diff options
-rw-r--r-- | src/quick/items/qquickshadereffectsource.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/quick/items/qquickshadereffectsource.cpp b/src/quick/items/qquickshadereffectsource.cpp index cd2e2c1cb6..a8cf6155a0 100644 --- a/src/quick/items/qquickshadereffectsource.cpp +++ b/src/quick/items/qquickshadereffectsource.cpp @@ -269,6 +269,8 @@ QSGTextureProvider *QQuickShaderEffectSource::textureProvider() const Modifying this property makes most sense when the item is used as a source texture of a \l ShaderEffect. + The default value is \c{ShaderEffectSource.ClampToEdge}. + \list \li ShaderEffectSource.ClampToEdge - GL_CLAMP_TO_EDGE both horizontally and vertically \li ShaderEffectSource.RepeatHorizontally - GL_REPEAT horizontally, GL_CLAMP_TO_EDGE vertically |