diff options
-rw-r--r-- | src/quick/items/context2d/qquickcontext2d.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/quick/items/context2d/qquickcontext2d.cpp b/src/quick/items/context2d/qquickcontext2d.cpp index 3cc4dd04ad..e7eef048cc 100644 --- a/src/quick/items/context2d/qquickcontext2d.cpp +++ b/src/quick/items/context2d/qquickcontext2d.cpp @@ -70,6 +70,9 @@ #include <private/qv4objectproto_p.h> #include <private/qv4scopedvalue_p.h> +#include <private/qguiapplication_p.h> +#include <qpa/qplatformintegration.h> + #include <QtCore/QRunnable> #if defined(Q_OS_QNX) || defined(Q_OS_ANDROID) @@ -4156,6 +4159,13 @@ void QQuickContext2D::init(QQuickCanvasItem *canvasItem, const QVariantMap &args } #endif + // Disable threaded background rendering if the platform has issues with it + if (m_renderTarget == QQuickCanvasItem::FramebufferObject + && m_renderStrategy == QQuickCanvasItem::Threaded + && !QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::ThreadedOpenGL)) { + m_renderTarget = QQuickCanvasItem::Image; + } + switch (m_renderTarget) { case QQuickCanvasItem::Image: m_texture = new QQuickContext2DImageTexture; |