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authorJiang Jiang <jiang.jiang@nokia.com>2011-10-11 11:10:41 +0200
committerQt by Nokia <qt-info@nokia.com>2011-10-11 14:21:53 +0200
commitf41753f034343ef5c2daaa27a2b0961b98bef151 (patch)
treeed7a8f885ca2afde5667923728f4b584baf69de0 /tests/testapplications
parent483b85ab599d5cee7614a84b6c73e275076bd52f (diff)
More accurate timing for rendering thread
To get a better overview of how much time we consumed rendering each frame, setting QElapsedTimer around each loop in the rendering thread. It can be turned on with QML_CANVAS_TIMING=1 environment variable. Change-Id: I81a231983e5f7d898589d5fe18782dd5c7e8e0dc Reviewed-on: http://codereview.qt-project.org/6420 Sanity-Review: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
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