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authorAndy Nichols <andy.nichols@theqtcompany.com>2015-11-23 12:42:31 +0100
committerAndy Nichols <andy.nichols@theqtcompany.com>2015-11-24 14:26:52 +0000
commitc7aa0be29858649b7c8ab8cae0aaae4ebedfad82 (patch)
tree0dd41b17be25e11e3a07613a0151af8927e04577 /tools
parent9b89316119bd06c14a4c2ee5828d7e24d9e26cd9 (diff)
Update headers to pass license check test
Change-Id: I48623789ed483a9f8efe17fe398400ed29c87f3f Reviewed-by: Antti Kokko <antti.kokko@theqtcompany.com>
Diffstat (limited to 'tools')
-rw-r--r--tools/opengldummy/src/egl.cpp25
-rw-r--r--tools/opengldummy/src/gles2.cpp25
2 files changed, 26 insertions, 24 deletions
diff --git a/tools/opengldummy/src/egl.cpp b/tools/opengldummy/src/egl.cpp
index 9638a02b33..fb42844a39 100644
--- a/tools/opengldummy/src/egl.cpp
+++ b/tools/opengldummy/src/egl.cpp
@@ -1,22 +1,23 @@
-/****************************************************************************
+/******************************************************************************
**
-** Copyright (C) 2014 Digia Plc
-** All rights reserved.
-** For any questions to Digia, please use contact form at http://qt.digia.com
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
**
-** This file is part of the Qt SceneGraph Raster Add-on.
+** This file is part of the Qt Quick 2d Renderer module.
**
-** $QT_BEGIN_LICENSE$
-** Licensees holding valid Qt Commercial licenses may use this file in
-** accordance with the Qt Commercial License Agreement provided with the
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia.
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
**
-** If you have questions regarding the use of this file, please use
-** contact form at http://qt.digia.com
** $QT_END_LICENSE$
**
-****************************************************************************/
+******************************************************************************/
#include <EGL/egl.h>
diff --git a/tools/opengldummy/src/gles2.cpp b/tools/opengldummy/src/gles2.cpp
index 9d239c97ad..44e8774d93 100644
--- a/tools/opengldummy/src/gles2.cpp
+++ b/tools/opengldummy/src/gles2.cpp
@@ -1,22 +1,23 @@
-/****************************************************************************
+/******************************************************************************
**
-** Copyright (C) 2014 Digia Plc
-** All rights reserved.
-** For any questions to Digia, please use contact form at http://qt.digia.com
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
**
-** This file is part of the Qt SceneGraph Raster Add-on.
+** This file is part of the Qt Quick 2d Renderer module.
**
-** $QT_BEGIN_LICENSE$
-** Licensees holding valid Qt Commercial licenses may use this file in
-** accordance with the Qt Commercial License Agreement provided with the
+** $QT_BEGIN_LICENSE:COMM$
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia.
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
**
-** If you have questions regarding the use of this file, please use
-** contact form at http://qt.digia.com
** $QT_END_LICENSE$
**
-****************************************************************************/
+******************************************************************************/
#include <GLES2/gl2.h>