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authorMichael Brasser <michael.brasser@live.com>2014-04-22 21:19:50 -0500
committerMichael Brasser <michael.brasser@live.com>2014-08-07 21:36:14 +0200
commitee616b3905106a3eedef9ee964ab283ef45c7dbc (patch)
tree8cef0f09a44419e88acf21ad893bbbfadb5c8af1 /tests/auto/qml/qqmlecmascript
parent6b31418a1b5d9be47df5ed61747e8a5fb225acfa (diff)
Allow simple ShaderEffects to be batched by the renderer.
Identical ShaderEffects that use the standard vertex shader with a single source texture, and that set supportsAtlasTextures, are now candidates for batching. Task-number: QTBUG-37914 Change-Id: Ib0ce58647a8c7c48e88bd84cf2645f1a8f28691f Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Diffstat (limited to 'tests/auto/qml/qqmlecmascript')
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