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-rw-r--r--src/quick/scenegraph/coreapi/qsgmaterial.cpp4
-rw-r--r--src/quick/scenegraph/coreapi/qsgnode.cpp2
-rw-r--r--src/quick/scenegraph/util/qsgengine.cpp2
3 files changed, 8 insertions, 0 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgmaterial.cpp b/src/quick/scenegraph/coreapi/qsgmaterial.cpp
index 8d666d3d0b..07dc87a643 100644
--- a/src/quick/scenegraph/coreapi/qsgmaterial.cpp
+++ b/src/quick/scenegraph/coreapi/qsgmaterial.cpp
@@ -419,6 +419,10 @@ void QSGMaterialShader::compile()
\value DirtyMatrix Used to indicate that the matrix has changed and must be updated.
\value DirtyOpacity Used to indicate that the opacity has changed and must be updated.
+
+ \value DirtyCachedMaterialData Used to indicate that the cached material data have changed and must be updated.
+
+ \value DirtyAll Used to indicate that everything needs to be updated.
*/
diff --git a/src/quick/scenegraph/coreapi/qsgnode.cpp b/src/quick/scenegraph/coreapi/qsgnode.cpp
index 7ef75d4b4c..7ac3914023 100644
--- a/src/quick/scenegraph/coreapi/qsgnode.cpp
+++ b/src/quick/scenegraph/coreapi/qsgnode.cpp
@@ -112,6 +112,7 @@ static void qt_print_node_count()
\value DirtyGeometry The geometry of a QSGGeometryNode has changed.
\value DirtyMaterial The material of a QSGGeometryNode has changed.
\value DirtyOpacity The opacity of a QSGOpacityNode has changed.
+ \value DirtySubtreeBlocked The subtree has been blocked.
\sa QSGNode::markDirty()
*/
@@ -146,6 +147,7 @@ static void qt_print_node_count()
\value TransformNodeType The type of QSGTransformNode
\value ClipNodeType The type of QSGClipNode
\value OpacityNodeType The type of QSGOpacityNode
+ \value RenderNodeType The type of QSGRenderNode
\sa type()
*/
diff --git a/src/quick/scenegraph/util/qsgengine.cpp b/src/quick/scenegraph/util/qsgengine.cpp
index 09e4cdf5a7..259e45c978 100644
--- a/src/quick/scenegraph/util/qsgengine.cpp
+++ b/src/quick/scenegraph/util/qsgengine.cpp
@@ -84,6 +84,8 @@ QT_BEGIN_NAMESPACE
will delete the GL texture when the texture object is deleted.
\value TextureCanUseAtlas The image can be uploaded into a texture atlas.
+
+ \value TextureIsOpaque The texture object is opaque.
*/
QSGEnginePrivate::QSGEnginePrivate()