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author | Damian Jansen <damian.jansen@nokia.com> | 2012-04-30 10:44:47 +1000 |
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committer | Qt by Nokia <qt-info@nokia.com> | 2012-06-01 03:26:06 +0200 |
commit | bd9962711efffcf5c1929e9ba0a85a731f2705b6 (patch) | |
tree | 159ff0171ec501aafdfc8d29ed2586c29466268b /tests/testapplications | |
parent | b1640db606473a18ee3524e4ca9b49a2501751a8 (diff) |
Update system tests
A few items have changed, namely:
SpriteImage property names
XmlListModel is separated from QtQuick
A fixed bug in ParticleSystem
Change-Id: Iec8fb1c6ad0a76deb6b0733caf3b893e0da0627e
Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
Diffstat (limited to 'tests/testapplications')
3 files changed, 12 insertions, 11 deletions
diff --git a/tests/testapplications/elements/content/ParticleSystemElement.qml b/tests/testapplications/elements/content/ParticleSystemElement.qml index cd64980c82..ba3892f912 100644 --- a/tests/testapplications/elements/content/ParticleSystemElement.qml +++ b/tests/testapplications/elements/content/ParticleSystemElement.qml @@ -87,7 +87,7 @@ Item { "Advance to resume simulation." } }, State { name: "resumed"; when: statenum == 3 - PropertyChanges { target: bugpanel; bugnumber: "21539" } + // PropertyChanges { target: bugpanel; bugnumber: "21539" } FIXED PropertyChanges { target: particlesystemelement; paused: false } PropertyChanges { target: particlesystemelementtest testtext: "The simulation should now be active.\n"+ diff --git a/tests/testapplications/elements/content/SpriteSequenceElement.qml b/tests/testapplications/elements/content/SpriteSequenceElement.qml index 8b0a93bb87..acfa2cc615 100644 --- a/tests/testapplications/elements/content/SpriteSequenceElement.qml +++ b/tests/testapplications/elements/content/SpriteSequenceElement.qml @@ -50,55 +50,55 @@ Item { sprites: [Sprite { name: "happy" source: "pics/squarefacesprite2.png" - frames: 6 + frameCount: 6 frameDuration: 120 to: {"silly": 1, "sad":0} }, Sprite { name: "silly" source: "pics/squarefacesprite.png" - frames: 6 + frameCount: 6 frameDuration: 120 to: {"happy": 1, "sad": 0} }, Sprite { name: "sad" source: "pics/squarefacesprite3.png" - frames: 6 + frameCount: 6 frameDuration: 120 to: {"evil": 0.5, "sad": 1, "cyclops" : 0} }, Sprite { name: "cyclops" source: "pics/squarefacesprite4.png" - frames: 6 + frameCount: 6 frameDuration: 120 to: {"love": 0.1, "boggled": 0.1, "cyclops" : 0.1} }, Sprite { name: "evil" source: "pics/squarefacesprite5.png" - frames: 6 + frameCount: 6 frameDuration: 120 to: {"sad": 1.0, "cyclops" : 0} }, Sprite { name: "love" source: "pics/squarefacesprite6.png" - frames: 6 + frameCount: 6 frameDuration: 120 to: {"love": 0.1, "boggled": 0.1, "cyclops" : 0.1} }, Sprite { name: "boggled" source: "pics/squarefacesprite7.png" - frames: 6 + frameCount: 6 frameDuration: 120 to: {"love": 0.1, "boggled": 0.1, "cyclops" : 0.1, "dying":0} }, Sprite { name: "dying" source: "pics/squarefacespriteX.png" - frames: 4 + frameCount: 4 frameDuration: 120 to: {"dead":1.0} }, Sprite { name: "dead" source: "pics/squarefacespriteXX.png" - frames: 1 + frameCount: 1 frameDuration: 10000 }] diff --git a/tests/testapplications/elements/content/XmlListModelElement.qml b/tests/testapplications/elements/content/XmlListModelElement.qml index 9e4fc527db..255fa15209 100644 --- a/tests/testapplications/elements/content/XmlListModelElement.qml +++ b/tests/testapplications/elements/content/XmlListModelElement.qml @@ -40,6 +40,7 @@ ****************************************************************************/ import QtQuick 2.0 +import QtQuick.XmlListModel 2.0 Item { id: xmllistmodelelementtest @@ -110,7 +111,7 @@ Item { width: parent.width; wrapMode: Text.WordWrap; visible: opacity != 0; text: methodtext anchors.horizontalCenter: parent.horizontalCenter; anchors.top: ingredientlist.bottom Behavior on opacity { NumberAnimation { duration: 250 } } - Component.onCompleted: { console.log(model.method); methodtext = model.method; console.log(recipemethod.textFormat); } + Component.onCompleted: { methodtext = model.method; } } MouseArea { anchors.fill: parent; onClicked: delbox.state = delbox.state == "open" ? "closed" : "open" } Behavior on height { NumberAnimation { duration: 250 } } |