aboutsummaryrefslogtreecommitdiffstats
path: root/tests/manual/scenegraph_lancelot/data/shaders/hiddensource/hiddensource_2.qml
diff options
context:
space:
mode:
authorQt Forward Merge Bot <qt_forward_merge_bot@qt-project.org>2020-01-14 01:01:06 +0100
committerUlf Hermann <ulf.hermann@qt.io>2020-01-14 11:24:11 +0100
commit8a22c92b55b5d015e372fe5be0633c3935af4218 (patch)
tree02ad52cf1e7c3ed35b10156dd250d3cc7f6b7068 /tests/manual/scenegraph_lancelot/data/shaders/hiddensource/hiddensource_2.qml
parent3ca659657ccaf0d850e661c9312e0f98e153c9ff (diff)
parent3dc5b937c4e9acf83ee54e870390c22f341c29c8 (diff)
Merge remote-tracking branch 'origin/5.15' into dev
Conflicts: src/imports/folderlistmodel/plugin.cpp src/imports/layouts/plugin.cpp src/imports/localstorage/plugin.cpp src/imports/models/plugin.cpp src/imports/particles/plugin.cpp src/imports/qtqml/plugin.cpp src/imports/qtquick2/plugin.cpp src/imports/shapes/plugin.cpp src/imports/statemachine/plugin.cpp src/imports/testlib/main.cpp src/imports/wavefrontmesh/plugin.cpp src/imports/window/plugin.cpp src/imports/workerscript/plugin.cpp src/qml/jsruntime/qv4sequenceobject.cpp src/qml/qml/qqmlengine.cpp src/qmlmodels/qqmlmodelsmodule.cpp src/qmlmodels/qqmlmodelsmodule_p.h src/qmlworkerscript/qqmlworkerscriptmodule.cpp src/qmlworkerscript/qqmlworkerscriptmodule_p.h src/quick/items/qquickitemsmodule.cpp Change-Id: I5f1fbc3d00e8f583d2c89afc5389de84d68633a7
Diffstat (limited to 'tests/manual/scenegraph_lancelot/data/shaders/hiddensource/hiddensource_2.qml')
-rw-r--r--tests/manual/scenegraph_lancelot/data/shaders/hiddensource/hiddensource_2.qml19
1 files changed, 1 insertions, 18 deletions
diff --git a/tests/manual/scenegraph_lancelot/data/shaders/hiddensource/hiddensource_2.qml b/tests/manual/scenegraph_lancelot/data/shaders/hiddensource/hiddensource_2.qml
index 160b89168e..64b950ace4 100644
--- a/tests/manual/scenegraph_lancelot/data/shaders/hiddensource/hiddensource_2.qml
+++ b/tests/manual/scenegraph_lancelot/data/shaders/hiddensource/hiddensource_2.qml
@@ -43,23 +43,6 @@ Item {
property variant offset: Qt.size(4 / width, 4 / height)
property variant delta: Qt.size(0.5 / width, 0.5 / height)
- fragmentShader: "
- uniform lowp sampler2D source;
- uniform highp vec2 offset;
- uniform highp vec2 delta;
- varying highp vec2 qt_TexCoord0;
- uniform lowp float qt_Opacity;
- void main() {
- highp vec2 delta2 = vec2(delta.x, -delta.y);
- lowp float shadow = 0.25 * (texture2D(source, qt_TexCoord0 - offset + delta).a
- + texture2D(source, qt_TexCoord0 - offset - delta).a
- + texture2D(source, qt_TexCoord0 - offset + delta2).a
- + texture2D(source, qt_TexCoord0 - offset - delta2).a);
- lowp vec4 color = texture2D(source, qt_TexCoord0);
- gl_FragColor = mix(vec4(vec3(0.), 0.5 * shadow), color, color.a);
- }
- "
+ fragmentShader: "qrc:shaders/shadow.frag"
}
}
-
-