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authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2016-06-01 09:58:27 +0200
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2016-06-01 10:32:12 +0000
commitb34296671b0a1a314153cefd817c06478839d65d (patch)
tree30478f10a99e64762f789258202caa308af8b571 /tests/auto/quick/qquickwindow/tst_qquickwindow.cpp
parent6f6983aed09a8dce72848b0cf3e3540a04306b08 (diff)
Change graphicsAPI to graphicsApi
Change-Id: I065f17abd1cb71cd8d6ead76abf7a544eb7a99c0 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'tests/auto/quick/qquickwindow/tst_qquickwindow.cpp')
-rw-r--r--tests/auto/quick/qquickwindow/tst_qquickwindow.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp b/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp
index 138f2759a4..0985198d65 100644
--- a/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp
+++ b/tests/auto/quick/qquickwindow/tst_qquickwindow.cpp
@@ -393,7 +393,7 @@ void tst_qquickwindow::openglContextCreatedSignal()
window.show();
QTest::qWaitForWindowExposed(&window);
- if (window.rendererInterface()->graphicsAPI() != QSGRendererInterface::OpenGL)
+ if (window.rendererInterface()->graphicsApi() != QSGRendererInterface::OpenGL)
QSKIP("Skipping OpenGL context test due to not running with OpenGL");
QVERIFY(spy.size() > 0);
@@ -1240,7 +1240,7 @@ void tst_qquickwindow::headless()
// Verify that the window is alive and kicking
QVERIFY(window->isSceneGraphInitialized());
- const bool isGL = window->rendererInterface()->graphicsAPI() == QSGRendererInterface::OpenGL;
+ const bool isGL = window->rendererInterface()->graphicsApi() == QSGRendererInterface::OpenGL;
// Store the visual result
QImage originalContent = window->grabWindow();
@@ -1614,7 +1614,7 @@ void tst_qquickwindow::hideThenDelete()
QTest::qWaitForWindowExposed(&window);
const bool threaded = QQuickWindowPrivate::get(&window)->context->thread() != QGuiApplication::instance()->thread();
- const bool isGL = window.rendererInterface()->graphicsAPI() == QSGRendererInterface::OpenGL;
+ const bool isGL = window.rendererInterface()->graphicsApi() == QSGRendererInterface::OpenGL;
#ifndef QT_NO_OPENGL
if (isGL)
openglDestroyed = new QSignalSpy(window.openglContext(), SIGNAL(aboutToBeDestroyed()));
@@ -2044,7 +2044,7 @@ void tst_qquickwindow::defaultSurfaceFormat()
window.show();
QVERIFY(QTest::qWaitForWindowExposed(&window));
- if (window.rendererInterface()->graphicsAPI() != QSGRendererInterface::OpenGL)
+ if (window.rendererInterface()->graphicsApi() != QSGRendererInterface::OpenGL)
QSKIP("Skipping OpenGL context test due to not running with OpenGL");
const QSurfaceFormat reqFmt = window.requestedFormat();
@@ -2182,7 +2182,7 @@ void tst_qquickwindow::testRenderJob()
QCOMPARE(completedJobs.size(), 1);
#ifndef QT_NO_OPENGL
- if (window.rendererInterface()->graphicsAPI() == QSGRendererInterface::OpenGL) {
+ if (window.rendererInterface()->graphicsApi() == QSGRendererInterface::OpenGL) {
// Do a synchronized GL job.
GLubyte readPixel[4] = {0, 0, 0, 0};
GlRenderJob *glJob = new GlRenderJob(readPixel);