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-rw-r--r--src/plugins/scenegraph/softwarecontext/rectanglenode.cpp92
-rw-r--r--src/plugins/scenegraph/softwarecontext/rectanglenode.h3
2 files changed, 57 insertions, 38 deletions
diff --git a/src/plugins/scenegraph/softwarecontext/rectanglenode.cpp b/src/plugins/scenegraph/softwarecontext/rectanglenode.cpp
index b2a14725e8..20be4187bc 100644
--- a/src/plugins/scenegraph/softwarecontext/rectanglenode.cpp
+++ b/src/plugins/scenegraph/softwarecontext/rectanglenode.cpp
@@ -26,6 +26,7 @@ RectangleNode::RectangleNode()
: m_penWidth(0)
, m_radius(0)
, m_cornerPixmapIsDirty(true)
+ , m_devicePixelRatio(1)
{
m_pen.setJoinStyle(Qt::MiterJoin);
m_pen.setMiterLimit(0);
@@ -195,44 +196,20 @@ void RectangleNode::update()
}
if (m_cornerPixmapIsDirty) {
- //Generate new corner Pixmap
- int radius = qFloor(qMin(qMin(m_rect.width(), m_rect.height()) * 0.5, m_radius));
-
- m_cornerPixmap = QPixmap(radius * 2, radius * 2);
- m_cornerPixmap.fill(Qt::transparent);
-
- if (radius > 0) {
- QPainter cornerPainter(&m_cornerPixmap);
- cornerPainter.setRenderHint(QPainter::Antialiasing);
- cornerPainter.setCompositionMode(QPainter::CompositionMode_Source);
-
- //Paint outer cicle
- if (m_penWidth > 0) {
- cornerPainter.setPen(Qt::NoPen);
- cornerPainter.setBrush(m_penColor);
- cornerPainter.drawRoundedRect(QRectF(0, 0, radius * 2, radius *2), radius, radius);
- }
-
- //Paint inner circle
- if (radius > m_penWidth) {
- cornerPainter.setPen(Qt::NoPen);
- if (m_stops.isEmpty())
- cornerPainter.setBrush(m_brush);
- else
- cornerPainter.setBrush(Qt::transparent);
-
- QMarginsF adjustmentMargins(m_penWidth, m_penWidth, m_penWidth, m_penWidth);
- QRectF cornerCircleRect = QRectF(0, 0, radius * 2, radius * 2).marginsRemoved(adjustmentMargins);
- cornerPainter.drawRoundedRect(cornerCircleRect, radius, radius);
- }
- cornerPainter.end();
- }
+ generateCornerPixmap();
m_cornerPixmapIsDirty = false;
}
}
void RectangleNode::paint(QPainter *painter)
{
+ //We can only check for a device pixel ratio change when we know what
+ //paint device is being used.
+ if (painter->device()->devicePixelRatio() != m_devicePixelRatio) {
+ m_devicePixelRatio = painter->device()->devicePixelRatio();
+ generateCornerPixmap();
+ }
+
if (painter->transform().isRotating()) {
//Rotated rectangles lose the benefits of direct rendering, and have poor rendering
//quality when using only blits and fills.
