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-rw-r--r--src/particles/qquickimageparticle.cpp2
-rw-r--r--src/quick/items/qquickanimatedsprite.cpp4
-rw-r--r--src/quick/items/qquickimagebase_p.h2
-rw-r--r--src/quick/items/qquicksprite.cpp7
-rw-r--r--src/quick/items/qquicksprite_p.h12
-rw-r--r--src/quick/items/qquickspriteengine.cpp50
-rw-r--r--src/quick/items/qquickspritesequence.cpp2
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarespritenode.cpp2
8 files changed, 56 insertions, 25 deletions
diff --git a/src/particles/qquickimageparticle.cpp b/src/particles/qquickimageparticle.cpp
index d2fb78d72a..abd7793a74 100644
--- a/src/particles/qquickimageparticle.cpp
+++ b/src/particles/qquickimageparticle.cpp
@@ -1321,7 +1321,7 @@ void QQuickImageParticle::finishBuildParticleNodes(QSGNode** node)
m_material = SpriteMaterial::createMaterial();
if (imageLoaded)
getState<ImageMaterialData>(m_material)->texture = QSGPlainTexture::fromImage(image);
- getState<ImageMaterialData>(m_material)->animSheetSize = QSizeF(image.size());
+ getState<ImageMaterialData>(m_material)->animSheetSize = QSizeF(image.size() / image.devicePixelRatioF());
if (m_spriteEngine)
m_spriteEngine->setCount(m_count);
Q_FALLTHROUGH();
diff --git a/src/quick/items/qquickanimatedsprite.cpp b/src/quick/items/qquickanimatedsprite.cpp
index 190c48ac88..887c30f999 100644
--- a/src/quick/items/qquickanimatedsprite.cpp
+++ b/src/quick/items/qquickanimatedsprite.cpp
@@ -527,6 +527,8 @@ void QQuickAnimatedSprite::setSource(QUrl arg)
Q_D(QQuickAnimatedSprite);
if (d->m_sprite->m_source != arg) {
+ const qreal targetDevicePixelRatio = (window() ? window()->effectiveDevicePixelRatio() : qApp->devicePixelRatio());
+ d->m_sprite->setDevicePixelRatio(targetDevicePixelRatio);
d->m_sprite->setSource(arg);
Q_EMIT sourceChanged(arg);
reloadImage();
@@ -713,7 +715,7 @@ QSGSpriteNode* QQuickAnimatedSprite::initNode()
QSGSpriteNode *node = d->sceneGraphContext()->createSpriteNode();
- d->m_sheetSize = QSize(image.size());
+ d->m_sheetSize = QSize(image.size() / image.devicePixelRatioF());
node->setTexture(window()->createTextureFromImage(image));
d->m_spriteEngine->start(0);
node->setTime(0.0f);
diff --git a/src/quick/items/qquickimagebase_p.h b/src/quick/items/qquickimagebase_p.h
index eb04a1d162..d8d0be9b8c 100644
--- a/src/quick/items/qquickimagebase_p.h
+++ b/src/quick/items/qquickimagebase_p.h
@@ -98,7 +98,7 @@ public:
virtual void setAutoTransform(bool transform);
bool autoTransform() const;
- void resolve2xLocalFile(const QUrl &url, qreal targetDevicePixelRatio, QUrl *sourceUrl, qreal *sourceDevicePixelRatio);
+ static void resolve2xLocalFile(const QUrl &url, qreal targetDevicePixelRatio, QUrl *sourceUrl, qreal *sourceDevicePixelRatio);
// Use a virtual rather than a signal->signal to avoid the huge
// connect/conneciton overhead for this rare case.
