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-rw-r--r--examples/quick/imageelements/doc/src/imageelements.qdoc10
-rw-r--r--src/quick/items/qquickspritesequence.cpp1
2 files changed, 6 insertions, 5 deletions
diff --git a/examples/quick/imageelements/doc/src/imageelements.qdoc b/examples/quick/imageelements/doc/src/imageelements.qdoc
index e32293907c..2c6490fb2c 100644
--- a/examples/quick/imageelements/doc/src/imageelements.qdoc
+++ b/examples/quick/imageelements/doc/src/imageelements.qdoc
@@ -36,29 +36,29 @@
\include examples-run.qdocinc
- \section1 BorderImage
+ \section1 Scaling with BorderImage
\e BorderImage shows off the various scaling modes of the \l BorderImage
type by setting its horizontalTileMode and verticalTileMode properties.
- \section1 Image
+ \section1 Image Fill
\e Image shows off the various fill modes of the \l Image type.
- \section1 Shadows
+ \section1 Shadow Effects
\e Shadows shows how to create a drop shadow effect for a rectangular item
using a \l BorderImage:
\snippet imageelements/content/ShadowRectangle.qml shadow
- \section1 AnimatedSprite
+ \section1 Sprite Animations with AnimatedSprite
\e AnimatedSprite shows how to display a simple animation using an
\l AnimatedSprite object:
\snippet imageelements/animatedsprite.qml sprite
The sprite animation will loop three times.
- \section1 SpriteSequence
+ \section1 Sprite Animations with SpriteSequence
\e SpriteSequence demonstrates using a sprite sequence to draw an animated
and interactive bear. The \l SpriteSequence object defines five different
diff --git a/src/quick/items/qquickspritesequence.cpp b/src/quick/items/qquickspritesequence.cpp
index cff9b6ab02..eb4b5335e7 100644
--- a/src/quick/items/qquickspritesequence.cpp
+++ b/src/quick/items/qquickspritesequence.cpp
@@ -67,6 +67,7 @@ QT_BEGIN_NAMESPACE
by \l Sprite types.
For full details, see the \l{Sprite Animations} overview.
+ \sa {Sprite animations with SpriteSequence}
*/
/*!
\qmlproperty bool QtQuick::SpriteSequence::running