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authorSebastian Sauer <sebastian.sauer.ford@kdab.com>2014-08-12 18:53:00 +0700
committerSebastian Sauer <sebastian.sauer@kdab.com>2014-08-25 17:29:21 +0200
commitcae7176827eb3c23428cfcd8f6dabb00f8dcaef3 (patch)
tree948a32f66791eff082363c6aca5a1436cd4e9353 /tests/auto/qml/qqmllanguage
parent99fd3a6b22a7eabf2aff656a942b0b7e32093254 (diff)
QSM: Reintroduce guard argument evaluation
Implements the suggestion from Simon Hausmann (codereview 89716 from 08-05 14:46) to use QQmlScriptString rather then the previous used MetaObject-manipulation. This also introduces comparison operators for QQmlScriptString to be able to determinate if a QQmlScriptString changed what is needed cause there is otherwise no way to access (all) the needed details within QQmlScriptStringPrivate. Change-Id: I198479eac8fd37cbdd98a99aacdd8eebf7b75d21 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Diffstat (limited to 'tests/auto/qml/qqmllanguage')
-rw-r--r--tests/auto/qml/qqmllanguage/tst_qqmllanguage.cpp82
1 files changed, 82 insertions, 0 deletions
diff --git a/tests/auto/qml/qqmllanguage/tst_qqmllanguage.cpp b/tests/auto/qml/qqmllanguage/tst_qqmllanguage.cpp
index d6d1cef36b..05cdccfb51 100644
--- a/tests/auto/qml/qqmllanguage/tst_qqmllanguage.cpp
+++ b/tests/auto/qml/qqmllanguage/tst_qqmllanguage.cpp
@@ -140,6 +140,7 @@ private slots:
void scriptString();
void scriptStringJs();
void scriptStringWithoutSourceCode();
+ void scriptStringComparison();
void defaultPropertyListOrder();
void declaredPropertyValues();
void dontDoubleCallClassBegin();
@@ -2065,6 +2066,87 @@ void tst_qqmllanguage::scriptStringWithoutSourceCode()
}
}
+// Test the QQmlScriptString comparison operators. The script strings are considered
+// equal if there evaluation would produce the same result.
+void tst_qqmllanguage::scriptStringComparison()
+{
+ QQmlComponent component1(&engine, testFileUrl("scriptString.qml"));
+ QVERIFY(!component1.isError() && component1.errors().isEmpty());
+ MyTypeObject *object1 = qobject_cast<MyTypeObject*>(component1.create());
+ QVERIFY(object1 != 0);
+
+ QQmlComponent component2(&engine, testFileUrl("scriptString2.qml"));
+ QVERIFY(!component2.isError() && component2.errors().isEmpty());
+ MyTypeObject *object2 = qobject_cast<MyTypeObject*>(component2.create());
+ QVERIFY(object2 != 0);
+
+ QQmlComponent component3(&engine, testFileUrl("scriptString3.qml"));
+ QVERIFY(!component3.isError() && component3.errors().isEmpty());
+ MyTypeObject *object3 = qobject_cast<MyTypeObject*>(component3.create());
+ QVERIFY(object3 != 0);
+
+ //QJSValue inst1 = engine.newQObject(object1);
+ QJSValue inst2 = engine.newQObject(object2);
+ QJSValue inst3 = engine.newQObject(object3);
+ QJSValue func = engine.evaluate("function(value) { this.scriptProperty = value }");
+
+ const QString s = "hello\\n\\\"world\\\"";
+ const qreal n = 12.345;
+ bool ok;
+
+ QVERIFY(object2->scriptProperty().stringLiteral() == s);
+ QVERIFY(object3->scriptProperty().numberLiteral(&ok) == n && ok);
+ QVERIFY(object1->scriptProperty() == object1->scriptProperty());
+ QVERIFY(object2->scriptProperty() == object2->scriptProperty());
+ QVERIFY(object3->scriptProperty() == object3->scriptProperty());
+ QVERIFY(object2->scriptProperty() != object3->scriptProperty());
+ QVERIFY(object1->scriptProperty() != object2->scriptProperty());
+ QVERIFY(object1->scriptProperty() != object3->scriptProperty());
+
+ func.callWithInstance(inst2, QJSValueList() << n);
+ QVERIFY(object2->scriptProperty() == object3->scriptProperty());
+
+ func.callWithInstance(inst2, QJSValueList() << s);
+ QVERIFY(object2->scriptProperty() != object3->scriptProperty());
+ func.callWithInstance(inst3, QJSValueList() << s);
+ QVERIFY(object2->scriptProperty() == object3->scriptProperty());
+
+ func.callWithInstance(inst2, QJSValueList() << QJSValue::UndefinedValue);
+ QVERIFY(object2->scriptProperty() != object3->scriptProperty());
+ func.callWithInstance(inst3, QJSValueList() << QJSValue::UndefinedValue);
+ QVERIFY(object2->scriptProperty() == object3->scriptProperty());
+
+ func.callWithInstance(inst2, QJSValueList() << QJSValue::NullValue);
+ QVERIFY(object2->scriptProperty() != object3->scriptProperty());
+ func.callWithInstance(inst3, QJSValueList() << QJSValue::NullValue);
+ QVERIFY(object2->scriptProperty() == object3->scriptProperty());
+
+ func.callWithInstance(inst2, QJSValueList() << false);
+ QVERIFY(object2->scriptProperty() != object3->scriptProperty());
+ func.callWithInstance(inst3, QJSValueList() << false);
+ QVERIFY(object2->scriptProperty() == object3->scriptProperty());
+
+ func.callWithInstance(inst2, QJSValueList() << true);
+ QVERIFY(object2->scriptProperty() != object3->scriptProperty());
+ func.callWithInstance(inst3, QJSValueList() << true);
+ QVERIFY(object2->scriptProperty() == object3->scriptProperty());
+
+ QVERIFY(object1->scriptProperty() != object2->scriptProperty());
+ object2->setScriptProperty(object1->scriptProperty());
+ QVERIFY(object1->scriptProperty() == object2->scriptProperty());
+
+ QVERIFY(object1->scriptProperty() != object3->scriptProperty());
+ func.callWithInstance(inst3, QJSValueList() << engine.toScriptValue(object1->scriptProperty()));
+ QVERIFY(object1->scriptProperty() == object3->scriptProperty());
+
+ // While this are two instances of the same object they are still considered different
+ // because the (none literal) script string may access variables which have different
+ // values in both instances and hence evaluated to different results.
+ MyTypeObject *object1_2 = qobject_cast<MyTypeObject*>(component1.create());
+ QVERIFY(object1_2 != 0);
+ QVERIFY(object1->scriptProperty() != object1_2->scriptProperty());
+}
+
// Check that default property assignments are correctly spliced into explicit
// property assignments
void tst_qqmllanguage::defaultPropertyListOrder()