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-rw-r--r--src/quick/items/qquickevents.cpp7
-rw-r--r--src/quick/items/qquickmultipointtoucharea.cpp4
-rw-r--r--tests/auto/quick/qquickmultipointtoucharea/tst_qquickmultipointtoucharea.cpp37
3 files changed, 46 insertions, 2 deletions
diff --git a/src/quick/items/qquickevents.cpp b/src/quick/items/qquickevents.cpp
index 8303c3fed1..4299f28955 100644
--- a/src/quick/items/qquickevents.cpp
+++ b/src/quick/items/qquickevents.cpp
@@ -41,6 +41,7 @@
#include <QtCore/qmap.h>
#include <QtGui/private/qguiapplication_p.h>
#include <QtGui/private/qtouchdevice_p.h>
+#include <QtGui/private/qevent_p.h>
#include <QtQuick/private/qquickitem_p.h>
#include <QtQuick/private/qquickpointerhandler_p.h>
#include <QtQuick/private/qquickwindow_p.h>
@@ -1828,6 +1829,7 @@ QTouchEvent *QQuickPointerTouchEvent::touchEventForItem(QQuickItem *item, bool i
// but that would require changing tst_qquickwindow::touchEvent_velocity(): it expects transformed velocity
bool anyPressOrReleaseInside = false;
+ bool anyStationaryWithModifiedPropertyInside = false;
bool anyGrabber = false;
QMatrix4x4 transformMatrix(QQuickItemPrivate::get(item)->windowToItemTransform());
for (int i = 0; i < m_pointCount; ++i) {
@@ -1860,6 +1862,8 @@ QTouchEvent *QQuickPointerTouchEvent::touchEventForItem(QQuickItem *item, bool i
anyPressOrReleaseInside = true;
const QTouchEvent::TouchPoint *tp = touchPointById(p->pointId());
if (tp) {
+ if (isInside && tp->d->stationaryWithModifiedProperty)
+ anyStationaryWithModifiedPropertyInside = true;
eventStates |= tp->state();
QTouchEvent::TouchPoint tpCopy = *tp;
tpCopy.setPos(item->mapFromScene(tpCopy.scenePos()));
@@ -1873,7 +1877,8 @@ QTouchEvent *QQuickPointerTouchEvent::touchEventForItem(QQuickItem *item, bool i
// Now touchPoints will have only points which are inside the item.
// But if none of them were just pressed inside, and the item has no other reason to care, ignore them anyway.
- if (eventStates == Qt::TouchPointStationary || touchPoints.isEmpty() || (!anyPressOrReleaseInside && !anyGrabber && !isFiltering))
+ if ((eventStates == Qt::TouchPointStationary && !anyStationaryWithModifiedPropertyInside) ||
+ touchPoints.isEmpty() || (!anyPressOrReleaseInside && !anyGrabber && !isFiltering))
return nullptr;
// if all points have the same state, set the event type accordingly
diff --git a/src/quick/items/qquickmultipointtoucharea.cpp b/src/quick/items/qquickmultipointtoucharea.cpp
index 3eca535a67..708cfff76b 100644
--- a/src/quick/items/qquickmultipointtoucharea.cpp
+++ b/src/quick/items/qquickmultipointtoucharea.cpp
@@ -40,6 +40,7 @@
#include "qquickmultipointtoucharea_p.h"
#include <QtQuick/qquickwindow.h>
#include <private/qsgadaptationlayer_p.h>
+#include <private/qevent_p.h>
#include <private/qquickitem_p.h>
#include <private/qguiapplication_p.h>
#include <QEvent>
@@ -655,7 +656,8 @@ void QQuickMultiPointTouchArea::updateTouchData(QEvent *event)
// (we may have just obtained enough points to start tracking them -- in that case moved or stationary count as newly pressed)
addTouchPoint(&p);
started = true;
- } else if (touchPointState & Qt::TouchPointMoved) {
+ } else if ((touchPointState & Qt::TouchPointMoved) || p.d->stationaryWithModifiedProperty) {
+ // React to a stationary point with a property change (velocity, pressure) as if the point moved. (QTBUG-77142)
QQuickTouchPoint* dtp = static_cast<QQuickTouchPoint*>(_touchPoints.value(id));
Q_ASSERT(dtp);
_movedTouchPoints.append(dtp);
diff --git a/tests/auto/quick/qquickmultipointtoucharea/tst_qquickmultipointtoucharea.cpp b/tests/auto/quick/qquickmultipointtoucharea/tst_qquickmultipointtoucharea.cpp
index d4ad282701..9c19e8e522 100644
--- a/tests/auto/quick/qquickmultipointtoucharea/tst_qquickmultipointtoucharea.cpp
+++ b/tests/auto/quick/qquickmultipointtoucharea/tst_qquickmultipointtoucharea.cpp
@@ -72,6 +72,7 @@ private slots:
void mouseGestureStarted_data();
void mouseGestureStarted();
void cancel();
+ void stationaryTouchWithChangingPressure();
private:
QQuickView *createAndShowView(const QString &file);
@@ -1303,6 +1304,42 @@ void tst_QQuickMultiPointTouchArea::cancel()
}
+void tst_QQuickMultiPointTouchArea::stationaryTouchWithChangingPressure() // QTBUG-77142
+{
+ QScopedPointer<QQuickView> window(createAndShowView("basic.qml"));
+ QVERIFY(window->rootObject() != nullptr);
+
+ QQuickTouchPoint *point1 = window->rootObject()->findChild<QQuickTouchPoint*>("point1");
+ QCOMPARE(point1->pressed(), false);
+
+ QPoint p1(20,100);
+ QTouchEvent::TouchPoint tp1(1);
+
+ tp1.setScreenPos(window->mapToGlobal(p1));
+ tp1.setState(Qt::TouchPointPressed);
+ tp1.setPressure(0.5);
+ qt_handleTouchEvent(window.data(), device, {tp1});
+ QQuickTouchUtils::flush(window.data());
+
+ QCOMPARE(point1->pressed(), true);
+ QCOMPARE(point1->pressure(), 0.5);
+
+ tp1.setState(Qt::TouchPointStationary);
+ tp1.setPressure(0.6);
+ qt_handleTouchEvent(window.data(), device, {tp1});
+ QQuickTouchUtils::flush(window.data());
+
+ QCOMPARE(point1->pressure(), 0.6);
+
+ tp1.setState(Qt::TouchPointReleased);
+ tp1.setPressure(0);
+ qt_handleTouchEvent(window.data(), device, {tp1});
+ QQuickTouchUtils::flush(window.data());
+
+ QCOMPARE(point1->pressed(), false);
+ QCOMPARE(point1->pressure(), 0);
+}
+
QTEST_MAIN(tst_QQuickMultiPointTouchArea)