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author | Laszlo Agocs <laszlo.agocs@digia.com> | 2014-01-05 20:36:13 +0100 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-01-15 10:45:05 +0100 |
commit | 662046fe17c76d4fe505f0a04a66aa3477c14b32 (patch) | |
tree | 23fdd35de8e6d6840159d933e0dd89b1e4fb3da9 /tests/auto | |
parent | c70b046648522c8a899fc1fa6e4d4a5924206313 (diff) |
Add support for a separate index buffer
The renderer binds same buffer both for vertex and index data.
This is allowed on desktop & ES but is forbidden in WebGL.
Add a compile-time flag to disable this optimization(?) and
force using a separate buffer for the index data.
Change-Id: I57c17c883a55e02513a8e4427efb202cafaaf37e
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Diffstat (limited to 'tests/auto')
0 files changed, 0 insertions, 0 deletions