@@ -246,10 +223,11 @@ void RectangleNode::paint(QPainter *painter)
} else {
//Rounded Rects and Rects with Borders
//Avoids broken behaviors of QPainter::drawRect/roundedRect
- QPixmap pixmap = QPixmap(m_rect.size());
+ QPixmap pixmap = QPixmap(m_rect.width() * m_devicePixelRatio, m_rect.height() * m_devicePixelRatio);
pixmap.fill(Qt::transparent);
+ pixmap.setDevicePixelRatio(m_devicePixelRatio);
QPainter pixmapPainter(&pixmap);
- paintRectangle(&pixmapPainter, pixmap.rect());
+ paintRectangle(&pixmapPainter, QRect(0, 0, m_rect.width(), m_rect.height()));
QPainter::RenderHints previousRenderHints = painter->renderHints();
painter->setRenderHint(QPainter::SmoothPixmapTransform, true);
@@ -332,18 +310,19 @@ void RectangleNode::paintRectangle(QPainter *painter, const QRect &rect)
} else {
//blit 4 corners to border
+ int scaledRadius = radius * m_devicePixelRatio;
QRectF topLeftCorner(QPointF(rect.x(), rect.y()),
QPointF(rect.x() + radius, rect.y() + radius));
- painter->drawPixmap(topLeftCorner, m_cornerPixmap, QRectF(0, 0, radius, radius));
+ painter->drawPixmap(topLeftCorner, m_cornerPixmap, QRectF(0, 0, scaledRadius, scaledRadius));
QRectF topRightCorner(QPointF(rect.x() + rect.width() - radius, rect.y()),
QPointF(rect.x() + rect.width(), rect.y() + radius));
- painter->drawPixmap(topRightCorner, m_cornerPixmap, QRectF(radius, 0, radius, radius));
+ painter->drawPixmap(topRightCorner, m_cornerPixmap, QRectF(scaledRadius, 0, scaledRadius, scaledRadius));
QRectF bottomLeftCorner(QPointF(rect.x(), rect.y() + rect.height() - radius),
QPointF(rect.x() + radius, rect.y() + rect.height()));
- painter->drawPixmap(bottomLeftCorner, m_cornerPixmap, QRectF(0, radius, radius, radius));
+ painter->drawPixmap(bottomLeftCorner, m_cornerPixmap, QRectF(0, scaledRadius, scaledRadius, scaledRadius));
QRectF bottomRightCorner(QPointF(rect.x() + rect.width() - radius, rect.y() + rect.height() - radius),
QPointF(rect.x() + rect.width(), rect.y() + rect.height()));
- painter->drawPixmap(bottomRightCorner, m_cornerPixmap, QRectF(radius, radius, radius, radius));
+ painter->drawPixmap(bottomRightCorner, m_cornerPixmap, QRectF(scaledRadius, scaledRadius, scaledRadius, scaledRadius));
}
@@ -386,3 +365,40 @@ void RectangleNode::paintRectangle(QPainter *painter, const QRect &rect)
painter->setRenderHints(previousRenderHints);
}
+
+void RectangleNode::generateCornerPixmap()
+{
+ //Generate new corner Pixmap
+ int radius = qFloor(qMin(qMin(m_rect.width(), m_rect.height()) * 0.5, m_radius));
+
+ m_cornerPixmap = QPixmap(radius * 2 * m_devicePixelRatio, radius * 2 * m_devicePixelRatio);
+ m_cornerPixmap.setDevicePixelRatio(m_devicePixelRatio);
+ m_cornerPixmap.fill(Qt::transparent);
+
+ if (radius > 0) {
+ QPainter cornerPainter(&m_cornerPixmap);
+ cornerPainter.setRenderHint(QPainter::Antialiasing);
+ cornerPainter.setCompositionMode(QPainter::CompositionMode_Source);
+
+ //Paint outer cicle
+ if (m_penWidth > 0) {
+ cornerPainter.setPen(Qt::NoPen);
+ cornerPainter.setBrush(m_penColor);
+ cornerPainter.drawRoundedRect(QRectF(0, 0, radius * 2, radius *2), radius, radius);
+ }
+
+ //Paint inner circle
+ if (radius > m_penWidth) {
+ cornerPainter.setPen(Qt::NoPen);
+ if (m_stops.isEmpty())
+ cornerPainter.setBrush(m_brush);
+ else
+ cornerPainter.setBrush(Qt::transparent);
+
+ QMarginsF adjustmentMargins(m_penWidth, m_penWidth, m_penWidth, m_penWidth);
+ QRectF cornerCircleRect = QRectF(0, 0, radius * 2, radius * 2).marginsRemoved(adjustmentMargins);
+ cornerPainter.drawRoundedRect(cornerCircleRect, radius, radius);
+ }
+ cornerPainter.end();
+ }
+}
diff --git a/src/plugins/scenegraph/softwarecontext/rectanglenode.h b/src/plugins/scenegraph/softwarecontext/rectanglenode.h
index d3bcb2b8dc..5dfbf3b3bf 100644
--- a/src/plugins/scenegraph/softwarecontext/rectanglenode.h
+++ b/src/plugins/scenegraph/softwarecontext/rectanglenode.h
@@ -46,6 +46,7 @@ public:
private:
void paintRectangle(QPainter *painter, const QRect &rect);
+ void generateCornerPixmap();
QRect m_rect;
QColor m_color;
@@ -58,6 +59,8 @@ private:
bool m_cornerPixmapIsDirty;
QPixmap m_cornerPixmap;
+
+ int m_devicePixelRatio;
};
#endif // RECTANGLENODE_H