diff options
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp index c424fb2668..b1464a26cc 100644 --- a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp +++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp @@ -106,8 +106,7 @@ bool qsg_sort_batch_is_valid(Batch *a, Batch *b) { return a->first && !b->first; bool qsg_sort_batch_increasing_order(Batch *a, Batch *b) { return a->first->order < b->first->order; } bool qsg_sort_batch_decreasing_order(Batch *a, Batch *b) { return a->first->order > b->first->order; } -QSGMaterial::Flag QSGMaterial_FullMatrix = (QSGMaterial::Flag) (QSGMaterial::RequiresFullMatrix & ~QSGMaterial::RequiresFullMatrixExceptTranslate); -QSGMaterial::Flag QSGMaterial_FullExceptTranslate = (QSGMaterial::Flag) (QSGMaterial::RequiresFullMatrixExceptTranslate & ~QSGMaterial::RequiresDeterminant); +QSGMaterial::Flag QSGMaterial_RequiresFullMatrixBit = (QSGMaterial::Flag) (QSGMaterial::RequiresFullMatrix & ~QSGMaterial::RequiresFullMatrixExceptTranslate); struct QMatrix4x4_Accessor { @@ -1700,12 +1699,14 @@ void Renderer::uploadBatch(Batch *b) QSGGeometryNode *gn = b->first->node; QSGGeometry *g = gn->geometry(); - QSGMaterial::Flags flags = gn->activeMaterial()->flags(); + bool canMerge = (g->drawingMode() == GL_TRIANGLES || g->drawingMode() == GL_TRIANGLE_STRIP) && b->positionAttribute >= 0 && g->indexType() == GL_UNSIGNED_SHORT - && (flags & (QSGMaterial::CustomCompileStep | QSGMaterial_FullMatrix)) == 0 - && ((flags & QSGMaterial_FullExceptTranslate) == 0 || b->isTranslateOnlyToRoot()) + && (gn->activeMaterial()->flags() & QSGMaterial::CustomCompileStep) == 0 + && (((gn->activeMaterial()->flags() & QSGMaterial::RequiresDeterminant) == 0) + || (((gn->activeMaterial()->flags() & QSGMaterial_RequiresFullMatrixBit) == 0) && b->isTranslateOnlyToRoot()) + ) && b->isSafeToBatch(); b->merged = canMerge; |