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authorGunnar Sletta <gunnar.sletta@jollamobile.com>2014-05-15 21:01:06 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-05-19 11:15:08 +0200
commit851ae1a77dc207ec11b8ed3f0786bfe1c1905e4c (patch)
tree6576f581a94851366e4481ea6994b610636f5fe0 /tests/auto/quick/qquicktextedit/tst_qquicktextedit.cpp
parent8f6254a88e4c634203df779aa385d9955e91b56f (diff)
Fix crash with running animators on re-shown windows.
The non-threaded render loops would clean up the nodes for a window when it was hidden, but the animators kept running and had a reference to the deleted nodes. This was not a problem for the threaded render loop as it would wipe the animator controller as well which would clean the jobs. Fix it by triggering a reset of all nodes in the animators when the window is told to clean up. If an animator is ticked when it doesn't have a node, it will simply do nothing. When the window is made visible again, we call initialize on all animators to find the new node. Task-number: QTBUG-37995 Change-Id: Ie5609d95db29f4b2b30ca5bf641dce901e528389 Reviewed-by: Michael Brasser <michael.brasser@live.com>
Diffstat (limited to 'tests/auto/quick/qquicktextedit/tst_qquicktextedit.cpp')
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