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-rw-r--r--src/quick/items/qquickitem.cpp66
-rw-r--r--src/quick/items/qquickitem_p.h4
-rw-r--r--src/quick/util/qquickshortcut.cpp2
-rw-r--r--tests/auto/quick/qquickitem/data/shortcutOverride.qml65
-rw-r--r--tests/auto/quick/qquickitem/tst_qquickitem.cpp35
5 files changed, 171 insertions, 1 deletions
diff --git a/src/quick/items/qquickitem.cpp b/src/quick/items/qquickitem.cpp
index ca8ef7ba2e..504446a8be 100644
--- a/src/quick/items/qquickitem.cpp
+++ b/src/quick/items/qquickitem.cpp
@@ -333,6 +333,12 @@ QVariant QQuickItemKeyFilter::inputMethodQuery(Qt::InputMethodQuery query) const
}
#endif // im
+void QQuickItemKeyFilter::shortcutOverride(QKeyEvent *event)
+{
+ if (m_next)
+ m_next->shortcutOverride(event);
+}
+
void QQuickItemKeyFilter::componentComplete()
{
if (m_next) m_next->componentComplete();
@@ -935,6 +941,46 @@ bool QQuickKeysAttached::isConnected(const char *signalName) const
*/
/*!
+ \qmlsignal QtQuick::Keys::shortcutOverride(KeyEvent event)
+ \since 5.9
+
+ This signal is emitted when a key has been pressed that could potentially
+ be used as a shortcut. The \a event parameter provides information about
+ the event.
+
+ Set \c event.accepted to \c true if you wish to prevent the pressed key
+ from being used as a shortcut by other types, such as \l Shortcut. For
+ example:
+
+ \code
+ Item {
+ id: escapeItem
+ focus: true
+
+ // Ensure that we get escape key press events first.
+ Keys.onShortcutOverride: event.accepted = (event.key === Qt.Key_Escape)
+
+ Keys.onEscapePressed: {
+ console.log("escapeItem is handling escape");
+ event.accepted = true;
+ }
+ }
+
+ Shortcut {
+ sequence: "Escape"
+ onActivated: console.log("Shortcut is handling escape")
+ }
+ \endcode
+
+ As with the other signals, \c shortcutOverride will only be emitted for an
+ item if that item has \l {Item::}{activeFocus}.
+
+ The corresponding handler is \c onShortcutOverride.
+
+ \sa Shortcut
+*/
+
+/*!
\qmlsignal QtQuick::Keys::digit0Pressed(KeyEvent event)
This signal is emitted when the digit '0' has been pressed. The \a event
@@ -1426,6 +1472,16 @@ QVariant QQuickKeysAttached::inputMethodQuery(Qt::InputMethodQuery query) const
}
#endif // im
+void QQuickKeysAttached::shortcutOverride(QKeyEvent *event)
+{
+ Q_D(QQuickKeysAttached);
+ QQuickKeyEvent &keyEvent = d->theKeyEvent;
+ keyEvent.reset(*event);
+ emit shortcutOverride(&keyEvent);
+
+ event->setAccepted(keyEvent.isAccepted());
+}
+
QQuickKeysAttached *QQuickKeysAttached::qmlAttachedProperties(QObject *obj)
{
return new QQuickKeysAttached(obj);
@@ -5019,6 +5075,13 @@ void QQuickItemPrivate::deliverInputMethodEvent(QInputMethodEvent *e)
}
#endif // im
+void QQuickItemPrivate::deliverShortcutOverrideEvent(QKeyEvent *event)
+{
+ if (extra.isAllocated() && extra->keyHandler) {
+ extra->keyHandler->shortcutOverride(event);
+ }
+}
+
/*!
Called when \a change occurs for this item.
@@ -7652,6 +7715,9 @@ bool QQuickItem::event(QEvent *ev)
case QEvent::KeyRelease:
d->deliverKeyEvent(static_cast<QKeyEvent*>(ev));
break;
+ case QEvent::ShortcutOverride:
+ d->deliverShortcutOverrideEvent(static_cast<QKeyEvent*>(ev));
+ break;
case QEvent::FocusIn:
focusInEvent(static_cast<QFocusEvent*>(ev));
break;
diff --git a/src/quick/items/qquickitem_p.h b/src/quick/items/qquickitem_p.h
index 3002b73a8c..c0c9bd46bd 100644
--- a/src/quick/items/qquickitem_p.h
+++ b/src/quick/items/qquickitem_p.h
@@ -559,6 +559,7 @@ public:
#if QT_CONFIG(im)
void deliverInputMethodEvent(QInputMethodEvent *);
#endif
+ void deliverShortcutOverrideEvent(QKeyEvent *);
bool isTransparentForPositioner() const;
void setTransparentForPositioner(bool trans);
@@ -622,6 +623,7 @@ public:
virtual void inputMethodEvent(QInputMethodEvent *event, bool post);
virtual QVariant inputMethodQuery(Qt::InputMethodQuery query) const;
#endif
+ virtual void shortcutOverride(QKeyEvent *event);
virtual void componentComplete();
bool m_processPost;
@@ -813,6 +815,7 @@ Q_SIGNALS:
void priorityChanged();
void pressed(QQuickKeyEvent *event);
void released(QQuickKeyEvent *event);
+ void shortcutOverride(QQuickKeyEvent *event);
void digit0Pressed(QQuickKeyEvent *event);
void digit1Pressed(QQuickKeyEvent *event);
void digit2Pressed(QQuickKeyEvent *event);
@@ -861,6 +864,7 @@ private:
void inputMethodEvent(QInputMethodEvent *, bool post) Q_DECL_OVERRIDE;
QVariant inputMethodQuery(Qt::InputMethodQuery query) const Q_DECL_OVERRIDE;
#endif
+ void shortcutOverride(QKeyEvent *event) override;
static QByteArray keyToSignal(int key);
bool isConnected(const char *signalName) const;
diff --git a/src/quick/util/qquickshortcut.cpp b/src/quick/util/qquickshortcut.cpp
index a0a58f2e02..72d9c889e3 100644
--- a/src/quick/util/qquickshortcut.cpp
+++ b/src/quick/util/qquickshortcut.cpp
@@ -73,7 +73,7 @@
It is also possible to set multiple shortcut \l sequences, so that the shortcut
can be \l activated via several different sequences of key presses.
