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authorShawn Rutledge <shawn.rutledge@qt.io>2018-07-03 13:59:12 +0200
committerShawn Rutledge <shawn.rutledge@qt.io>2018-07-03 15:07:13 +0000
commit284979ae8a6522ef6454966be69085e618c5c478 (patch)
tree296d1837a3a64e909f94ccfd0a6ca47aab77e69e /tests/auto/quick/pointerhandlers/qquicktaphandler
parent4d3d3e1099d628479929ab293d267016bb183c96 (diff)
Input handler tests: remember positions of stationary points
We need Handlers to receive accurate positions for stationary touch points: that is, the last-known position from the previous touch event. (And we hope that all actual touch-capable platforms also send proper QPA events with correct positions for stationary points. We assert that it's a bug if they don't.) As explained in qtbase 7cef4b6463fdb73ff602ade64b222333dd23e46c, it's OK to retain a copy of a QTest::QTouchEventSequence for this purpose, so that the QMap<int, QTouchEvent::TouchPoint> previousPoints will not be discarded between events. We have done this in other tests, but not consistently; e.g. 468626e99a90d6ac21cb311cde05c658ccb3b781 fixed the PinchArea test. Change-Id: I4dbe69f8dcc4b1cca30fd7ce91d7d2ecf5ec4bc3 Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
Diffstat (limited to 'tests/auto/quick/pointerhandlers/qquicktaphandler')
-rw-r--r--tests/auto/quick/pointerhandlers/qquicktaphandler/tst_qquicktaphandler.cpp19
1 files changed, 10 insertions, 9 deletions
diff --git a/tests/auto/quick/pointerhandlers/qquicktaphandler/tst_qquicktaphandler.cpp b/tests/auto/quick/pointerhandlers/qquicktaphandler/tst_qquicktaphandler.cpp
index 6d2c1ab3f9..f9970df9f0 100644
--- a/tests/auto/quick/pointerhandlers/qquicktaphandler/tst_qquicktaphandler.cpp
+++ b/tests/auto/quick/pointerhandlers/qquicktaphandler/tst_qquicktaphandler.cpp
@@ -526,23 +526,24 @@ void tst_TapHandler::buttonsMultiTouch()
QQuickItem *buttonReleaseWithinBounds = window->rootObject()->findChild<QQuickItem*>("ReleaseWithinBounds");
QVERIFY(buttonReleaseWithinBounds);
QSignalSpy releaseWithinBoundsTappedSpy(buttonReleaseWithinBounds, SIGNAL(tapped()));
+ QTest::QTouchEventSequence touchSeq = QTest::touchEvent(window, touchDevice, false);
// can press multiple buttons at the same time
QPoint p1 = buttonDragThreshold->mapToScene(QPointF(20, 20)).toPoint();
- QTest::touchEvent(window, touchDevice).press(1, p1, window);
+ touchSeq.press(1, p1, window).commit();
QQuickTouchUtils::flush(window);
QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
QPoint p2 = buttonWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
- QTest::touchEvent(window, touchDevice).stationary(1).press(2, p2, window);
+ touchSeq.stationary(1).press(2, p2, window).commit();
QQuickTouchUtils::flush(window);
QTRY_VERIFY(buttonWithinBounds->property("pressed").toBool());
QPoint p3 = buttonReleaseWithinBounds->mapToScene(QPointF(20, 20)).toPoint();
- QTest::touchEvent(window, touchDevice).stationary(1).stationary(2).press(3, p3, window);
+ touchSeq.stationary(1).stationary(2).press(3, p3, window).commit();
QQuickTouchUtils::flush(window);
QTRY_VERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
// can release top button and press again: others stay pressed the whole time
- QTest::touchEvent(window, touchDevice).stationary(2).stationary(3).release(1, p1, window);
+ touchSeq.stationary(2).stationary(3).release(1, p1, window).commit();
QQuickTouchUtils::flush(window);
QTRY_VERIFY(!buttonDragThreshold->property("pressed").toBool());
QCOMPARE(dragThresholdTappedSpy.count(), 1);
@@ -550,14 +551,14 @@ void tst_TapHandler::buttonsMultiTouch()
QCOMPARE(withinBoundsTappedSpy.count(), 0);
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
QCOMPARE(releaseWithinBoundsTappedSpy.count(), 0);
- QTest::touchEvent(window, touchDevice).stationary(2).stationary(3).press(1, p1, window);
+ touchSeq.stationary(2).stationary(3).press(1, p1, window).commit();
QQuickTouchUtils::flush(window);
QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
QVERIFY(buttonWithinBounds->property("pressed").toBool());
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
// can release middle button and press again: others stay pressed the whole time
- QTest::touchEvent(window, touchDevice).stationary(1).stationary(3).release(2, p2, window);
+ touchSeq.stationary(1).stationary(3).release(2, p2, window).commit();
QQuickTouchUtils::flush(window);
QTRY_VERIFY(!buttonWithinBounds->property("pressed").toBool());
QCOMPARE(withinBoundsTappedSpy.count(), 1);
@@ -565,21 +566,21 @@ void tst_TapHandler::buttonsMultiTouch()
QCOMPARE(dragThresholdTappedSpy.count(), 1);
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
QCOMPARE(releaseWithinBoundsTappedSpy.count(), 0);
- QTest::touchEvent(window, touchDevice).stationary(1).stationary(3).press(2, p2, window);
+ touchSeq.stationary(1).stationary(3).press(2, p2, window).commit();
QQuickTouchUtils::flush(window);
QVERIFY(buttonDragThreshold->property("pressed").toBool());
QVERIFY(buttonWithinBounds->property("pressed").toBool());
QVERIFY(buttonReleaseWithinBounds->property("pressed").toBool());
// can release bottom button and press again: others stay pressed the whole time
- QTest::touchEvent(window, touchDevice).stationary(1).stationary(2).release(3, p3, window);
+ touchSeq.stationary(1).stationary(2).release(3, p3, window).commit();
QQuickTouchUtils::flush(window);
QCOMPARE(releaseWithinBoundsTappedSpy.count(), 1);
QVERIFY(buttonWithinBounds->property("pressed").toBool());
QCOMPARE(withinBoundsTappedSpy.count(), 1);
QVERIFY(!buttonReleaseWithinBounds->property("pressed").toBool());
QCOMPARE(dragThresholdTappedSpy.count(), 1);
- QTest::touchEvent(window, touchDevice).stationary(1).stationary(2).press(3, p3, window);
+ touchSeq.stationary(1).stationary(2).press(3, p3, window).commit();
QQuickTouchUtils::flush(window);
QTRY_VERIFY(buttonDragThreshold->property("pressed").toBool());
QVERIFY(buttonWithinBounds->property("pressed").toBool());