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author | Paul Olav Tvete <paul.tvete@qt.io> | 2020-05-14 17:45:00 +0200 |
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committer | Paul Olav Tvete <paul.tvete@qt.io> | 2020-05-19 09:43:08 +0200 |
commit | 5188167e633af743548be90db4fdcd2791dd9637 (patch) | |
tree | d93d26dc1faa280c007d4c28fa8f540fb4a07727 /tests/manual/scenegraph_lancelot/data/shaders/atlas | |
parent | 085af2f28845b14180d7ff07d5d98b51d2e8bb01 (diff) |
Lancelot test for ShaderEffect atlas textures
Task-number: QTBUG-83975
Pick-to: 5.15
Change-Id: Icfff2aa9172bf10a1918be5364f27ed6faf94575
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'tests/manual/scenegraph_lancelot/data/shaders/atlas')
-rw-r--r-- | tests/manual/scenegraph_lancelot/data/shaders/atlas/atlas.qml | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/tests/manual/scenegraph_lancelot/data/shaders/atlas/atlas.qml b/tests/manual/scenegraph_lancelot/data/shaders/atlas/atlas.qml new file mode 100644 index 0000000000..06c254253e --- /dev/null +++ b/tests/manual/scenegraph_lancelot/data/shaders/atlas/atlas.qml @@ -0,0 +1,51 @@ +import QtQuick 2.15 + +Item { + width: 320 + height: 480 + + Column { + spacing: 10 + padding: 5 + + Repeater { + model: ["sand_16x16.png", "circle_16x16.png", "star_16x16.png", "square_16x16.png"] + Row { + spacing: 20 + Image { + id: img + source: "../../shared/" + modelData + } + + // Non-atlased: copies subrect of atlas to a new texture + ShaderEffect { + width: img.width + height: img.height + property variant source: img + fragmentShader: "qrc:shaders/gradientgrid.frag" + supportsAtlasTextures: false + } + + // Atlased: qt_MultiTexCoord0 points to the atlas subrect + ShaderEffect { + width: img.width + height: img.height + property variant source: img + fragmentShader: "qrc:shaders/gradientgrid.frag" + supportsAtlasTextures: true + } + + // Subrect mode: qt_MultiTexCoord0 goes from 0.0 to 1.0, + // and qt_Subrect_source specifies the atlas subrect + ShaderEffect { + width: img.width + height: img.height + property variant source: img + fragmentShader: "qrc:shaders/gradientgrid.frag" + vertexShader: "qrc:shaders/subrect.vert" + supportsAtlasTextures: false + } + } + } + } +} |