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Diffstat (limited to 'doc/src/qml/performance.qdoc')
-rw-r--r-- | doc/src/qml/performance.qdoc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/src/qml/performance.qdoc b/doc/src/qml/performance.qdoc index 0b8df7e641..91c9bbbbd7 100644 --- a/doc/src/qml/performance.qdoc +++ b/doc/src/qml/performance.qdoc @@ -718,7 +718,7 @@ particles you can render at 60 FPS. It should be noted that a particle system can be disabled when not in use (e.g., on a non-visible element) to avoid doing unnecessary simulation. -See the \l{Qt Quick Particle System Performance Guide} for more in-depth information. +See the \l{Particle System Performance Guide} for more in-depth information. \section2 Shaders |