- \sa Keys
+ \sa Keys, {Keys::}{shortcutOverride()}
*/
/*! \qmlsignal QtQuick::Shortcut::activated()
diff --git a/tests/auto/quick/qquickitem/data/shortcutOverride.qml b/tests/auto/quick/qquickitem/data/shortcutOverride.qml
new file mode 100644
index 0000000000..fab9175c17
--- /dev/null
+++ b/tests/auto/quick/qquickitem/data/shortcutOverride.qml
@@ -0,0 +1,65 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL21$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 or version 3 as published by the Free
+** Software Foundation and appearing in the file LICENSE.LGPLv21 and
+** LICENSE.LGPLv3 included in the packaging of this file. Please review the
+** following information to ensure the GNU Lesser General Public License
+** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** As a special exception, The Qt Company gives you certain additional
+** rights. These rights are described in The Qt Company LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.8
+import QtQuick.Window 2.1
+
+Item {
+ property int escapeHandlerActivationCount: 0
+ property int shortcutActivationCount: 0
+ property alias escapeItem: escapeItem
+
+ Item {
+ id: escapeItem
+ objectName: "escapeItem"
+ focus: true
+
+ // By accepting shortcut override events when the key is Qt.Key_Escape,
+ // we can ensure that our Keys.onEscapePressed handler (below) will be called.
+ Keys.onShortcutOverride: event.accepted = (event.key === Qt.Key_Escape)
+
+ Keys.onEscapePressed: {
+ // Pretend that we just did some really important stuff that was triggered
+ // by the escape key (like might occur in a popup that has a keyboard shortcut editor, for example).
+ // Now that we're done, we no longer need focus, so we won't accept future shorcut override events.
+ focus = false;
+ event.accepted = true;
+ ++escapeHandlerActivationCount;
+ }
+ }
+
+ Shortcut {
+ sequence: "Escape"
+ onActivated: ++shortcutActivationCount
+ }
+}
diff --git a/tests/auto/quick/qquickitem/tst_qquickitem.cpp b/tests/auto/quick/qquickitem/tst_qquickitem.cpp
index d0139b6cdf..8d974f4d17 100644
--- a/tests/auto/quick/qquickitem/tst_qquickitem.cpp
+++ b/tests/auto/quick/qquickitem/tst_qquickitem.cpp
@@ -172,6 +172,8 @@ private slots:
void ignoreButtonPressNotInAcceptedMouseButtons();
+ void shortcutOverride();
+
private:
enum PaintOrderOp {
@@ -2036,6 +2038,39 @@ void tst_qquickitem::ignoreButtonPressNotInAcceptedMouseButtons()
QCOMPARE(item.releaseCount, 1);
}
+void tst_qquickitem::shortcutOverride()
+{
+ QQuickView view;
+ view.setSource(testFileUrl("shortcutOverride.qml"));
+ ensureFocus(&view);
+
+ QCOMPARE(view.rootObject()->property("escapeHandlerActivationCount").toInt(), 0);
+ QCOMPARE(view.rootObject()->property("shortcutActivationCount").toInt(), 0);
+
+ QQuickItem *escapeItem = view.rootObject()->property("escapeItem").value<QQuickItem*>();
+ QVERIFY(escapeItem);
+ QVERIFY(escapeItem->hasActiveFocus());
+
+ // escapeItem's onEscapePressed handler should accept the first escape press event.
+ QTest::keyPress(&view, Qt::Key_Escape);
+ QCOMPARE(view.rootObject()->property("escapeHandlerActivationCount").toInt(), 1);
+ QCOMPARE(view.rootObject()->property("shortcutActivationCount").toInt(), 0);
+ // Now it shouldn't have focus, so it can't handle the next escape press event.
+ QVERIFY(!escapeItem->hasActiveFocus());
+
+ QTest::keyRelease(&view, Qt::Key_Escape);
+ QCOMPARE(view.rootObject()->property("escapeHandlerActivationCount").toInt(), 1);
+ QCOMPARE(view.rootObject()->property("shortcutActivationCount").toInt(), 0);
+
+ QTest::keyPress(&view, Qt::Key_Escape);
+ QCOMPARE(view.rootObject()->property("escapeHandlerActivationCount").toInt(), 1);
+ QCOMPARE(view.rootObject()->property("shortcutActivationCount").toInt(), 1);
+
+ QTest::keyRelease(&view, Qt::Key_Escape);
+ QCOMPARE(view.rootObject()->property("escapeHandlerActivationCount").toInt(), 1);
+ QCOMPARE(view.rootObject()->property("shortcutActivationCount").toInt(), 1);
+}
+
QTEST_MAIN(tst_qquickitem)
#include "tst_qquickitem.moc"