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-rw-r--r--src/quick/items/qquickpainteditem.cpp106
-rw-r--r--src/quick/items/qquickpainteditem.h6
-rw-r--r--src/quick/items/qquickpainteditem_p.h1
-rw-r--r--src/quick/scenegraph/qsgadaptationlayer_p.h1
-rw-r--r--src/quick/scenegraph/util/qsgdefaultpainternode.cpp58
-rw-r--r--src/quick/scenegraph/util/qsgdefaultpainternode_p.h7
6 files changed, 137 insertions, 42 deletions
diff --git a/src/quick/items/qquickpainteditem.cpp b/src/quick/items/qquickpainteditem.cpp
index 033000c159..4172b83419 100644
--- a/src/quick/items/qquickpainteditem.cpp
+++ b/src/quick/items/qquickpainteditem.cpp
@@ -67,15 +67,11 @@ public:
To enable QPainter to do anti-aliased rendering, use setAntialiasing().
- To write your own painted item, you first create a subclass of QQuickPaintedItem, and then
- start by implementing its only pure virtual public function: paint(), which implements
- the actual painting. To get the size of the area painted by the item, use
- contentsBoundingRect().
-
- Starting Qt 5.4, the QQuickPaintedItem is a
- \l{QSGTextureProvider}{texture provider}
- and can be used directly in \l {ShaderEffect}{ShaderEffects} and other
- classes that consume texture providers.
+ To write your own painted item, you first create a subclass of
+ QQuickPaintedItem, and then start by implementing its only pure virtual
+ public function: paint(), which implements the actual painting. The
+ painting will be inside the rectangle spanning from 0,0 to
+ width(),height().
*/
/*!
@@ -333,16 +329,47 @@ void QQuickPaintedItem::setPerformanceHints(QQuickPaintedItem::PerformanceHints
update();
}
+QSize QQuickPaintedItem::textureSize() const
+{
+ Q_D(const QQuickPaintedItem);
+ return d->textureSize;
+}
+
/*!
- This function returns the outer bounds of the item as a rectangle; all painting must be
- restricted to inside an item's bounding rect.
+ \property QQuickPaintedItem::textureSize
+
+ \brief Defines the size of the texture.
+
+ Changing the texture's size does not affect the coordinate system used in
+ paint(). A scale factor is instead applied so painting should still happen
+ inside 0,0 to width(),height().
+
+ By default, the texture size will have the same size as this item.
+
+ \note If the item is on a window with a device pixel ratio different from
+ 1, this scale factor will be implicitly applied to the texture size.
+
+ */
+void QQuickPaintedItem::setTextureSize(const QSize &size)
+{
+ Q_D(QQuickPaintedItem);
+ if (d->textureSize == size)
+ return;
+ d->textureSize = size;
+ emit textureSizeChanged();
+}
+
+#if QT_VERSION >= 0x060000
+#warning "Remove: QQuickPaintedItem::contentsBoundingRect, contentsScale, contentsSize. Also remove them from qsgadaptationlayer_p.h and qsgdefaultpainternode.h/cpp."
+#endif
- If the contents size has not been set it reflects the size of the item; otherwise
- it reflects the contents size scaled by the contents scale.
+/*!
+ \obsolete
- Use this function to know the area painted by the item.
+ This function is provided for compatibility, use size in combination
+ with textureSize to decide the size of what you are drawing.
- \sa QQuickItem::width(), QQuickItem::height(), contentsSize(), contentsScale()
+ \sa width(), height(), textureSize()
*/
QRectF QQuickPaintedItem::contentsBoundingRect() const
{
@@ -361,11 +388,13 @@ QRectF QQuickPaintedItem::contentsBoundingRect() const
/*!
\property QQuickPaintedItem::contentsSize
- \brief The size of the contents
+ \brief Obsolete method for setting the contents size.
+ \obsolete
+
+ This function is provided for compatibility, use size in combination
+ with textureSize to decide the size of what you are drawing.
- The contents size is the size of the item in regards to how it is painted
- using the paint() function. This is distinct from the size of the
- item in regards to height() and width().
+ \sa width(), height(), textureSize()
*/
QSize QQuickPaintedItem::contentsSize() const
{
@@ -387,6 +416,7 @@ void QQuickPaintedItem::setContentsSize(const QSize &size)
}
/*!
