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authorGunnar Sletta <gunnar.sletta@jollamobile.com>2014-02-18 19:54:32 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-02-21 06:39:34 +0100
commitc6c95915f076577d5194044d793889cb8b690230 (patch)
tree2d4d3d7968358c209f356ddcbb930f3d2f5e135f /tests/auto/quick/scenegraph/tst_scenegraph.cpp
parentf158fa7feaa5d9fc2ae17aa16853acbbb947443a (diff)
Make sure we update filtering options on atlas textures.
We had had an optimization which tried to reduce state changes, but filtering is also changed in QSGTexture::updateBindOptions which Atlas::bind() didn't know anything about. Solution: don't try to be so clever. Task-number: QTBUG-35457 Change-Id: I39ac0106396921e1b652db2b2aa5a9923b35e825 Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Diffstat (limited to 'tests/auto/quick/scenegraph/tst_scenegraph.cpp')
-rw-r--r--tests/auto/quick/scenegraph/tst_scenegraph.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/tests/auto/quick/scenegraph/tst_scenegraph.cpp b/tests/auto/quick/scenegraph/tst_scenegraph.cpp
index af5acde5f3..5d393fedb5 100644
--- a/tests/auto/quick/scenegraph/tst_scenegraph.cpp
+++ b/tests/auto/quick/scenegraph/tst_scenegraph.cpp
@@ -327,6 +327,7 @@ void tst_SceneGraph::render_data()
<< "data/render_OutOfFloatRange.qml"
<< "data/render_StackingOrder.qml"
<< "data/render_Mipmap.qml"
+ << "data/render_ImageFiltering.qml"
;
QRegExp sampleCount("#samples: *(\\d+)");