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authorMarc Mutz <marc.mutz@qt.io>2022-01-11 07:28:47 +0100
committerMarc Mutz <marc.mutz@qt.io>2022-01-21 18:25:38 +0000
commitb33fd136ca709f7dbb11a77cd6e2a58849f3fd44 (patch)
treef490300a0644b18a7950c6be641dd8fd9e4f6255 /tests/auto/quick/pointerhandlers/qquickpinchhandler/tst_qquickpinchhandler.cpp
parent268145ccf692aacd56f2a4d168f4c8231e273fbd (diff)
tests: port to QMutableEventPoint static API
This code was actually ok (no UB), but it's in the way of making QMutableEventPoint a befriendable namespace, so port from using QMutableEventPoint to QEventPoint instances + QMutableEventPoint static setters. Task-number: QTBUG-99615 Change-Id: I7ddcf154cb5da9b6ea2f0f0d8cac130a28203371 Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io> (cherry picked from commit c096435c307c610fe2dd3f177a1705b86d3631ab) Reviewed-by: Jani Heikkinen <jani.heikkinen@qt.io>
Diffstat (limited to 'tests/auto/quick/pointerhandlers/qquickpinchhandler/tst_qquickpinchhandler.cpp')
-rw-r--r--tests/auto/quick/pointerhandlers/qquickpinchhandler/tst_qquickpinchhandler.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/tests/auto/quick/pointerhandlers/qquickpinchhandler/tst_qquickpinchhandler.cpp b/tests/auto/quick/pointerhandlers/qquickpinchhandler/tst_qquickpinchhandler.cpp
index 50f6c3c435..da84bb0a63 100644
--- a/tests/auto/quick/pointerhandlers/qquickpinchhandler/tst_qquickpinchhandler.cpp
+++ b/tests/auto/quick/pointerhandlers/qquickpinchhandler/tst_qquickpinchhandler.cpp
@@ -195,12 +195,12 @@ void tst_QQuickPinchHandler::pinchProperties()
QCOMPARE(rotMaxSpy.count(),1);
}
-QMutableEventPoint makeTouchPoint(int id, QPoint p, QQuickView *v, QQuickItem *i)
+QEventPoint makeTouchPoint(int id, QPoint p, QQuickView *v, QQuickItem *i)
{
- QMutableEventPoint touchPoint(id);
- touchPoint.setPosition(i->mapFromScene(p));
- touchPoint.setGlobalPosition(v->mapToGlobal(p));
- touchPoint.setScenePosition(p);
+ QEventPoint touchPoint(id);
+ QMutableEventPoint::setPosition(touchPoint, i->mapFromScene(p));
+ QMutableEventPoint::setGlobalPosition(touchPoint, v->mapToGlobal(p));
+ QMutableEventPoint::setScenePosition(touchPoint, p);
return touchPoint;
}