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authorJustin McPherson <justin.mcpherson@nokia.com>2012-02-09 15:46:09 +1000
committerQt by Nokia <qt-info@nokia.com>2012-02-10 07:24:29 +0100
commit66f740c5e7ea74e00808d8f1b73570726eeda5a0 (patch)
treea25f2eb3a3c38a19b31c48f1c281d80bf5f0b6a5 /tests/auto/qtquick2/qquickcanvasitem/data/tst_context.qml
parentb06f7aa36c9c80211e662b30d248a1e5192b0460 (diff)
Refactor Canvas rendering paths.
Refactor Canvas rendering paths to enable different drawing contexts. Change-Id: If0e00a14baa673fca6b999a787b4e89885bb1e51 Reviewed-by: Yunqiao Yin <charles.yin@nokia.com>
Diffstat (limited to 'tests/auto/qtquick2/qquickcanvasitem/data/tst_context.qml')
-rw-r--r--tests/auto/qtquick2/qquickcanvasitem/data/tst_context.qml73
1 files changed, 73 insertions, 0 deletions
diff --git a/tests/auto/qtquick2/qquickcanvasitem/data/tst_context.qml b/tests/auto/qtquick2/qquickcanvasitem/data/tst_context.qml
new file mode 100644
index 0000000000..b72e755ed9
--- /dev/null
+++ b/tests/auto/qtquick2/qquickcanvasitem/data/tst_context.qml
@@ -0,0 +1,73 @@
+
+import QtQuick 2.0
+import QtTest 1.0
+
+Canvas {
+ id: canvas
+ width: 1
+ height: 1
+ contextType: "2d"
+
+ property var contextInPaint
+
+ SignalSpy {
+ id: paintedSpy
+ target: canvas
+ signalName: "paint"
+ }
+
+ SignalSpy {
+ id: contextSpy
+ target: canvas
+ signalName: "contextChanged"
+ }
+
+ onPaint: {
+ contextInPaint = context;
+ }
+
+ TestCase {
+ name: "ContextTypeStored"
+ when: windowShown
+
+ function test_contextType() {
+ compare(canvas.contextType, "2d");
+ }
+ }
+
+ TestCase {
+ name: "ContextValidWhenTypePredefined"
+ when: canvas.available
+
+ function test_context() {
+ // Wait for the context to become active
+ wait(100);
+ compare(contextSpy.count, 1);
+
+ // Context is available
+ verify(canvas.context)
+ }
+
+ function test_contextIsConsistent() {
+ // Wait for the context to become active
+ wait(100);
+ compare(contextSpy.count, 1);
+
+ // getContext("2d") is the same as the context property
+ compare(canvas.getContext("2d"), canvas.context);
+ }
+
+ function test_paintHadContext() {
+ // Make there was a paint signal
+ wait(100);
+ verify(paintedSpy.count, 1)
+
+ // Paint was called with a valid context when contextType is
+ // specified
+ verify(canvas.contextInPaint)
+
+ // paints context was the correct one
+ compare(canvas.contextInPaint, canvas.getContext("2d"));
+ }
+ }
+}