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-rw-r--r--src/quick/scenegraph/util/qsgvertexcolormaterial.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp b/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp
index 29f95e56b0..eeb30569ec 100644
--- a/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp
+++ b/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp
@@ -66,7 +66,7 @@ QSGMaterialType QSGVertexColorMaterialShader::type;
void QSGVertexColorMaterialShader::updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *)
{
- if (!(newEffect->flags() & QSGMaterial::Blending) || state.isOpacityDirty())
+ if (state.isOpacityDirty())
program()->setUniformValue(m_opacity_id, state.opacity());
if (state.isMatrixDirty())