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author | Gunnar Sletta <gunnar.sletta@jollamobile.com> | 2014-07-28 10:11:05 +0200 |
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committer | Gunnar Sletta <gunnar.sletta@jollamobile.com> | 2014-07-28 13:03:50 +0200 |
commit | db7d66077e92e1ea4231d09c67bb14536e792cd6 (patch) | |
tree | ab782d091f9f50f880e3152b2bd95d5531a2ec3c /src | |
parent | 254de4f7df1b15dd3a12c9334bdfe071b85db0ad (diff) |
Don't try to draw shader effect sources with dims < 0.
Task-number: QTBUG-40099
Change-Id: I0eb0d877963a9394765ec8e0f10569a98a263743
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/quick/items/qquickshadereffectsource.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/items/qquickshadereffectsource.cpp b/src/quick/items/qquickshadereffectsource.cpp index ebeff599f4..99d4979073 100644 --- a/src/quick/items/qquickshadereffectsource.cpp +++ b/src/quick/items/qquickshadereffectsource.cpp @@ -1031,7 +1031,7 @@ QSGNode *QQuickShaderEffectSource::updatePaintNode(QSGNode *oldNode, UpdatePaint } // Don't create the paint node if we're not spanning any area - if (width() == 0 || height() == 0) { + if (width() <= 0 || height() <= 0) { delete oldNode; return 0; } |