diff options
author | Sebastian Sauer <sebastian.sauer.ford@kdab.com> | 2014-08-12 18:53:00 +0700 |
---|---|---|
committer | Sebastian Sauer <sebastian.sauer@kdab.com> | 2014-08-25 17:29:21 +0200 |
commit | cae7176827eb3c23428cfcd8f6dabb00f8dcaef3 (patch) | |
tree | 948a32f66791eff082363c6aca5a1436cd4e9353 /tests | |
parent | 99fd3a6b22a7eabf2aff656a942b0b7e32093254 (diff) |
QSM: Reintroduce guard argument evaluation
Implements the suggestion from Simon Hausmann (codereview 89716
from 08-05 14:46) to use QQmlScriptString rather then the previous
used MetaObject-manipulation.
This also introduces comparison operators for QQmlScriptString
to be able to determinate if a QQmlScriptString changed what
is needed cause there is otherwise no way to access (all) the
needed details within QQmlScriptStringPrivate.
Change-Id: I198479eac8fd37cbdd98a99aacdd8eebf7b75d21
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Diffstat (limited to 'tests')
-rw-r--r-- | tests/auto/qml/qqmllanguage/tst_qqmllanguage.cpp | 82 | ||||
-rw-r--r-- | tests/auto/qmltest/statemachine/tst_guardcondition.qml | 109 |
2 files changed, 191 insertions, 0 deletions
diff --git a/tests/auto/qml/qqmllanguage/tst_qqmllanguage.cpp b/tests/auto/qml/qqmllanguage/tst_qqmllanguage.cpp index d6d1cef36b..05cdccfb51 100644 --- a/tests/auto/qml/qqmllanguage/tst_qqmllanguage.cpp +++ b/tests/auto/qml/qqmllanguage/tst_qqmllanguage.cpp @@ -140,6 +140,7 @@ private slots: void scriptString(); void scriptStringJs(); void scriptStringWithoutSourceCode(); + void scriptStringComparison(); void defaultPropertyListOrder(); void declaredPropertyValues(); void dontDoubleCallClassBegin(); @@ -2065,6 +2066,87 @@ void tst_qqmllanguage::scriptStringWithoutSourceCode() } } +// Test the QQmlScriptString comparison operators. The script strings are considered +// equal if there evaluation would produce the same result. +void tst_qqmllanguage::scriptStringComparison() +{ + QQmlComponent component1(&engine, testFileUrl("scriptString.qml")); + QVERIFY(!component1.isError() && component1.errors().isEmpty()); + MyTypeObject *object1 = qobject_cast<MyTypeObject*>(component1.create()); + QVERIFY(object1 != 0); + + QQmlComponent component2(&engine, testFileUrl("scriptString2.qml")); + QVERIFY(!component2.isError() && component2.errors().isEmpty()); + MyTypeObject *object2 = qobject_cast<MyTypeObject*>(component2.create()); + QVERIFY(object2 != 0); + + QQmlComponent component3(&engine, testFileUrl("scriptString3.qml")); + QVERIFY(!component3.isError() && component3.errors().isEmpty()); + MyTypeObject *object3 = qobject_cast<MyTypeObject*>(component3.create()); + QVERIFY(object3 != 0); + + //QJSValue inst1 = engine.newQObject(object1); + QJSValue inst2 = engine.newQObject(object2); + QJSValue inst3 = engine.newQObject(object3); + QJSValue func = engine.evaluate("function(value) { this.scriptProperty = value }"); + + const QString s = "hello\\n\\\"world\\\""; + const qreal n = 12.345; + bool ok; + + QVERIFY(object2->scriptProperty().stringLiteral() == s); + QVERIFY(object3->scriptProperty().numberLiteral(&ok) == n && ok); + QVERIFY(object1->scriptProperty() == object1->scriptProperty()); + QVERIFY(object2->scriptProperty() == object2->scriptProperty()); + QVERIFY(object3->scriptProperty() == object3->scriptProperty()); + QVERIFY(object2->scriptProperty() != object3->scriptProperty()); + QVERIFY(object1->scriptProperty() != object2->scriptProperty()); + QVERIFY(object1->scriptProperty() != object3->scriptProperty()); + + func.callWithInstance(inst2, QJSValueList() << n); + QVERIFY(object2->scriptProperty() == object3->scriptProperty()); + + func.callWithInstance(inst2, QJSValueList() << s); + QVERIFY(object2->scriptProperty() != object3->scriptProperty()); + func.callWithInstance(inst3, QJSValueList() << s); + QVERIFY(object2->scriptProperty() == object3->scriptProperty()); + + func.callWithInstance(inst2, QJSValueList() << QJSValue::UndefinedValue); + QVERIFY(object2->scriptProperty() != object3->scriptProperty()); + func.callWithInstance(inst3, QJSValueList() << QJSValue::UndefinedValue); + QVERIFY(object2->scriptProperty() == object3->scriptProperty()); + + func.callWithInstance(inst2, QJSValueList() << QJSValue::NullValue); + QVERIFY(object2->scriptProperty() != object3->scriptProperty()); + func.callWithInstance(inst3, QJSValueList() << QJSValue::NullValue); + QVERIFY(object2->scriptProperty() == object3->scriptProperty()); + + func.callWithInstance(inst2, QJSValueList() << false); + QVERIFY(object2->scriptProperty() != object3->scriptProperty()); + func.callWithInstance(inst3, QJSValueList() << false); + QVERIFY(object2->scriptProperty() == object3->scriptProperty()); + + func.callWithInstance(inst2, QJSValueList() << true); + QVERIFY(object2->scriptProperty() != object3->scriptProperty()); + func.callWithInstance(inst3, QJSValueList() << true); + QVERIFY(object2->scriptProperty() == object3->scriptProperty()); + + QVERIFY(object1->scriptProperty() != object2->scriptProperty()); + object2->setScriptProperty(object1->scriptProperty()); + QVERIFY(object1->scriptProperty() == object2->scriptProperty()); + + QVERIFY(object1->scriptProperty() != object3->scriptProperty()); + func.callWithInstance(inst3, QJSValueList() << engine.toScriptValue(object1->scriptProperty())); + QVERIFY(object1->scriptProperty() == object3->scriptProperty()); + + // While this are two instances of the same object they are still considered different + // because the (none literal) script string may access variables which have different + // values in both instances and hence evaluated to different results. + MyTypeObject *object1_2 = qobject_cast<MyTypeObject*>(component1.create()); + QVERIFY(object1_2 != 0); + QVERIFY(object1->scriptProperty() != object1_2->scriptProperty()); +} + // Check that default property assignments are correctly spliced into explicit // property assignments void tst_qqmllanguage::defaultPropertyListOrder() diff --git a/tests/auto/qmltest/statemachine/tst_guardcondition.qml b/tests/auto/qmltest/statemachine/tst_guardcondition.qml new file mode 100644 index 0000000000..71171b2079 --- /dev/null +++ b/tests/auto/qmltest/statemachine/tst_guardcondition.qml @@ -0,0 +1,109 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Ford Motor Company +** Contact: http://www.qt-project.org/legal +** +** This file is part of the test suite module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQml.StateMachine 1.0 +import QtTest 1.0 + +TestCase { + id: testCase + StateMachine { + id: machine + initialState: startState + StateBase { + id: startState + SignalTransition { + id: signalTrans + signal: testCase.mysignal + guard: mystr == "test1" + targetState: finalState + } + } + FinalState { + id: finalState + } + } + + SignalSpy { + id: finalStateActive + target: finalState + signalName: "activeChanged" + } + + signal mysignal(string mystr, bool mybool, int myint) + + name: "testGuardCondition" + function test_guardCondition() + { + // Start statemachine, should not have reached finalState yet. + machine.start() + tryCompare(finalStateActive, "count", 0) + tryCompare(machine, "running", true) + + // Emit the signalTrans.signal which will evaluate the guard. The + // guard should return true, finalState be reached and the + // statemachine be stopped. + testCase.mysignal("test1", true, 2) + tryCompare(finalStateActive, "count", 1) + tryCompare(machine, "running", false) + + // Restart machine. + machine.start() + tryCompare(machine, "running", true) + tryCompare(finalStateActive, "count", 2) + + // Emit signal that makes the signalTrans.guard return false. The + // finalState should not have been triggered. + testCase.mysignal("test2", true, 2) + tryCompare(finalStateActive, "count", 2) + tryCompare(machine, "running", true) + + // Change the guard in javascript to test that boolean true/false + // works as expected. + signalTrans.guard = false; + testCase.mysignal("test1", true, 2) + tryCompare(finalStateActive, "count", 2) + tryCompare(machine, "running", true) + signalTrans.guard = true; + testCase.mysignal("test1", true, 2) + tryCompare(finalStateActive, "count", 3) + tryCompare(machine, "running", false) + } +} |