aboutsummaryrefslogtreecommitdiffstats
path: root/doc/src/qml/performance.qdoc
diff options
context:
space:
mode:
Diffstat (limited to 'doc/src/qml/performance.qdoc')
-rw-r--r--doc/src/qml/performance.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/src/qml/performance.qdoc b/doc/src/qml/performance.qdoc
index 0b8df7e641..91c9bbbbd7 100644
--- a/doc/src/qml/performance.qdoc
+++ b/doc/src/qml/performance.qdoc
@@ -718,7 +718,7 @@ particles you can render at 60 FPS.
It should be noted that a particle system can be disabled when not in use
(e.g., on a non-visible element) to avoid doing unnecessary simulation.
-See the \l{Qt Quick Particle System Performance Guide} for more in-depth information.
+See the \l{Particle System Performance Guide} for more in-depth information.
\section2 Shaders