updatePaintNodeData provides a pointer to
+ the QSGTransformNode associated with this QQuickItem.
\code
QSGNode *MyItem::updatePaintNode(QSGNode *node, UpdatePaintNodeData *)
@@ -2985,8 +2986,9 @@ void QQuickItem::geometryChanged(const QRectF &newGeometry, const QRectF &oldGeo
QSGFlatColorMaterial, QSGTextureMaterial, QSGNode::markDirty()
*/
-QSGNode *QQuickItem::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *)
+QSGNode *QQuickItem::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *updatePaintNodeData)
{
+ Q_UNUSED(updatePaintNodeData)
delete oldNode;
return 0;
}
diff --git a/src/quick/items/qquickpainteditem.cpp b/src/quick/items/qquickpainteditem.cpp
index 010842ef67..b20f0d5b5a 100644
--- a/src/quick/items/qquickpainteditem.cpp
+++ b/src/quick/items/qquickpainteditem.cpp
@@ -493,8 +493,7 @@ void QQuickPaintedItem::setRenderTarget(RenderTarget target)
*/
/*!
- This function is called when the Scene Graph node associated to the item needs to
- be updated.
+ \reimp
*/
QSGNode *QQuickPaintedItem::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *data)
{
diff --git a/src/quick/items/qquickview.cpp b/src/quick/items/qquickview.cpp
index 5027d813be..70fa69f333 100644
--- a/src/quick/items/qquickview.cpp
+++ b/src/quick/items/qquickview.cpp
@@ -185,7 +185,7 @@ QQuickView::QQuickView(const QUrl &source, QWindow *parent)
Note: In this case, the QQuickView does not own the given \a engine object;
it is the caller's responsibility to destroy the engine. If the \a engine is deleted
- before the view \a status() will return \a QQuickView::Error.
+ before the view, status() will return QQuickView::Error.
\sa Status, status(), errors()
*/
diff --git a/src/quick/items/qquickwindow.cpp b/src/quick/items/qquickwindow.cpp
index bef783599e..c761b38d23 100644
--- a/src/quick/items/qquickwindow.cpp
+++ b/src/quick/items/qquickwindow.cpp
@@ -141,6 +141,12 @@ private:
#ifndef QT_NO_ACCESSIBILITY
+/*!
+ Returns an accessibility interface for this window, or 0 if such an
+ interface cannot be created.
+
+ \warning The caller is responsible for deleting the returned interface.
+*/
QAccessibleInterface *QQuickWindow::accessibleRoot() const
{
return QAccessible::queryAccessibleInterface(const_cast<QQuickWindow*>(this));
@@ -400,6 +406,11 @@ void QQuickWindowPrivate::init(QQuickWindow *c)
QObject::connect(context, SIGNAL(invalidated()), q, SLOT(cleanupSceneGraph()), Qt::DirectConnection);
}
+/*!
+ \property QQuickWindow::data
+ \internal
+*/
+
QQmlListProperty<QObject> QQuickWindowPrivate::data()
{
initRootItem();
@@ -910,6 +921,10 @@ void QQuickWindowPrivate::cleanup(QSGNode *n)
\sa {OpenGL Under QML Example}
*/
+
+/*!
+ Constructs a window for displaying a QML scene with parent window \a parent.
+*/
QQuickWindow::QQuickWindow(QWindow *parent)
: QWindow(*(new QQuickWindowPrivate), parent)
{
@@ -917,6 +932,9 @@ QQuickWindow::QQuickWindow(QWindow *parent)
d->init(this);
}
+/*!
+ \internal
+*/
QQuickWindow::QQuickWindow(QQuickWindowPrivate &dd, QWindow *parent)
: QWindow(dd, parent)
{
@@ -924,6 +942,9 @@ QQuickWindow::QQuickWindow(QQuickWindowPrivate &dd, QWindow *parent)
d->init(this);
}
+/*!
+ Destroys the window.
+*/
QQuickWindow::~QQuickWindow()
{
Q_D(QQuickWindow);
@@ -961,8 +982,8 @@ void QQuickWindow::releaseResources()
/*!
- Controls whether the OpenGL context can be released as a part of a call to
- releaseResources().
+ Sets whether the OpenGL context can be released as a part of a call to
+ releaseResources() to \a persistent.
