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authorSérgio Martins <sergio.martins@kdab.com>2016-06-28 11:34:59 +0100
committerSérgio Martins <sergio.martins@kdab.com>2016-07-11 12:09:26 +0000
commit1e18a4f985f6ec4a0191a2e0cc087b13d29b1719 (patch)
treeded02165d73eef8dd7c4852a36bf1e4ef11d7a51 /tests/auto/quick/qquickwindow/tst_qquickwindow.cpp
parentf640a9b7bbefd069f9ee3bf9435e48ccc1f19d1a (diff)
macOS: Use sRGB when doing native font rendering into FBO
Otherwise text appears too dark. A similar bug was fixed in the past for QQuickWidget (which also uses FBO). Now this fixes it for ShaderEffectSource and QQuickItem::grabImage() too. Change-Id: Ia0e176372b9ba8282972f8d60f87f02747291ffe Task-Id: QTBUG-52906 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'tests/auto/quick/qquickwindow/tst_qquickwindow.cpp')
0 files changed, 0 insertions, 0 deletions