+ \obsolete
This convenience function is equivalent to calling setContentsSize(QSize()).
*/
void QQuickPaintedItem::resetContentsSize()
@@ -396,12 +426,13 @@ void QQuickPaintedItem::resetContentsSize()
/*!
\property QQuickPaintedItem::contentsScale
- \brief The scale of the contents
+ \brief Obsolete method for scaling the contents.
+ \obsolete
- All painting happening in paint() is scaled by the contents scale. This is distinct
- from the scale of the item in regards to scale().
+ This function is provided for compatibility, use size() in combination
+ with textureSize() to decide the size of what you are drawing.
- The default value is 1.
+ \sa width(), height(), textureSize()
*/
qreal QQuickPaintedItem::contentsScale() const
{
@@ -488,6 +519,9 @@ void QQuickPaintedItem::setRenderTarget(RenderTarget target)
This function, which is usually called by the QML Scene Graph, paints the
contents of an item in local coordinates.
+ The underlying texture will have a size defined by textureSize when set,
+ or the item's size, multiplied by the window's device pixel ratio.
+
The function is called after the item has been filled with the fillColor.
Reimplement this function in a QQuickPaintedItem subclass to provide the
@@ -501,6 +535,8 @@ void QQuickPaintedItem::setRenderTarget(RenderTarget target)
\warning Extreme caution must be used when creating QObjects, emitting signals, starting
timers and similar inside this function as these will have affinity to the rendering thread.
+
+ \sa width(), height(), textureSize
*/
/*!
@@ -526,17 +562,35 @@ QSGNode *QQuickPaintedItem::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeDat
d->node = node;
}
- QRectF br = contentsBoundingRect();
+ bool hasTextureSize = d->textureSize.width() > 0 && d->textureSize.height() > 0;
+
+ // Use the compat mode if any of the compat things are set and
+ // textureSize is 0x0.
+ if (!hasTextureSize
+ && (d->contentsScale != 1
+ || (d->contentsSize.width() > 0 && d->contentsSize.height() > 0))) {
+ QRectF br = contentsBoundingRect();
+ node->setContentsScale(d->contentsScale);
+ QSize size = QSize(qRound(br.width()), qRound(br.height()));
+ node->setSize(size);
+ node->setTextureSize(size);
+ } else {
+ // The default, use textureSize or item's size * device pixel ratio
+ node->setContentsScale(1);
+ QSize itemSize(qRound(width()), qRound(height()));
+ node->setSize(itemSize);
+ QSize textureSize = (hasTextureSize ? d->textureSize : itemSize)
+ * window()->effectiveDevicePixelRatio();
+ node->setTextureSize(textureSize);
+ }
node->setPreferredRenderTarget(d->renderTarget);
node->setFastFBOResizing(d->performanceHints & FastFBOResizing);
- node->setSize(QSize(qRound(br.width()), qRound(br.height())));
node->setSmoothPainting(d->antialiasing);
node->setLinearFiltering(d->smooth);
node->setMipmapping(d->mipmap);
node->setOpaquePainting(d->opaquePainting);
node->setFillColor(d->fillColor);
- node->setContentsScale(d->contentsScale);
node->setDirty(d->dirtyRect);
node->update();
diff --git a/src/quick/items/qquickpainteditem.h b/src/quick/items/qquickpainteditem.h
index 28eb3398a0..8c9ae2eebb 100644
--- a/src/quick/items/qquickpainteditem.h
+++ b/src/quick/items/qquickpainteditem.h
@@ -48,6 +48,8 @@ class Q_QUICK_EXPORT QQuickPaintedItem : public QQuickItem
