diff options
-rw-r--r-- | src/quick/items/qquicktext.cpp | 3 | ||||
-rw-r--r-- | src/quick/items/qquicktextedit.cpp | 3 | ||||
-rw-r--r-- | src/quick/items/qquicktextinput.cpp | 3 | ||||
-rw-r--r-- | src/quick/scenegraph/qsgcontext.cpp | 4 |
4 files changed, 10 insertions, 3 deletions
diff --git a/src/quick/items/qquicktext.cpp b/src/quick/items/qquicktext.cpp index e83a2cb08b..5fe0b528fa 100644 --- a/src/quick/items/qquicktext.cpp +++ b/src/quick/items/qquicktext.cpp @@ -313,7 +313,8 @@ qreal QQuickTextPrivate::getImplicitHeight() const combination with the NativeRendering render type will lend poor and sometimes pixelated results. - On HighDpi "retina" displays this property is ignored and QtRendering is always used. + On HighDpi "retina" displays and mobile and embedded platforms, this property is ignored + and QtRendering is always used. */ QQuickText::RenderType QQuickText::renderType() const { diff --git a/src/quick/items/qquicktextedit.cpp b/src/quick/items/qquicktextedit.cpp index 2facb9846d..f4934e2400 100644 --- a/src/quick/items/qquicktextedit.cpp +++ b/src/quick/items/qquicktextedit.cpp @@ -380,7 +380,8 @@ void QQuickTextEdit::setTextFormat(TextFormat format) combination with the NativeRendering render type will lend poor and sometimes pixelated results. - On HighDpi "retina" displays this property is ignored and QtRendering is always used. + On HighDpi "retina" displays and mobile and embedded platforms, this property is ignored + and QtRendering is always used. */ QQuickTextEdit::RenderType QQuickTextEdit::renderType() const { diff --git a/src/quick/items/qquicktextinput.cpp b/src/quick/items/qquicktextinput.cpp index 30be92672d..9a311895f6 100644 --- a/src/quick/items/qquicktextinput.cpp +++ b/src/quick/items/qquicktextinput.cpp @@ -154,7 +154,8 @@ void QQuickTextInput::setText(const QString &s) combination with the NativeRendering render type will lend poor and sometimes pixelated results. - On HighDpi "retina" displays this property is ignored and QtRendering is always used. + On HighDpi "retina" displays and mobile and embedded platforms, this property is ignored + and QtRendering is always used. */ QQuickTextInput::RenderType QQuickTextInput::renderType() const { diff --git a/src/quick/scenegraph/qsgcontext.cpp b/src/quick/scenegraph/qsgcontext.cpp index 8d36fce481..5d894e5236 100644 --- a/src/quick/scenegraph/qsgcontext.cpp +++ b/src/quick/scenegraph/qsgcontext.cpp @@ -354,7 +354,11 @@ QSGDistanceFieldGlyphCache *QSGContext::distanceFieldGlyphCache(const QRawFont & */ QSGGlyphNode *QSGContext::createNativeGlyphNode() { +#if defined(QT_OPENGL_ES) && !defined(QT_OPENGL_ES_2_ANGLE) + return createGlyphNode(); +#else return new QSGDefaultGlyphNode; +#endif } /*! |