diff options
-rw-r--r-- | examples/quick/imageelements/doc/src/imageelements.qdoc | 10 | ||||
-rw-r--r-- | src/quick/items/qquickspritesequence.cpp | 1 |
2 files changed, 6 insertions, 5 deletions
diff --git a/examples/quick/imageelements/doc/src/imageelements.qdoc b/examples/quick/imageelements/doc/src/imageelements.qdoc index e32293907c..2c6490fb2c 100644 --- a/examples/quick/imageelements/doc/src/imageelements.qdoc +++ b/examples/quick/imageelements/doc/src/imageelements.qdoc @@ -36,29 +36,29 @@ \include examples-run.qdocinc - \section1 BorderImage + \section1 Scaling with BorderImage \e BorderImage shows off the various scaling modes of the \l BorderImage type by setting its horizontalTileMode and verticalTileMode properties. - \section1 Image + \section1 Image Fill \e Image shows off the various fill modes of the \l Image type. - \section1 Shadows + \section1 Shadow Effects \e Shadows shows how to create a drop shadow effect for a rectangular item using a \l BorderImage: \snippet imageelements/content/ShadowRectangle.qml shadow - \section1 AnimatedSprite + \section1 Sprite Animations with AnimatedSprite \e AnimatedSprite shows how to display a simple animation using an \l AnimatedSprite object: \snippet imageelements/animatedsprite.qml sprite The sprite animation will loop three times. - \section1 SpriteSequence + \section1 Sprite Animations with SpriteSequence \e SpriteSequence demonstrates using a sprite sequence to draw an animated and interactive bear. The \l SpriteSequence object defines five different diff --git a/src/quick/items/qquickspritesequence.cpp b/src/quick/items/qquickspritesequence.cpp index cff9b6ab02..eb4b5335e7 100644 --- a/src/quick/items/qquickspritesequence.cpp +++ b/src/quick/items/qquickspritesequence.cpp @@ -67,6 +67,7 @@ QT_BEGIN_NAMESPACE by \l Sprite types. For full details, see the \l{Sprite Animations} overview. + \sa {Sprite animations with SpriteSequence} */ /*! \qmlproperty bool QtQuick::SpriteSequence::running |