aboutsummaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--src/quick/items/qquickshadereffectsource.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/quick/items/qquickshadereffectsource.cpp b/src/quick/items/qquickshadereffectsource.cpp
index cd2e2c1cb6..a8cf6155a0 100644
--- a/src/quick/items/qquickshadereffectsource.cpp
+++ b/src/quick/items/qquickshadereffectsource.cpp
@@ -269,6 +269,8 @@ QSGTextureProvider *QQuickShaderEffectSource::textureProvider() const
Modifying this property makes most sense when the item is used as a
source texture of a \l ShaderEffect.
+ The default value is \c{ShaderEffectSource.ClampToEdge}.
+
\list
\li ShaderEffectSource.ClampToEdge - GL_CLAMP_TO_EDGE both horizontally and vertically
\li ShaderEffectSource.RepeatHorizontally - GL_REPEAT horizontally, GL_CLAMP_TO_EDGE vertically