diff --git a/src/quick/items/qquicksprite.cpp b/src/quick/items/qquicksprite.cpp
index 6b8567439b..8c59a68982 100644
--- a/src/quick/items/qquicksprite.cpp
+++ b/src/quick/items/qquicksprite.cpp
@@ -38,6 +38,7 @@
****************************************************************************/
#include "qquicksprite_p.h"
+#include "qquickimagebase_p.h"
#include <qqml.h>
#include <QDebug>
#include <QRandomGenerator>
@@ -222,6 +223,7 @@ QQuickSprite::QQuickSprite(QObject *parent)
, m_frameDuration(unsetDuration)
, m_frameDurationVariation(0)
, m_frameSync(false)
+ , m_devicePixelRatio(1.0)
{
}
@@ -265,7 +267,10 @@ void QQuickSprite::startImageLoading()
if (!e)
qWarning() << "QQuickSprite: Cannot find QQmlEngine - this class is only for use in QML and may not work";
}
- m_pix.load(e, m_source);
+ QUrl loadUrl = m_source;
+ QQuickImageBase::resolve2xLocalFile(m_source, m_devicePixelRatio, &loadUrl, &m_devicePixelRatio);
+
+ m_pix.load(e, loadUrl);
}
}
diff --git a/src/quick/items/qquicksprite_p.h b/src/quick/items/qquicksprite_p.h
index 8e119a80a9..fab9e75190 100644
--- a/src/quick/items/qquicksprite_p.h
+++ b/src/quick/items/qquicksprite_p.h
@@ -168,6 +168,16 @@ public:
return m_frameSync;
}
+ void setDevicePixelRatio(qreal dpr)
+ {
+ m_devicePixelRatio = dpr;
+ }
+
+ qreal devicePixelRatio() const
+ {
+ return m_devicePixelRatio;
+ }
+
Q_SIGNALS:
void sourceChanged(QUrl arg);
@@ -308,6 +318,7 @@ private:
friend class QQuickAnimatedSprite;
friend class QQuickSpriteEngine;
friend class QQuickStochasticEngine;
+
int m_generatedCount;
int m_framesPerRow;
int m_rowY;
@@ -325,6 +336,7 @@ private:
int m_frameDuration;
int m_frameDurationVariation;
bool m_frameSync;
+ qreal m_devicePixelRatio;
QQuickPixmap m_pix;
};
diff --git a/src/quick/items/qquickspriteengine.cpp b/src/quick/items/qquickspriteengine.cpp
index 1fd15e61e3..03f0fa94a4 100644
--- a/src/quick/items/qquickspriteengine.cpp
+++ b/src/quick/items/qquickspriteengine.cpp
@@ -390,6 +390,7 @@ QImage QQuickSpriteEngine::assembledImage(int maxSize)
int w = 0;
m_maxFrames = 0;
m_imageStateCount = 0;
+ qreal pixelRatio = 1.0;
for (QQuickSprite* state : qAsConst(m_sprites)) {
if (state->frames() > m_maxFrames)
@@ -413,6 +414,8 @@ QImage QQuickSpriteEngine::assembledImage(int maxSize)
if (!state->m_frameHeight)
state->m_frameHeight = img.height();
+ pixelRatio = qMax(pixelRatio, state->devicePixelRatio());
+
if (state->frames() * state->frameWidth() > maxSize){
struct helper{
static int divRoundUp(int a, int b){return (a+b-1)/b;}
@@ -437,43 +440,58 @@ QImage QQuickSpriteEngine::assembledImage(int maxSize)
}
}
+ if (h > maxSize){
+ qWarning() << "SpriteEngine: Too many animations to fit in one texture...";
+ qWarning() << "SpriteEngine: Your texture max size today is " << maxSize;
+ return QImage();
+ }
+
//maxFrames is max number in a line of the texture
- QImage image(w, h, QImage::Format_ARGB32_Premultiplied);
+ QImage image(w * pixelRatio, h * pixelRatio, QImage::Format_ARGB32_Premultiplied);
+ image.setDevicePixelRatio(pixelRatio);
image.fill(0);
QPainter p(&image);
int y = 0;
for (QQuickSprite* state : qAsConst(m_sprites)) {
QImage img(state->m_pix.image());
- int frameWidth = state->m_frameWidth;
- int frameHeight = state->m_frameHeight;
- if (img.height() == frameHeight && img.width() < maxSize){//Simple case
- p.drawImage(0,y,img.copy(state->m_frameX,0,state->m_frames * frameWidth, frameHeight));
+ const int frameWidth = state->m_frameWidth;
+ const int frameHeight = state->m_frameHeight;
