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author | Paul Olav Tvete <paul.tvete@qt.io> | 2020-06-02 14:43:05 +0200 |
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committer | Paul Olav Tvete <paul.tvete@qt.io> | 2020-06-03 19:51:17 +0200 |
commit | 5cc00daa7539a5e9339e29afce33adef707fb5bf (patch) | |
tree | 16e9550fad5786782ba7c98540637966cad2e0c0 /tests/auto/quick/quick.pro | |
parent | 5807d7ef2badd9a97a02cc77d56bb908835086f4 (diff) |
Port shader effect autotest to RHI
The lookThroughShaderCode test function had to be removed, since
it does not make sense when the shader code may not be available.
Added testConnection() to verify that connections are made.
Fixes: QTBUG-84123
Change-Id: I33594367bea97de9ef0d54711b105a33c8a57fa8
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'tests/auto/quick/quick.pro')
-rw-r--r-- | tests/auto/quick/quick.pro | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/tests/auto/quick/quick.pro b/tests/auto/quick/quick.pro index fada4a0d31..b65e167bce 100644 --- a/tests/auto/quick/quick.pro +++ b/tests/auto/quick/quick.pro @@ -16,6 +16,7 @@ qtConfig(opengl(es1|es2)?) { qquickspritesequence qtHaveModule(opengl): QUICKTESTS += qquickrendercontrol + QUICKTESTS += qquickshadereffect # qquickshadereffect test is disabled for now, re-enable when ported to Qt 6 } |