Q_PROPERTY(QColor fillColor READ fillColor WRITE setFillColor NOTIFY fillColorChanged)
Q_PROPERTY(qreal contentsScale READ contentsScale WRITE setContentsScale NOTIFY contentsScaleChanged)
Q_PROPERTY(RenderTarget renderTarget READ renderTarget WRITE setRenderTarget NOTIFY renderTargetChanged)
+ Q_PROPERTY(QSize textureSize READ textureSize WRITE setTextureSize NOTIFY textureSizeChanged)
+
public:
QQuickPaintedItem(QQuickItem *parent = 0);
virtual ~QQuickPaintedItem();
@@ -88,6 +90,9 @@ public:
qreal contentsScale() const;
void setContentsScale(qreal);
+ QSize textureSize() const;
+ void setTextureSize(const QSize &size);
+
QColor fillColor() const;
void setFillColor(const QColor&);
@@ -104,6 +109,7 @@ Q_SIGNALS:
void contentsSizeChanged();
void contentsScaleChanged();
void renderTargetChanged();
+ void textureSizeChanged();
protected:
QQuickPaintedItem(QQuickPaintedItemPrivate &dd, QQuickItem *parent = 0);
diff --git a/src/quick/items/qquickpainteditem_p.h b/src/quick/items/qquickpainteditem_p.h
index 2759d9d683..e77254c0e6 100644
--- a/src/quick/items/qquickpainteditem_p.h
+++ b/src/quick/items/qquickpainteditem_p.h
@@ -52,6 +52,7 @@ public:
QColor fillColor;
QQuickPaintedItem::RenderTarget renderTarget;
QQuickPaintedItem::PerformanceHints performanceHints;
+ QSize textureSize;
QRect dirtyRect;
diff --git a/src/quick/scenegraph/qsgadaptationlayer_p.h b/src/quick/scenegraph/qsgadaptationlayer_p.h
index fde3fa06b2..ceb455fb28 100644
--- a/src/quick/scenegraph/qsgadaptationlayer_p.h
+++ b/src/quick/scenegraph/qsgadaptationlayer_p.h
@@ -160,6 +160,7 @@ public:
virtual void setFillColor(const QColor &c) = 0;
virtual void setContentsScale(qreal s) = 0;
virtual void setFastFBOResizing(bool dynamic) = 0;
+ virtual void setTextureSize(const QSize &size) = 0;
virtual QImage toImage() const = 0;
virtual void update() = 0;
diff --git a/src/quick/scenegraph/util/qsgdefaultpainternode.cpp b/src/quick/scenegraph/util/qsgdefaultpainternode.cpp
index 0ba9781e68..38bcc7a3f3 100644
--- a/src/quick/scenegraph/util/qsgdefaultpainternode.cpp
+++ b/src/quick/scenegraph/util/qsgdefaultpainternode.cpp
@@ -136,18 +136,35 @@ void QSGDefaultPainterNode::paint()
painter.setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing | QPainter::SmoothPixmapTransform);
}
- painter.scale(m_contentsScale, m_contentsScale);
-
- QRect sclip(qFloor(dirtyRect.x()/m_contentsScale),
- qFloor(dirtyRect.y()/m_contentsScale),
- qCeil(dirtyRect.width()/m_contentsScale+dirtyRect.x()/m_contentsScale-qFloor(dirtyRect.x()/m_contentsScale)),
- qCeil(dirtyRect.height()/m_contentsScale+dirtyRect.y()/m_contentsScale-qFloor(dirtyRect.y()/m_contentsScale)));
+ QRect clipRect;
+ QRect dirtyTextureRect;
+
+ if (m_contentsScale == 1) {
+ qreal scaleX = m_textureSize.width() / (qreal) m_size.width();
+ qreal scaleY = m_textureSize.height() / (qreal) m_size.height();
+ painter.scale(scaleX, scaleY);
+ clipRect = dirtyRect;
+ dirtyTextureRect = QRectF(dirtyRect.x() * scaleX,
+ dirtyRect.y() * scaleY,
+ dirtyRect.width() * scaleX,
+ dirtyRect.height() * scaleY).toAlignedRect();
+ } else {
+ painter.scale(m_contentsScale, m_contentsScale);
+ QRect sclip(qFloor(dirtyRect.x()/m_contentsScale),
+ qFloor(dirtyRect.y()/m_contentsScale),
+ qCeil(dirtyRect.width()/m_contentsScale+dirtyRect.x()/m_contentsScale-qFloor(dirtyRect.x()/m_contentsScale)),
