diff options
author | Kent Hansen <kent.hansen@nokia.com> | 2011-11-23 15:14:07 +0100 |
---|---|---|
committer | Qt by Nokia <qt-info@nokia.com> | 2011-12-02 14:18:20 +0100 |
commit | 6c8378eaf1edbbefe6aaa3672b0127816a004fd7 (patch) | |
tree | 8ee08fb447e052f7a7a685fbeaaa04f04ea60126 /tests/auto/qtquick2/qquickcanvasitem/data/tst_state.qml | |
parent | e01219b77b1e889e70437635905d7ff820568e23 (diff) |
Say hello to QtQuick module
This change moves the QtQuick 2 types and C++ API (including
SceneGraph) to a new module (AKA library), QtQuick.
99% of this change is moving files from src/declarative to
src/quick, and from tests/auto/declarative to
tests/auto/qtquick2.
The loading of QtQuick 2 ("import QtQuick 2.0") is now delegated to
a plugin, src/imports/qtquick2, just like it's done for QtQuick 1.
All tools, examples, and tests that use QtQuick C++ API have gotten
"QT += quick" or "QT += quick-private" added to their .pro file.
A few additional internal QtDeclarative classes had to be exported
(via Q_DECLARATIVE_PRIVATE_EXPORT) since they're needed by the
QtQuick 2 implementation.
The old header locations (e.g. QtDeclarative/qquickitem.h) will
still be supported for some time, but will produce compile-time
warnings. (To avoid the QtQuick implementation using the
compatibility headers (since QtDeclarative's includepath comes
first), a few include statements were modified, e.g. from
"#include <qsgnode.h>" to "#include <QtQuick/qsgnode.h>".)
There's a change in qtbase that automatically adds QtQuick to the
module list if QtDeclarative is used. Together with the compatibility
headers, this should help reduce the migration pain for existing
projects.
In theory, simply getting an existing QtDeclarative-based project
to compile and link shouldn't require any changes for now -- but
porting to the new scheme is of course recommended, and will
eventually become mandatory.
Task-number: QTBUG-22889
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Change-Id: Ia52be9373172ba2f37e7623231ecb060316c96a7
Reviewed-by: Kent Hansen <kent.hansen@nokia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@nokia.com>
Diffstat (limited to 'tests/auto/qtquick2/qquickcanvasitem/data/tst_state.qml')
-rw-r--r-- | tests/auto/qtquick2/qquickcanvasitem/data/tst_state.qml | 390 |
1 files changed, 390 insertions, 0 deletions
diff --git a/tests/auto/qtquick2/qquickcanvasitem/data/tst_state.qml b/tests/auto/qtquick2/qquickcanvasitem/data/tst_state.qml new file mode 100644 index 0000000000..8042cf6a1d --- /dev/null +++ b/tests/auto/qtquick2/qquickcanvasitem/data/tst_state.qml @@ -0,0 +1,390 @@ +import QtQuick 2.0 +import QtTest 1.0 +import "testhelper.js" as Helper +Canvas { + id:canvas; width:100;height:50; renderTarget: Canvas.Image + TestCase { + id:testCase + name: "state"; when: windowShown + function test_bitmap() { + var ctx = canvas.getContext('2d'); + ctx.reset(); + ctx.fillStyle = '#f00'; + ctx.fillRect(0, 0, 100, 50); + ctx.save(); + ctx.fillStyle = '#0f0'; + ctx.fillRect(0, 0, 100, 50); + ctx.restore(); + verify(Helper.comparePixel(ctx, 50,25, 0,255,0,255)); + } + function test_clip() { + var ctx = canvas.getContext('2d'); + ctx.reset(); + + ctx.fillStyle = '#f00'; + ctx.fillRect(0, 0, 100, 50); + ctx.save(); + ctx.rect(0, 0, 1, 1); + ctx.clip(); + ctx.restore(); + ctx.fillStyle = '#0f0'; + ctx.fillRect(0, 0, 100, 50); + //verify(Helper.comparePixel(ctx, 50,25, 0,255,0,255)); + + } + function test_fillStyle() { + var ctx = canvas.getContext('2d'); + ctx.reset(); + // Test that restore() undoes any modifications + var old = ctx.fillStyle; + ctx.save(); + ctx.fillStyle = "#ff0000"; + ctx.restore(); + compare(ctx.fillStyle, old); + + // Also test that save() doesn't modify the values + ctx.fillStyle = "#ff0000"; + old = ctx.fillStyle; + // we're not interested in failures caused by get(set(x)) != x (e.g. + // from rounding), so compare against 'old' instead of against "#ff0000" + ctx.save(); + compare(ctx.fillStyle, old); + ctx.restore(); + } + function test_font() { + var ctx = canvas.getContext('2d'); + ctx.reset(); + + // Test that restore() undoes any modifications + var old = ctx.font; + ctx.save(); + ctx.font = "25px serif"; + ctx.restore(); + compare(ctx.font, old); + + // Also test that save() doesn't modify the values + ctx.font = "25px serif"; + old = ctx.font; + // we're