diff options
author | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-06-10 07:46:00 +0200 |
---|---|---|
committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-06-10 12:51:53 +0200 |
commit | abaf9bded38ff6aac562718366590ed7c1106ad6 (patch) | |
tree | e6714631dbc5ddde9907dc388f680db1559541fe /tools/qml | |
parent | 1ca74842e8427eb21d37697b3c130eed56b7091f (diff) |
Remove openGLContextCreated signal
No reason to have this in the API in 6.0, and it's already not emitted
at all in dev (because the direct OpenGL code path is now gone from the
render loops)
Some simple GL string printing has been removed from qml/qmlscene. This
opt-in feature has not been useful in practice anyway since QSG_INFO=1
prints the same things.
[ChangeLog][Qt Quick][QQuickWindow] The openGLContextCreated signal has
been removed from QQuickWindow.
Change-Id: Ifb647bbd1e828ebad2b775e8ce5c38723a0cda13
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'tools/qml')
-rw-r--r-- | tools/qml/main.cpp | 30 |
1 files changed, 1 insertions, 29 deletions
diff --git a/tools/qml/main.cpp b/tools/qml/main.cpp index a38a3d599f..71bd104596 100644 --- a/tools/qml/main.cpp +++ b/tools/qml/main.cpp @@ -35,8 +35,6 @@ #include <QGuiApplication> #include <QWindow> #include <QFileOpenEvent> -#include <QOpenGLContext> -#include <QOpenGLFunctions> #include <QSurfaceFormat> #ifdef QT_WIDGETS_LIB #include <QApplication> @@ -258,10 +256,6 @@ public Q_SLOTS: returnCode = retCode; } -#if defined(QT_GUI_LIB) && QT_CONFIG(opengl) - void onOpenGlContextCreated(QOpenGLContext *context); -#endif - private: void contain(QObject *o, const QUrl &containPath); void checkForWindow(QObject *o); @@ -289,35 +283,13 @@ void LoadWatcher::contain(QObject *o, const QUrl &containPath) void LoadWatcher::checkForWindow(QObject *o) { #if defined(QT_GUI_LIB) && QT_CONFIG(opengl) - if (o->isWindowType() && o->inherits("QQuickWindow")) { + if (o->isWindowType() && o->inherits("QQuickWindow")) haveWindow = true; - if (verboseMode) - connect(o, SIGNAL(openglContextCreated(QOpenGLContext*)), - this, SLOT(onOpenGlContextCreated(QOpenGLContext*))); - } #else Q_UNUSED(o) #endif // QT_GUI_LIB && !QT_NO_OPENGL } -#if defined(QT_GUI_LIB) && QT_CONFIG(opengl) -void LoadWatcher::onOpenGlContextCreated(QOpenGLContext *context) -{ - context->makeCurrent(qobject_cast<QWindow *>(sender())); - QOpenGLFunctions functions(context); - QByteArray output = "Vendor : "; - output += reinterpret_cast<const char *>(functions.glGetString(GL_VENDOR)); - output += "\nRenderer: "; - output += reinterpret_cast<const char *>(functions.glGetString(GL_RENDERER)); - output += "\nVersion : "; - output += reinterpret_cast<const char *>(functions.glGetString(GL_VERSION)); - output += "\nLanguage: "; - output += reinterpret_cast<const char *>(functions.glGetString(GL_SHADING_LANGUAGE_VERSION)); - puts(output.constData()); - context->doneCurrent(); -} -#endif // QT_GUI_LIB && !QT_NO_OPENGL - void quietMessageHandler(QtMsgType type, const QMessageLogContext &ctxt, const QString &msg) { Q_UNUSED(ctxt); |