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author | Charles Yin <charles.yin@nokia.com> | 2012-05-18 09:58:09 +1000 |
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committer | Qt by Nokia <qt-info@nokia.com> | 2012-05-31 02:23:02 +0200 |
commit | fdbb1f1b4f43a961d66998a1125f5e11618ed025 (patch) | |
tree | 1f8db88458bd6f837492bc9ddc26fbc9278c3c48 /tests/auto/quick/qquickgridview | |
parent | 447e5acb880ebda498891623dc4009984cb73bc6 (diff) |
Enable threaded/immediate rendering for FBO(step 1)
1. Create a new gl context if the scenegraph render thread is different with context2d render thread
2. Expose the gl context and window surface from context2d
3. Get the right current gl context before painting
Change-Id: I5e252a8142d760442f9dfb53ed8a8ce289379af9
Reviewed-by: Glenn Watson <glenn.watson@nokia.com>
Diffstat (limited to 'tests/auto/quick/qquickgridview')
0 files changed, 0 insertions, 0 deletions