The OpenGL context might still be released when the user makes an explicit
call to hide().
@@ -991,8 +1012,8 @@ bool QQuickWindow::isPersistentOpenGLContext() const
/*!
- Controls whether the scene graph nodes and resources can be released as a
- part of a call to releaseResources().
+ Sets whether the scene graph nodes and resources can be released as a
+ part of a call to releaseResources() to \a persistent.
The scene graph nodes and resources might still be released when the user
makes an explicit call to hide().
@@ -1024,7 +1045,8 @@ bool QQuickWindow::isPersistentSceneGraph() const
/*!
- Returns the invisible root item of the scene.
+ \property QQuickWindow::contentItem
+ \brief The invisible root item of the scene.
A QQuickWindow always has a single invisible root item containing all of its content.
To add items to this window, reparent the items to the contentItem or to an existing
@@ -1975,7 +1997,9 @@ bool QQuickWindowPrivate::dragOverThreshold(qreal d, Qt::Axis axis, QMouseEvent
}
/*!
- Propagates an event to a QQuickItem on the window
+ Propagates an event \a e to a QQuickItem \a item on the window.
+
+ The return value is currently not used.
*/
bool QQuickWindow::sendEvent(QQuickItem *item, QEvent *e)
{
@@ -2393,6 +2417,14 @@ QOpenGLContext *QQuickWindow::openglContext() const
return 0;
}
+/*!
+ \fn void QQuickWindow::frameSwapped()
+
+ This signal is emitted when the frame buffers have been swapped.
+
+ This signal will be emitted from the scene graph rendering thread.
+*/
+
/*!
\fn void QQuickWindow::sceneGraphInitialized()
@@ -2448,7 +2480,18 @@ void QQuickWindow::setRenderTarget(QOpenGLFramebufferObject *fbo)
/*!
\overload
- */
+
+ Sets the render target for this window to be an FBO with
+ \a fboId and \a size.
+
+ The specified FBO must be created in the context of the window
+ or one that shares with it.
+
+ \warning
+ This function can only be called from the thread doing
+ the rendering.
+*/
+
void QQuickWindow::setRenderTarget(uint fboId, const QSize &size)
{
Q_D(QQuickWindow);
@@ -2549,6 +2592,25 @@ QQmlIncubationController *QQuickWindow::incubationController() const
*/
/*!
+ \fn void QQuickWindow::beforeSynchronizing()
+
+ This signal is emitted before the scene graph is synchronized with the QML state.
+
+ This signal can be used to do any preparation required before calls to
+ QQuickItem::updatePaintNode().
+
+ The GL context used for rendering the scene graph will be bound at this point.
+
+ \warning This signal is emitted from the scene graph rendering thread. If your
+ slot function needs to finish before execution continues, you must make sure that
+ the connection is direct (see Qt::ConnectionType).
+
+ \warning Make very sure that a signal handler for beforeSynchronizing leaves the GL
+ context in the same state as it was when the signal handler was entered. Failing to
+ do so can result in the scene not rendering properly.
+*/
+
+/*!
\fn void QQuickWindow::beforeRendering()
This signal is emitted before the scene starts rendering.
@@ -2559,8 +2621,9 @@ QQmlIncubationController *QQuickWindow::incubationController() const
The GL context used for rendering the scene graph will be bound
at this point.
- \warning Since this signal is emitted from the scene graph rendering thread, the
- receiver should be on the scene graph thread or the connection should be Qt::DirectConnection.
+ \warning This signal is emitted from the scene graph rendering thread. If your
+ slot function needs to finish before execution continues, you must make sure that
+ the connection is direct (see Qt::ConnectionType).
\warning Make very sure that a signal handler for beforeRendering leaves the GL
context in the same state as it was when the signal handler was entered. Failing to
@@ -2577,8 +2640,9 @@ QQmlIncubationController *QQuickWindow::incubationController() const
The GL context used for rendering the scene graph will be bound at this point.
- \warning Since this signal is emitted from the scene graph rendering thread, the
- receiver should be on the scene graph thread or the connection should be Qt::DirectConnection.
+ \warning This signal is emitted from the scene graph rendering thread. If your
+ slot function needs to finish before execution continues, you must make sure that
+ the connection is direct (see Qt::ConnectionType).