+ qCeil(dirtyRect.height()/m_contentsScale+dirtyRect.y()/m_contentsScale-qFloor(dirtyRect.y()/m_contentsScale)));
+ clipRect = sclip;
+ dirtyTextureRect = dirtyRect;
+ }
- if (!m_dirtyRect.isNull())
- painter.setClipRect(sclip);
+ // only clip if we were originally updating only a subrect
+ if (!m_dirtyRect.isNull()) {
+ painter.setClipRect(clipRect);
+ }
painter.setCompositionMode(QPainter::CompositionMode_Source);
- painter.fillRect(sclip, m_fillColor);
+ painter.fillRect(clipRect, m_fillColor);
painter.setCompositionMode(QPainter::CompositionMode_SourceOver);
m_item->paint(&painter);
@@ -155,9 +172,9 @@ void QSGDefaultPainterNode::paint()
if (m_actualRenderTarget == QQuickPaintedItem::Image) {
m_texture->setImage(m_image);
- m_texture->setDirtyRect(dirtyRect);
+ m_texture->setDirtyRect(dirtyTextureRect);
} else if (m_multisampledFbo) {
- QOpenGLFramebufferObject::blitFramebuffer(m_fbo, dirtyRect, m_multisampledFbo, dirtyRect);
+ QOpenGLFramebufferObject::blitFramebuffer(m_fbo, dirtyTextureRect, m_multisampledFbo, dirtyTextureRect);
}
if (m_multisampledFbo)
@@ -276,7 +293,7 @@ void QSGDefaultPainterNode::updateRenderTarget()
if (!m_image.isNull() && !m_dirtyGeometry)
return;
- m_image = QImage(m_size, QImage::Format_ARGB32_Premultiplied);
+ m_image = QImage(m_textureSize, QImage::Format_ARGB32_Premultiplied);
m_image.fill(Qt::transparent);
}
@@ -302,12 +319,12 @@ void QSGDefaultPainterNode::updateFBOSize()
int fboWidth;
int fboHeight;
if (m_fastFBOResizing) {
- fboWidth = qMax(QT_MINIMUM_DYNAMIC_FBO_SIZE, qNextPowerOfTwo(m_size.width() - 1));
- fboHeight = qMax(QT_MINIMUM_DYNAMIC_FBO_SIZE, qNextPowerOfTwo(m_size.height() - 1));
+ fboWidth = qMax(QT_MINIMUM_DYNAMIC_FBO_SIZE, qNextPowerOfTwo(m_textureSize.width() - 1));
+ fboHeight = qMax(QT_MINIMUM_DYNAMIC_FBO_SIZE, qNextPowerOfTwo(m_textureSize.height() - 1));
} else {
QSize minimumFBOSize = m_context->sceneGraphContext()->minimumFBOSize();
- fboWidth = qMax(minimumFBOSize.width(), m_size.width());
- fboHeight = qMax(minimumFBOSize.height(), m_size.height());
+ fboWidth = qMax(minimumFBOSize.width(), m_textureSize.width());
+ fboHeight = qMax(minimumFBOSize.height(), m_textureSize.height());
}
m_fboSize = QSize(fboWidth, fboHeight);
@@ -331,6 +348,15 @@ void QSGDefaultPainterNode::setSize(const QSize &size)
return;
m_size = size;
+ m_dirtyGeometry = true;
+}
+
+void QSGDefaultPainterNode::setTextureSize(const QSize &size)
+{
+ if (size == m_textureSize)
+ return;
+
+ m_textureSize = size;
updateFBOSize();
if (m_fbo)
diff --git a/src/quick/scenegraph/util/qsgdefaultpainternode_p.h b/src/quick/scenegraph/util/qsgdefaultpainternode_p.h
index 99e415b2d1..115ddc66f2 100644
--- a/src/quick/scenegraph/util/qsgdefaultpainternode_p.h
+++ b/src/quick/scenegraph/util/qsgdefaultpainternode_p.h
@@ -94,6 +94,9 @@ public:
void setFastFBOResizing(bool dynamic);
bool fastFBOResizing() const { return m_fastFBOResizing; }
+ void setTextureSize(const QSize &textureSize);
+ QSize textureSize() const { return m_textureSize; }
+
QImage toImage() const;
void update();
@@ -126,8 +129,12 @@ private:
QSize m_size;
QSize m_fboSize;
+ QSize m_textureSize;
QRect m_dirtyRect;
QColor m_fillColor;
+#if QT_VERSION >= 0x060000
+#warning "Remove m_contentsScale and assume 1 everywhere"
+#endif
qreal m_contentsScale;
bool m_dirtyContents : 1;