+ const int imgHeight = img.height() / state->devicePixelRatio();
+ const int imgWidth = img.width() / state->devicePixelRatio();
+ if (imgHeight == frameHeight && imgWidth < maxSize){ //Simple case
+ p.drawImage(QRect(0, y, state->m_frames * frameWidth, frameHeight),
+ img,
+ QRect(state->m_frameX * state->devicePixelRatio(), 0, state->m_frames * frameWidth * state->devicePixelRatio(), frameHeight * state->devicePixelRatio()));
state->m_rowStartX = 0;
state->m_rowY = y;
y += frameHeight;
- }else{//Chopping up image case
- state->m_framesPerRow = image.width()/frameWidth;
+ } else { //Chopping up image case
+ state->m_framesPerRow = w/frameWidth;
state->m_rowY = y;
int x = 0;
int curX = state->m_frameX;
int curY = state->m_frameY;
int framesLeft = state->frames();
while (framesLeft > 0){
- if (image.width() - x + curX <= img.width()){//finish a row in image (dest)
- int copied = image.width() - x;
+ if (w - x + curX <= imgWidth){//finish a row in image (dest)
+ int copied = w - x;
framesLeft -= copied/frameWidth;
- p.drawImage(x,y,img.copy(curX,curY,copied,frameHeight));
+ p.drawImage(QRect(x, y, copied, frameHeight),
+ img,
+ QRect(curX * state->devicePixelRatio(), curY * state->devicePixelRatio(), copied * state->devicePixelRatio(), frameHeight * state->devicePixelRatio()));
y += frameHeight;
curX += copied;
x = 0;
- if (curX == img.width()){
+ if (curX == imgWidth){
curX = 0;
curY += frameHeight;
}
}else{//finish a row in img (src)
- int copied = img.width() - curX;
+ int copied = imgWidth - curX;
framesLeft -= copied/frameWidth;
- p.drawImage(x,y,img.copy(curX,curY,copied,frameHeight));
+ p.drawImage(QRect(x, y, copied, frameHeight),
+ img,
+ QRect(curX * state->devicePixelRatio(), curY * state->devicePixelRatio(), copied * state->devicePixelRatio(), frameHeight * state->devicePixelRatio()));
curY += frameHeight;
x += copied;
curX = 0;
@@ -484,12 +502,6 @@ QImage QQuickSpriteEngine::assembledImage(int maxSize)
}
}
- if (image.height() > maxSize){
- qWarning() << "SpriteEngine: Too many animations to fit in one texture...";
- qWarning() << "SpriteEngine: Your texture max size today is " << maxSize;
- return QImage();
- }
-
#ifdef SPRITE_IMAGE_DEBUG
QString fPath = QDir::tempPath() + "/SpriteImage.%1.png";
int acc = 0;
diff --git a/src/quick/items/qquickspritesequence.cpp b/src/quick/items/qquickspritesequence.cpp
index 72761ab82b..df6a6e336e 100644
--- a/src/quick/items/qquickspritesequence.cpp
+++ b/src/quick/items/qquickspritesequence.cpp
@@ -226,7 +226,7 @@ QSGSpriteNode *QQuickSpriteSequence::initNode()
QSGSpriteNode *node = d->sceneGraphContext()->createSpriteNode();
- d->m_sheetSize = QSize(image.size());
+ d->m_sheetSize = QSize(image.size() / image.devicePixelRatioF());
node->setTexture(window()->createTextureFromImage(image));
d->m_spriteEngine->start(0);
node->setTime(0.0f);
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarespritenode.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarespritenode.cpp
index ba7bbc2d11..d4e5e98d68 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarespritenode.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarespritenode.cpp
@@ -123,7 +123,7 @@ void QSGSoftwareSpriteNode::paint(QPainter *painter)
// XXX try to do some kind of interpolation between sourceA and sourceB using time
painter->drawPixmap(QRectF(0, 0, m_size.width(), m_size.height()),
pixmap,
- QRectF(m_sourceA, m_spriteSize));
+ QRectF(m_sourceA * pixmap.devicePixelRatioF(), m_spriteSize * pixmap.devicePixelRatioF()));
}
bool QSGSoftwareSpriteNode::isOpaque() const