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authorShawn Rutledge <shawn.rutledge@qt.io>2017-11-09 11:56:18 +0100
committerShawn Rutledge <shawn.rutledge@qt.io>2017-11-14 14:51:50 +0000
commit289edbf1f56f4f31e1e92113ab3c825edfec9f5b (patch)
tree7599660ace099406d499fe6c80713e0d02cc6ca9 /tests/manual
parent5d0785d38adfbc8b6af3f4db5c201b67f5f811e9 (diff)
pinchHandler manual test: more PinchHandlers; TapHandler for z-order
grabPermissions are OK by default. Change-Id: I1e9564415a12e4cd7a9213d11e5374d619239099 Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
Diffstat (limited to 'tests/manual')
-rw-r--r--tests/manual/pointer/pinchHandler.qml159
1 files changed, 101 insertions, 58 deletions
diff --git a/tests/manual/pointer/pinchHandler.qml b/tests/manual/pointer/pinchHandler.qml
index 1102f33618..4f854e452b 100644
--- a/tests/manual/pointer/pinchHandler.qml
+++ b/tests/manual/pointer/pinchHandler.qml
@@ -55,84 +55,127 @@ Rectangle {
+ "\nrect.position: " + "(" + item.x.toFixed(2) + "," + item.y.toFixed(2) + ")"
}
+ function activePincher() {
+ if (grandparentPinch.active)
+ return grandparentPinch
+ else if (parentPinch.active)
+ return parentPinch
+ else if (pinch2.active)
+ return pinch2
+ return pinch3 // always return a pinch handler, even when its inactive. The indicator will be invisble anyway.
+ }
+
Rectangle {
- // Purpose of this item is just to make sure the rectangles are transformed into
- // a coordinate system that is different from the scene coordinate system.
- anchors.fill: parent
- anchors.margins: 50
- color: "#ffe0e0e0"
+ width: parent.width - 100; height: parent.height - 100; x: 50; y: 50
+ color: "beige"
+ border.width: grandparentPinch.active ? 2 : 0
+ border.color: border.width > 0 ? "red" : "transparent"
+ antialiasing: true
+
+ PinchHandler {
+ id: grandparentPinch
+ objectName: "grandparent pinch"
+ minimumScale: 0.5
+ maximumScale: 3
+ minimumPointCount: 3
+ }
+
+ Text {
+ text: "Pinch with 3 fingers to scale, rotate and translate"
+ + getTransformationDetails(parent, grandparentPinch)
+ }
Rectangle {
- id: rect2
- width: 400
- height: 300
- color: "lightsteelblue"
+ width: parent.width - 100; height: parent.height - 100; x: 50; y: 50
+ color: "#ffe0e0e0"
antialiasing: true
- x: 100
- y: 200
- rotation: 30
- transformOrigin: Item.TopRight
- border.width: pinch2.active ? 2 : 0
- border.color: pinch2.active ? "red" : "transparent"
-
- Text {
- anchors.centerIn: parent
- text: "Pinch with 2 fingers to scale, rotate and translate"
- + getTransformationDetails(rect2, pinch2)
- }
PinchHandler {
- id: pinch2
- objectName: "2-finger pinch"
- minimumRotation: -45
- maximumRotation: 45
+ id: parentPinch
+ objectName: "parent pinch"
minimumScale: 0.5
maximumScale: 3
- minimumX: 0
- maximumX: 600
- pointDistanceThreshold: 0
- // acceptedModifiers: Qt.ControlModifier
}
- }
-
- Rectangle {
- id: rect3
- x: 500
- width: 400
- height: 300
- color: "wheat"
- antialiasing: true
- border.width: (dragHandler.active || pinch3.active) ? 2 : 0
- border.color: border.width > 0 ? "red" : "transparent"
Text {
- anchors.centerIn: parent
- text: "Pinch with 3 fingers to scale, rotate and translate\nDrag with 1 finger"
- + getTransformationDetails(rect3, pinch3)
- }
- DragHandler {
- id: dragHandler
- objectName: "DragHandler"
+ text: "Pinch with 2 fingers to scale, rotate and translate"
+ + getTransformationDetails(parent, parentPinch)
}
- PinchHandler {
- id: pinch3
- objectName: "3-finger pinch"
- minimumPointCount: 3
- minimumScale: 0.1
- maximumScale: 10
- onActiveChanged: {
- if (!active)
- anim.restart(centroidVelocity)
+ Rectangle {
+ id: rect2
+ width: 400
+ height: 300
+ color: "lightsteelblue"
+ antialiasing: true
+ x: 100
+ y: 200
+ rotation: 30
+ transformOrigin: Item.TopRight
+ border.width: (lsbDragHandler.active || pinch2.active) ? 2 : 0
+ border.color: border.width > 0 ? "red" : "transparent"
+
+ Text {
+ anchors.centerIn: parent
+ text: "Pinch with 2 fingers to scale, rotate and translate\nDrag with 1 finger"
+ + getTransformationDetails(rect2, pinch2) + "\nz " + rect2.z
+ }
+ DragHandler {
+ id: lsbDragHandler
+ objectName: "lightsteelblue drag"
}
+ PinchHandler {
+ id: pinch2
+ objectName: "lightsteelblue pinch"
+ minimumRotation: -45
+ maximumRotation: 45
+ minimumScale: 0.5
+ maximumScale: 3
+ minimumX: 0
+ maximumX: 600
+ // acceptedModifiers: Qt.ControlModifier
+ }
+ TapHandler { gesturePolicy: TapHandler.DragThreshold; onTapped: rect2.z = rect3.z + 1 }
}
- MomentumAnimation { id: anim; target: rect3 }
+ Rectangle {
+ id: rect3
+ x: 500
+ width: 400
+ height: 300
+ color: "wheat"
+ antialiasing: true
+ border.width: (wheatDragHandler.active || pinch3.active) ? 2 : 0
+ border.color: border.width > 0 ? "red" : "transparent"
+
+ Text {
+ anchors.centerIn: parent
+ text: "Pinch with 3 fingers to scale, rotate and translate\nDrag with 1 finger"
+ + getTransformationDetails(rect3, pinch3) + "\nz " + rect3.z
+ }
+ DragHandler {
+ id: wheatDragHandler
+ objectName: "wheat drag"
+ }
+ PinchHandler {
+ id: pinch3
+ objectName: "wheat 3-finger pinch"
+ minimumPointCount: 3
+ minimumScale: 0.1
+ maximumScale: 10
+ onActiveChanged: {
+ if (!active)
+ anim.restart(centroidVelocity)
+ }
+ }
+ TapHandler { gesturePolicy: TapHandler.DragThreshold; onTapped: rect3.z = rect2.z + 1 }
+ MomentumAnimation { id: anim; target: rect3 }
+ }
}
}
Rectangle {
id: centroidIndicator
- property QtObject pincher: pinch2.active ? pinch2 : pinch3
+ property QtObject pincher: activePincher()
x: pincher.centroid.x - radius
y: pincher.centroid.y - radius
z: 1