diff options
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp index e829b054fb..525d702a76 100644 --- a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp +++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp @@ -489,11 +489,6 @@ void Updater::visitGeometryNode(Node *n) if (e->batch) renderer->invalidateBatchAndOverlappingRenderOrders(e->batch); } - if (n->dirtyState & QSGNode::DirtyMaterial) { - Element *e = n->element(); - if (e->batch && e->batch->isMaterialCompatible(e) == BatchBreaksOnCompare) - renderer->invalidateBatchAndOverlappingRenderOrders(e->batch); - } } SHADOWNODE_TRAVERSE(n) visitNode(*child); @@ -1213,7 +1208,10 @@ void Renderer::nodeChanged(QSGNode *node, QSGNode::DirtyState state) if (e->isMaterialBlended != blended) { m_rebuild |= Renderer::FullRebuild; e->isMaterialBlended = blended; - } else if (!e->batch) { + } else if (e->batch) { + if (e->batch->isMaterialCompatible(e) == BatchBreaksOnCompare) + invalidateBatchAndOverlappingRenderOrders(e->batch); + } else { m_rebuild |= Renderer::BuildBatches; } } |