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authorVolker Hilsheimer <volker.hilsheimer@qt.io>2022-02-07 00:16:22 +0100
committerVolker Hilsheimer <volker.hilsheimer@qt.io>2022-03-07 18:19:43 +0100
commitb1d0136192b7451788dee79c865dede02438f96e (patch)
tree6a06215adb28bb9fa3d82ce92d14c335cd2333dc /tests/auto/quick/qquickanimations/tst_qquickanimations.cpp
parent3849e0de268bc8c579769b7770b98a07c2c21d0c (diff)
Enable passing tests that were skipped on offscreen
grabWindow is now implemented for the offscreen plugin, so a large number of tests relying on that functionality don't need to be skipped any longer. Change-Id: I85bfc9e4b327389055041b6187a54f88d9cf81d2 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Diffstat (limited to 'tests/auto/quick/qquickanimations/tst_qquickanimations.cpp')
-rw-r--r--tests/auto/quick/qquickanimations/tst_qquickanimations.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/tests/auto/quick/qquickanimations/tst_qquickanimations.cpp b/tests/auto/quick/qquickanimations/tst_qquickanimations.cpp
index e2bac5ee39..2820762114 100644
--- a/tests/auto/quick/qquickanimations/tst_qquickanimations.cpp
+++ b/tests/auto/quick/qquickanimations/tst_qquickanimations.cpp
@@ -1863,9 +1863,8 @@ void tst_qquickanimations::fastFlickingBug()
void tst_qquickanimations::opacityAnimationFromZero()
{
- if ((QGuiApplication::platformName() == QLatin1String("offscreen"))
- || (QGuiApplication::platformName() == QLatin1String("minimal")))
- QSKIP("Skipping due to grabWindow not functional on offscreen/minimimal platforms");
+ if (QGuiApplication::platformName() == QLatin1String("minimal"))
+ QSKIP("Skipping due to grabWindow not functional on minimal platforms");
// not easy to verify this in threaded render loop
// since it's difficult to capture the first frame when scene graph