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authorEirik Aavitsland <eirik.aavitsland@qt.io>2019-12-13 12:07:18 +0100
committerEirik Aavitsland <eirik.aavitsland@qt.io>2020-01-06 15:17:09 +0100
commit0c2eaad357e555ccaf4fecf42aef03576bbae133 (patch)
treeea115a0d3e4e2d3dbdea54ba4818b6d6a25c45fe /tests/manual/scenegraph_lancelot/scenegraph
parentcba6f48613fad1718edc5823b39bc4c7f7300dee (diff)
Add RHI shaders to ShaderEffect test scenes
Add RHI versions of the fragment and vertex shaders in the lancelot test scenes. Move all shaders into external files and include them as resources, so that the automatic file selector mechanism will pick up the right version at runtime. Task-number: QTBUG-78683 Change-Id: I5eb1669d09a650301ac2a3012db8b3d1814c7bcb Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'tests/manual/scenegraph_lancelot/scenegraph')
-rw-r--r--tests/manual/scenegraph_lancelot/scenegraph/tst_scenegraph.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/manual/scenegraph_lancelot/scenegraph/tst_scenegraph.cpp b/tests/manual/scenegraph_lancelot/scenegraph/tst_scenegraph.cpp
index 3cc83e94da..a65bde1002 100644
--- a/tests/manual/scenegraph_lancelot/scenegraph/tst_scenegraph.cpp
+++ b/tests/manual/scenegraph_lancelot/scenegraph/tst_scenegraph.cpp
@@ -152,7 +152,7 @@ void tst_Scenegraph::testNoTextRendering()
void tst_Scenegraph::testRendering_data()
{
- setupTestSuite(usingRhi ? "shaders/" : ""); // on RHI, skip shader effects tests for now
+ setupTestSuite();
consecutiveErrors = 0;
aborted = false;
}