\warning Make very sure that a signal handler for afterRendering() leaves the GL
context in the same state as it was when the signal handler was entered. Failing to
@@ -2589,7 +2653,7 @@ QQmlIncubationController *QQuickWindow::incubationController() const
/*!
Sets weither the scene graph rendering of QML should clear the color buffer
- before it starts rendering to \a enbled.
+ before it starts rendering to \a enabled.
By disabling clearing of the color buffer, it is possible to do GL painting
under the scene graph.
@@ -2657,7 +2721,7 @@ QSGTexture *QQuickWindow::createTextureFromImage(const QImage &image) const
/*!
- Creates a new QSGTexture object from an existing GL texture \a id.
+ Creates a new QSGTexture object from an existing GL texture \a id and \a size.
The caller of the function is responsible for deleting the returned texture.
@@ -2683,11 +2747,12 @@ QSGTexture *QQuickWindow::createTextureFromId(uint id, const QSize &size, Create
return 0;
}
-
/*!
- Sets the color used to clear the opengl context to \a color.
+ \property QQuickWindow::color
+ \brief The color used to clear the OpenGL context.
Setting the clear color has no effect when clearing is disabled.
+ By default, the clear color is white.
\sa setClearBeforeRendering()
*/
@@ -2702,12 +2767,6 @@ void QQuickWindow::setColor(const QColor &color)
emit colorChanged(color);
}
-
-
-/*!
- Returns the color used to clear the opengl context.
- */
-
QColor QQuickWindow::color() const
{
return d_func()->clearColor;
diff --git a/src/quick/scenegraph/coreapi/qsgmaterial.cpp b/src/quick/scenegraph/coreapi/qsgmaterial.cpp
index c67b98b875..50d445c28f 100644
--- a/src/quick/scenegraph/coreapi/qsgmaterial.cpp
+++ b/src/quick/scenegraph/coreapi/qsgmaterial.cpp
@@ -561,6 +561,9 @@ QSGMaterial::~QSGMaterial()
\value RequiresDeterminant Set this flag to true if the material relies on
the determinant of the matrix of the geometry nodes for rendering.
+ \value RequiresFullMatrixExceptTranslate Set this flag to true if the material
+ relies on the full matrix of the geometry nodes for rendering, except the translation part.
+
\value RequiresFullMatrix Set this flag to true if the material relies on
the full matrix of the geometry nodes for rendering.
*/
diff --git a/src/quick/scenegraph/util/qsgsimplerectnode.cpp b/src/quick/scenegraph/util/qsgsimplerectnode.cpp
index 09a3b42e98..d8a1ff914b 100644
--- a/src/quick/scenegraph/util/qsgsimplerectnode.cpp
+++ b/src/quick/scenegraph/util/qsgsimplerectnode.cpp
@@ -93,6 +93,13 @@ void QSGSimpleRectNode::setRect(const QRectF &rect)
}
+/*!
+ \fn void QSGSimpleRectNode::setRect(qreal x, qreal y, qreal w, qreal h)
+ \overload
+
+ Sets the rectangle of this rect node to begin at (\a x, \a y) and have
+ width \a w and height \a h.
+ */
/*!
Returns the rectangle that this rect node covers.
diff --git a/src/quick/scenegraph/util/qsgsimpletexturenode.cpp b/src/quick/scenegraph/util/qsgsimpletexturenode.cpp
index c347dffbed..98f806652c 100644
--- a/src/quick/scenegraph/util/qsgsimpletexturenode.cpp
+++ b/src/quick/scenegraph/util/qsgsimpletexturenode.cpp
@@ -105,7 +105,7 @@ QSGTexture::Filtering QSGSimpleTextureNode::filtering() const
/*!
- Sets the target rect of this texture node to \a r
+ Sets the target rect of this texture node to \a r.
*/
void QSGSimpleTextureNode::setRect(const QRectF &r)
{
@@ -116,6 +116,13 @@ void QSGSimpleTextureNode::setRect(const QRectF &r)
markDirty(DirtyGeometry);
}
+/*!
+ \fn void QSGSimpleTextureNode::setRect(qreal x, qreal y, qreal w, qreal h)
+ \overload
+
+ Sets the rectangle of this texture node to begin at (\a x, \a y) and have
+ width \a w and height \a h.
+ */
/*!
Returns the target rect of this texture node.