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authorShawn Rutledge <shawn.rutledge@qt.io>2017-09-22 14:23:53 +0200
committerShawn Rutledge <shawn.rutledge@qt.io>2017-09-29 05:16:33 +0000
commitcff0864fa54a8d38f5fba90e6fc99a8c3598a498 (patch)
tree8c28d6fabd7c245d47a1658f4058c0bcae51445e /tests/auto
parent930aea8b9ca59a24838cf7f279653e3b2ee40cee (diff)
change the type of DragHandler::translation to QVector2D; document it
For consistency we use QVector2D to represent relative movements in all Pointer Handlers. Change-Id: I23dc20c360b482a995d232e8a6d7e87d9bd8f600 Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
Diffstat (limited to 'tests/auto')
-rw-r--r--tests/auto/quick/pointerhandlers/qquickdraghandler/tst_qquickdraghandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/auto/quick/pointerhandlers/qquickdraghandler/tst_qquickdraghandler.cpp b/tests/auto/quick/pointerhandlers/qquickdraghandler/tst_qquickdraghandler.cpp
index 5b59911965..cd60be6a4c 100644
--- a/tests/auto/quick/pointerhandlers/qquickdraghandler/tst_qquickdraghandler.cpp
+++ b/tests/auto/quick/pointerhandlers/qquickdraghandler/tst_qquickdraghandler.cpp
@@ -97,7 +97,7 @@ void tst_DragHandler::defaultPropertyValues()
QVERIFY(dragHandler);
QCOMPARE(dragHandler->acceptedButtons(), Qt::LeftButton);
- QCOMPARE(dragHandler->translation(), QPointF());
+ QCOMPARE(dragHandler->translation(), QVector2D());
QCOMPARE(dragHandler->point().position(), QPointF());
QCOMPARE(dragHandler->point().scenePosition(), QPointF());
QCOMPARE(dragHandler->point().pressPosition(), QPointF());