not interested in failures caused by get(set(x)) != x (e.g. + // from rounding), so compare against 'old' instead of against "25px serif" + ctx.save(); + compare(ctx.font, old); + ctx.restore(); + } + function test_globalAlpha() { + var ctx = canvas.getContext('2d'); + ctx.reset(); + + // Test that restore() undoes any modifications + var old = ctx.globalAlpha; + ctx.save(); + ctx.globalAlpha = 0.5; + ctx.restore(); + compare(ctx.globalAlpha, old); + + // Also test that save() doesn't modify the values + ctx.globalAlpha = 0.5; + old = ctx.globalAlpha; + // we're not interested in failures caused by get(set(x)) != x (e.g. + // from rounding), so compare against 'old' instead of against 0.5 + ctx.save(); + compare(ctx.globalAlpha, old); + ctx.restore(); + } + function test_globalCompositeOperation() { + var ctx = canvas.getContext('2d'); + ctx.reset(); + + // Test that restore() undoes any modifications + var old = ctx.globalCompositeOperation; + ctx.save(); + ctx.globalCompositeOperation = "copy"; + ctx.restore(); + compare(ctx.globalCompositeOperation, old); + + // Also test that save() doesn't modify the values + ctx.globalCompositeOperation = "copy"; + old = ctx.globalCompositeOperation; + // we're not interested in failures caused by get(set(x)) != x (e.g. + // from rounding), so compare against 'old' instead of against "copy" + ctx.save(); + compare(ctx.globalCompositeOperation, old); + ctx.restore(); + } + function test_lineCap() { + var ctx = canvas.getContext('2d'); + ctx.reset(); + + // Test that restore() undoes any modifications + var old = ctx.lineCap; + ctx.save(); + ctx.lineCap = "round"; + ctx.restore(); + compare(ctx.lineCap, old); + + // Also test that save() doesn't modify the values + ctx.lineCap = "round"; + old = ctx.lineCap; + // we're not interested in failures caused by get(set(x)) != x (e.g. + // from rounding), so compare against 'old' instead of against "round" + ctx.save(); + compare(ctx.lineCap, old); + ctx.restore(); + } + function test_lineJoin() { + var ctx = canvas.getContext('2d'); + ctx.reset(); + + // Test that restore() undoes any modifications + var old = ctx.lineJoin; + ctx.save(); + ctx.lineJoin = "round"; + ctx.restore(); + compare(ctx.lineJoin, old); + + // Also test that save() doesn't modify the values + ctx.lineJoin = "round"; + old = ctx.lineJoin; + // we're not interested in failures caused by get(set(x)) != x (e.g. + // from rounding), so compare against 'old' instead of against "round" + ctx.save(); + compare(ctx.lineJoin, old); + ctx.restore(); + } + function test_lineWidth() { + var ctx = canvas.getContext('2d'); + ctx.reset(); + + // Test that restore() undoes any modifications + var old = ctx.lineJoin; + ctx.save(); + ctx.lineJoin = "round"; + ctx.restore(); + compare(ctx.lineJoin, old, "ctx.lineJoin", "old"); + + // Also test that save() doesn't modify the values + ctx.lineJoin = "round"; + old = ctx.lineJoin; + // we're not interested in failures caused by get(set(x)) != x (e.g. + // from rounding), so compare against 'old' instead of against "round" + ctx.save(); + compare(ctx.lineJoin, old); + ctx.restore(); + } + function test_miterLimit() { + var ctx = canvas.getContext('2d'); + ctx.reset(); + + // Test that restore() undoes any modifications + var old = ctx.miterLimit; + ctx.save(); + ctx.miterLimit = 0.5; + ctx.restore(); + compare(ctx.miterLimit, old); + + // Also test that save() doesn't modify the values + ctx.miterLimit = 0.5; + old = ctx.miterLimit; + // we're not interested in failures caused by get(set(x)) != x (e.g. + // from rounding), so compare against 'old' instead of against 0.5 + ctx.save(); + compare(ctx.miterLimit, old); + ctx.restore(); + } + function test_path() { + var ctx = canvas.getContext('2d'); + ctx.reset(); + + ctx.fillStyle = '#f00'; + ctx.fillRect(0, 0, 100, 50); + ctx.save(); + ctx.rect(0, 0, 100, 50); + ctx.restore(); + ctx.fillStyle = '#0f0'; + ctx.fill(); + verify(Helper.comparePixel(ctx, 50,25, 0,255,0,255)); + } + function test_shadow() { + var ctx = canvas.getContext('2d'); + ctx.reset(); + + // Test that restore() undoes any modifications + var old = ctx.shadowBlur; + ctx.save(); + ctx.shadowBlur = 5; + ctx.restore(); + compare(ctx.shadowBlur, old); + + // Also test that save() doesn't modify the values + ctx.shadowBlur = 5; + old = ctx.shadowBlur; + // we're not interested in failures caused by get(set(x)) != x (e.g. + // from rounding), so compare against 'old' instead of against 5 + ctx.save(); + compare(ctx.shadowBlur, old); + ctx.restore(); + + // Test that restore() undoes any modifications + var old = ctx.shadowColor; + ctx.save(); + ctx.shadowColor = "#ff0000"; + ctx.restore(); + compare(ctx.shadowColor, old); + + // Also test that save() doesn't modify the values + ctx.shadowColor = "#ff0000"; + old = ctx.shadowColor; + // we're not interested in failures caused by get(set(x)) != x (e.g. + // from rounding), so compare against 'old' instead of against "#ff0000" + ctx.save(); + compare(ctx.shadowColor, old); + ctx.restore(); + + // Test that restore() undoes any modifications + var old = ctx.shadowOffsetX; + ctx.save(); + ctx.shadowOffsetX = 5; + ctx.restore(); + compare(ctx.shadowOffsetX, old); + + // Also test that save() doesn't modify the values + ctx.shadowOffsetX = 5; + old = ctx.shadowOffsetX; + // we're not interested in failures caused by get(set(x)) != x (e.g. + // from rounding), so compare against 'old' instead of against 5 + ctx.save(); + compare(ctx.shadowOffsetX, old); + ctx.restore(); + + // Test that restore() undoes any modifications + var old = ctx.shadowOffsetY; + ctx.save(); + ctx.shadowOffsetY = 5; + ctx.restore(); + compare(ctx.shadowOffsetY, old); + + // Also test that save() doesn't modify the values + ctx.shadowOffsetY = 5; + old = ctx.shadowOffsetY; + // we're not interested in failures caused by get(set(x)) != x (e.g. + // from rounding), so compare against 'old' instead of against 5 + ctx.save(); + compare(ctx.shadowOffsetY, old); + ctx.restore(); + + } + function test_stack() { + var ctx = canvas.getContext('2d'); + ctx.reset(); + + ctx.lineWidth = 1; + ctx.save(); + ctx.lineWidth = 2; + ctx.save(); + ctx.lineWidth = 3; + compare(ctx.lineWidth, 3); + ctx.restore(); + compare(ctx.lineWidth, 2); + ctx.restore(); + compare(ctx.lineWidth, 1); + + var limit = 512; + for (var i = 1; i < limit; ++i) + { + ctx.save(); + ctx.lineWidth = i; + } + for (var i = limit-1; i > 0; --i) + { + testCase.compare(ctx.lineWidth, i); //strange javascript error here + ctx.restore(); + } + + for (var i = 0; i < 16; ++i) + ctx.restore(); + ctx.lineWidth = 0.5; + ctx.restore(); + compare(ctx.lineWidth, 0.5); + + } + function test_strokeStyle() { + var ctx = canvas.getContext('2d'); + ctx.reset(); + + // Test that restore() undoes any modifications + var old = ctx.strokeStyle; + ctx.save(); + ctx.strokeStyle = "#ff0000"; + ctx.restore(); + compare(ctx.strokeStyle, old); + + // Also test that save() doesn't modify the values + ctx.strokeStyle = "#ff0000"; + old = ctx.strokeStyle; + // we're not interested in failures caused by get(set(x)) != x (e.g. + // from rounding), so compare against 'old' instead of against "#ff0000" + ctx.save(); + compare(ctx.strokeStyle, old); + ctx.restore(); + + + } + + function test_text() { + var ctx = canvas.getContext('2d'); + ctx.reset(); + + // Test that restore() undoes any modifications + var old = ctx.textAlign; + ctx.save(); + ctx.textAlign = "center"; + ctx.restore(); + compare(ctx.textAlign, old); + + // Also test that save() doesn't modify the values + ctx.textAlign = "center"; + old = ctx.textAlign; + // we're not interested in failures caused by get(set(x)) != x (e.g. + // from rounding), so compare against 'old' instead of against "center" + ctx.save(); + compare(ctx.textAlign, old); + ctx.restore(); + + // Test that restore() undoes any modifications + var old = ctx.textBaseline; + ctx.save(); + ctx.textBaseline = "bottom"; + ctx.restore(); + compare(ctx.textBaseline, old); + + // Also test that save() doesn't modify the values + ctx.textBaseline = "bottom"; + old = ctx.textBaseline; + // we're not interested in failures caused by get(set(x)) != x (e.g. + // from rounding), so compare against 'old' instead of against "bottom" + ctx.save(); + compare(ctx.textBaseline, old); + ctx.restore(); + + + } + + function test_transform() { + var ctx = canvas.getContext('2d'); + ctx.reset(); + + ctx.fillStyle = '#0f0'; + ctx.fillRect(0, 0, 100, 50); + ctx.save(); + ctx.translate(200, 0); + ctx.restore(); + ctx.fillStyle = '#f00'; + ctx.fillRect(-200, 0, 100, 50); + verify(Helper.comparePixel(ctx, 50,25, 0,255,0,255)); + + + } + + + } +} |