diff options
author | Miikka Heikkinen <miikka.heikkinen@theqtcompany.com> | 2015-03-18 14:13:10 +0200 |
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committer | Simon Hausmann <simon.hausmann@theqtcompany.com> | 2015-04-15 17:53:01 +0000 |
commit | e036a0d80cd78474a6bfe4a78c9ee108c1552f80 (patch) | |
tree | 156773f30f1e5406a8a54847ce1f1ce80a85f05f /tests/auto/quick/qquickwindow/tst_qquickwindow.cpp | |
parent | 327ddb7488805241fb48c20ec8628c630224f4ce (diff) |
Added a new render job stage: NoStage
NoStage allows scheduling jobs for immediate execution on the
renderer thread.
[ChangeLog][QtQuick][QQuickWindow] Added a render job stage: NoStage
Task-number: QTBUG-44953
Change-Id: I918c79f1d095bc27d911a88d81376d146a04313c
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
Reviewed-by: Pasi Keränen <pasi.keranen@digia.com>
Diffstat (limited to 'tests/auto/quick/qquickwindow/tst_qquickwindow.cpp')
-rw-r--r-- | tests/auto/quick/qquickwindow/tst_qquickwindow.cpp | 90 |
1 files changed, 77 insertions, 13 deletions
diff --git a/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp b/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp index 070d6636b0..09ee431422 100644 --- a/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp +++ b/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp @@ -2008,43 +2008,107 @@ public: static int deleted; }; +class GlRenderJob : public QRunnable +{ +public: + GlRenderJob(GLubyte *buf) : readPixel(buf), mutex(0), condition(0) {} + ~GlRenderJob() {} + void run() { + QOpenGLContext::currentContext()->functions()->glClearColor(1.0f, 0, 0, 1.0f); + QOpenGLContext::currentContext()->functions()->glClear(GL_COLOR_BUFFER_BIT); + QOpenGLContext::currentContext()->functions()->glReadPixels(0, 0, 1, 1, GL_RGBA, + GL_UNSIGNED_BYTE, + (void *)readPixel); + if (mutex) { + mutex->lock(); + condition->wakeOne(); + mutex->unlock(); + } + } + GLubyte *readPixel; + QMutex *mutex; + QWaitCondition *condition; +}; + int RenderJob::deleted = 0; void tst_qquickwindow::testRenderJob() { QList<QQuickWindow::RenderStage> completedJobs; - QQuickWindow window; - QQuickWindow::RenderStage stages[] = { QQuickWindow::BeforeSynchronizingStage, QQuickWindow::AfterSynchronizingStage, QQuickWindow::BeforeRenderingStage, QQuickWindow::AfterRenderingStage, - QQuickWindow::AfterSwapStage + QQuickWindow::AfterSwapStage, + QQuickWindow::NoStage }; - // Schedule the jobs - for (int i=0; i<5; ++i) - window.scheduleRenderJob(new RenderJob(stages[i], &completedJobs), stages[i]); - window.show(); - QTRY_COMPARE(completedJobs.size(), 5); + const int numJobs = 6; - for (int i=0; i<5; ++i) { - QCOMPARE(completedJobs.at(i), stages[i]); + { + QQuickWindow window; + RenderJob::deleted = 0; + + // Schedule the jobs + for (int i = 0; i < numJobs; ++i) + window.scheduleRenderJob(new RenderJob(stages[i], &completedJobs), stages[i]); + window.show(); + QVERIFY(QTest::qWaitForWindowExposed(&window)); + + // All jobs should be deleted + QTRY_COMPARE(RenderJob::deleted, numJobs); + + // The NoStage job is not completed, if it is issued when there is no context, + // but the rest will be queued and completed once relevant render stage is hit. + QCOMPARE(completedJobs.size(), numJobs - 1); + + // Verify jobs were completed in correct order + for (int i = 0; i < numJobs - 1; ++i) + QCOMPARE(completedJobs.at(i), stages[i]); + + + // Check that NoStage job gets executed if it is scheduled when window is exposed + completedJobs.clear(); + RenderJob::deleted = 0; + window.scheduleRenderJob(new RenderJob(QQuickWindow::NoStage, &completedJobs), + QQuickWindow::NoStage); + QTRY_COMPARE(RenderJob::deleted, 1); + QCOMPARE(completedJobs.size(), 1); + + // Do a synchronized GL job. + GLubyte readPixel[4] = {0, 0, 0, 0}; + GlRenderJob *glJob = new GlRenderJob(readPixel); + if (window.openglContext()->thread() != QThread::currentThread()) { + QMutex mutex; + QWaitCondition condition; + glJob->mutex = &mutex; + glJob->condition = &condition; + mutex.lock(); + window.scheduleRenderJob(glJob, QQuickWindow::NoStage); + condition.wait(&mutex); + mutex.unlock(); + } else { + window.scheduleRenderJob(glJob, QQuickWindow::NoStage); + } + QCOMPARE(int(readPixel[0]), 255); + QCOMPARE(int(readPixel[1]), 0); + QCOMPARE(int(readPixel[2]), 0); + QCOMPARE(int(readPixel[3]), 255); } - // Verify that jobs are deleted when window has not been rendered at all... + // Verify that jobs are deleted when window is not rendered at all completedJobs.clear(); RenderJob::deleted = 0; { QQuickWindow window2; - for (int i=0; i<5; ++i) { + for (int i = 0; i < numJobs; ++i) { window2.scheduleRenderJob(new RenderJob(stages[i], &completedJobs), stages[i]); } } + QTRY_COMPARE(RenderJob::deleted, numJobs); QCOMPARE(completedJobs.size(), 0); - QCOMPARE(RenderJob::deleted, 5); } class EventCounter : public QQuickRectangle |